Alexx7 Posted April 10 Share Posted April 10 (edited) i really hope that the cliffs and walls get touched up because while i love the 3d it also kinda just looks like a blob of brown i feel like it needs clearer and thicker lines and darker shading at the bottom and on the edges so that it doesnt just blend together as much pretty much guaranteed itll look better before release though i trust klei to hit with their art Edited April 10 by Alexx7 11 Link to comment https://forums.kleientertainment.com/forums/topic/170659-this-is-very-likely-just-very-early-dev-art-but/ Share on other sites More sharing options...
Edible Coal Posted April 10 Share Posted April 10 they can easily use distant fog to seperate layers Link to comment https://forums.kleientertainment.com/forums/topic/170659-this-is-very-likely-just-very-early-dev-art-but/#findComment-1860009 Share on other sites More sharing options...
Zeklo Posted April 10 Share Posted April 10 This particular shot did look a bit odd, but all the other instances at a normal camera level looked nice. Not sure if it's just this biome or the wide angle. 7 Link to comment https://forums.kleientertainment.com/forums/topic/170659-this-is-very-likely-just-very-early-dev-art-but/#findComment-1860011 Share on other sites More sharing options...
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