YouKnowWho142 Posted April 24 Share Posted April 24 (edited) I've been really interested in Wigfrid lately, but she definitely suffers from the early skill tree growing pains a little. To be clear though, I think most of her skill tree is fine. I actually don't hate the beefalo skills even as someone who isn't a big fan of beefalo, and I like that she focuses on getting new pieces of equipment for her arsenal. She can kind of play unaligned and that's also really cool, her endgame looks really different from other characters due to her elding spear. However, I think there's small problems sprinkled in here and there, and if Klei does want to return to existing skill trees in the future for a quick, simple touchup Wigfrid should be one of the first ones they should look at. 1. I'd love to see the Elding Spear be rechargeable with a lightning rod, similar to the change the morning star just got. This would make the weapon significantly more usable before celestial champion, since its steep cost makes using it before then feel honestly a little wasteful. 2. I would love Startling Soliloquy and Rude Interlude to be buffed. This was a problem well before the skill trees. Startling Soliloquy is a semi lengthy animation that costs inspiration that only lasts 4 seconds, and especially with WX getting the supersonic circuit which lasts 8 seconds (at its base, and can even be extended to 12 seconds or indefinitely) at zero cost aside from a brief cooldown feels a little bad. At the bare minimum, I can see Startling Soliloquy going up to 8 seconds too. Rude Interlude can also be buffed to keep attention on Wigfrid for a few seconds (likely 8 as well) ignoring all other sources of damage from other players or followers, letting it serve the role it was clearly meant for. 3. This last suggestion isn't really minor but I want to see Dark Lament and Enlightened Lullaby significantly changed. It's a little saddening how little impact they have, only being significant in large groups where the excess damage isn't needed anyway. I'd love to see if these can get entirely different and unique effects that would make them not only more competitive with each other but generally more interesting and exciting, especially in a modern skill tree world where affinities often provide major gameplay changes for a character such as WX, Wendy, Walter, and even the character she shared a spotlight with, Willow. Otherwise, I think Wigfrid is a pretty well designed character. I'd play her a ton if the above points were considered. I'd love to see what others have to say though kind of wish i posted this in suggestions in hindsight Edited April 24 by YouKnowWho142 6 Link to comment https://forums.kleientertainment.com/forums/topic/171124-minor-improvements-for-wigfrid/ Share on other sites More sharing options...
PonyOfApocalips Posted April 25 Share Posted April 25 Yeah i wish wigfrid support side was actually explored, her songs feels like they are added just to "fill" character skills, even when she was my main i didn't use them. 3 1 Link to comment https://forums.kleientertainment.com/forums/topic/171124-minor-improvements-for-wigfrid/#findComment-1864405 Share on other sites More sharing options...
Spirit Glow Posted April 26 Share Posted April 26 I think her Battle Rond could be a little better. I think the block is fun to use but overall it just feels really lackluster. 1 Link to comment https://forums.kleientertainment.com/forums/topic/171124-minor-improvements-for-wigfrid/#findComment-1864503 Share on other sites More sharing options...
AliceShiki Posted April 26 Share Posted April 26 (edited) I think Wigfrid mostly suffers from being an early skill tree, since I honestly find her pretty fun to play with as is, but... Yeah, could use some more work. Like, stuff like Battle Rond taking 3 Skill Points to get the full benefit when it's a very situational weapon is... A bit off. I don't think it's a problem for something like Elding Spear to take multiple skill points when it's an everyday weapon, but the situational weapon probably doesn't want that. Mostly useless Affinities is definitely an issue of early skill tree growing pains. Nowadays we get cooler and more impactful stuff. Non-charged Elding Spear being completely useless is also another thing that feels like Growing Pains. Nowadays it would probably repair itself by hitting enemies just like the Charged one, but the Charged one would have Planar damage. So yeah, mostly agree with the points in this thread. She is nice as is, but could use a bit more love. Edited April 26 by AliceShiki 1 Link to comment https://forums.kleientertainment.com/forums/topic/171124-minor-improvements-for-wigfrid/#findComment-1864515 Share on other sites More sharing options...
ProrokDX Posted April 26 Share Posted April 26 I recently started wigfrid beefalo run and I really feel like changing 2nd tier beefalo skill from useless "ride longer on beefalo" (useless both while taming and after tamed) to "you can mount ornery beefalo without bribing" (lower obedience required for wigfrid from 50% to 40%). I feel like it would really place wigfrid as true war mount queen and it would really encourage to her beefalo playstyle. I feel it's also lore ok, since as true warrior she communicates better with warrior beefalo. Any beefalo oriented skill would be better than current one, but I think this one wouldn't be too op but it would be very comfortable. 1 Link to comment https://forums.kleientertainment.com/forums/topic/171124-minor-improvements-for-wigfrid/#findComment-1864583 Share on other sites More sharing options...
Mike23Ua Posted April 26 Share Posted April 26 my thread was moved to suggestions but I too strongly feel like Wigfrid needs “minor tweaks” so she can do what she already does… but do it far more effectively. Link to comment https://forums.kleientertainment.com/forums/topic/171124-minor-improvements-for-wigfrid/#findComment-1864584 Share on other sites More sharing options...
Siren11 Posted April 26 Share Posted April 26 10 hours ago, ProrokDX said: I recently started wigfrid beefalo run and I really feel like changing 2nd tier beefalo skill from useless "ride longer on beefalo" (useless both while taming and after tamed) to "you can mount ornery beefalo without bribing" (lower obedience required for wigfrid from 50% to 40%). I feel like it would really place wigfrid as true war mount queen and it would really encourage to her beefalo playstyle. I feel it's also lore ok, since as true warrior she communicates better with warrior beefalo. Any beefalo oriented skill would be better than current one, but I think this one wouldn't be too op but it would be very comfortable. I really like this idea in theory, but the problem is that Wigfrid does more damage off the Beefalo. If you’re good at rushing the CC questline, it’s not even worth using Beefalo as an infinite weapon/armor because she can have both of those anyways. I love taming ornery Beefalo, but I don’t think I would ever do it as Wigfrid. I always just go for speed. Link to comment https://forums.kleientertainment.com/forums/topic/171124-minor-improvements-for-wigfrid/#findComment-1864662 Share on other sites More sharing options...
Hi. Posted April 27 Share Posted April 27 On 4/24/2026 at 3:06 PM, YouKnowWho142 said: This last suggestion isn't really minor but I want to see Dark Lament and Enlightened Lullaby significantly changed. It's a little saddening how little impact they have Dude it's a 5% damage increase 😭 they are so bad. coincidentally I am also starting a wigfrid playthrough as I type this and I got so disappointed when I looked on the wiki and found out what they did. I though it was a 20% damage increase for some reason. But yeah 100% they need a major overhall 2 Link to comment https://forums.kleientertainment.com/forums/topic/171124-minor-improvements-for-wigfrid/#findComment-1864698 Share on other sites More sharing options...
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