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I've been really interested in Wigfrid lately, but she definitely suffers from the early skill tree growing pains a little. To be clear though, I think most of her skill tree is fine. I actually don't hate the beefalo skills even as someone who isn't a big fan of beefalo, and I like that she focuses on getting new pieces of equipment for her arsenal. She can kind of play unaligned and that's also really cool, her endgame looks really different from other characters due to her elding spear. However, I think there's small problems sprinkled in here and there, and if Klei does want to return to existing skill trees in the future for a quick, simple touchup Wigfrid should be one of the first ones they should look at.

1. I'd love to see the Elding Spear be rechargeable with a lightning rod, similar to the change the morning star just got. This would make the weapon significantly more usable before celestial champion, since its steep cost makes using it before then feel honestly a little wasteful.

2. I would love Startling Soliloquy and Rude Interlude to be buffed. This was a problem well before the skill trees. Startling Soliloquy is a semi lengthy animation that costs inspiration that only lasts 4 seconds, and especially with WX getting the supersonic circuit which lasts 8 seconds (at its base, and can even be extended to 12 seconds or indefinitely) at zero cost aside from a brief cooldown feels a little bad. At the bare minimum, I can see Startling Soliloquy going up to 8 seconds too. Rude Interlude can also be buffed to keep attention on Wigfrid for a few seconds (likely 8 as well) ignoring all other sources of damage from other players or followers, letting it serve the role it was clearly meant for.

3. This last suggestion isn't really minor but I want to see Dark Lament and Enlightened Lullaby significantly changed. It's a little saddening how little impact they have, only being significant in large groups where the excess damage isn't needed anyway. I'd love to see if these can get entirely different and unique effects that would make them not only more competitive with each other but generally more interesting and exciting, especially in a modern skill tree world where affinities often provide major gameplay changes for a character such as WX, Wendy, Walter, and even the character she shared a spotlight with, Willow.

Otherwise, I think Wigfrid is a pretty well designed character. I'd play her a ton if the above points were considered. I'd love to see what others have to say though

kind of wish i posted this in suggestions in hindsight

Edited by YouKnowWho142
  • Like 6

I think Wigfrid mostly suffers from being an early skill tree, since I honestly find her pretty fun to play with as is, but... Yeah, could use some more work.

Like, stuff like Battle Rond taking 3 Skill Points to get the full benefit when it's a very situational weapon is... A bit off. I don't think it's a problem for something like Elding Spear to take multiple skill points when it's an everyday weapon, but the situational weapon probably doesn't want that.

Mostly useless Affinities is definitely an issue of early skill tree growing pains. Nowadays we get cooler and more impactful stuff.

Non-charged Elding Spear being completely useless is also another thing that feels like Growing Pains. Nowadays it would probably repair itself by hitting enemies just like the Charged one, but the Charged one would have Planar damage.

So yeah, mostly agree with the points in this thread. She is nice as is, but could use a bit more love.

Edited by AliceShiki
  • Like 1

I recently started wigfrid beefalo run and I really feel like changing 2nd tier beefalo skill from useless "ride longer on beefalo" (useless both while taming and after tamed) to "you can mount ornery beefalo without bribing" (lower obedience required for wigfrid from 50% to 40%). I feel like it would really place wigfrid as true war mount queen and it would really encourage to her beefalo playstyle. I feel it's also lore ok, since as true warrior she communicates better with warrior beefalo. 

Any beefalo oriented skill would be better than current one, but I think this one wouldn't be too op but it would be very comfortable.

  • Like 1
10 hours ago, ProrokDX said:

I recently started wigfrid beefalo run and I really feel like changing 2nd tier beefalo skill from useless "ride longer on beefalo" (useless both while taming and after tamed) to "you can mount ornery beefalo without bribing" (lower obedience required for wigfrid from 50% to 40%). I feel like it would really place wigfrid as true war mount queen and it would really encourage to her beefalo playstyle. I feel it's also lore ok, since as true warrior she communicates better with warrior beefalo. 

Any beefalo oriented skill would be better than current one, but I think this one wouldn't be too op but it would be very comfortable.

I really like this idea in theory, but the problem is that Wigfrid does more damage off the Beefalo. If you’re good at rushing the CC questline, it’s not even worth using Beefalo as an infinite weapon/armor because she can have both of those anyways. I love taming ornery Beefalo, but I don’t think I would ever do it as Wigfrid. I always just go for speed.

On 4/24/2026 at 3:06 PM, YouKnowWho142 said:

This last suggestion isn't really minor but I want to see Dark Lament and Enlightened Lullaby significantly changed. It's a little saddening how little impact they have

Dude it's a 5% damage increase 😭 they are so bad. coincidentally I am also starting a wigfrid playthrough as I type this and I got so disappointed when I looked on the wiki and found out what they did. I though it was a 20% damage increase for some reason. But yeah 100% they need a major overhall 

  • Like 2

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