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1 minute ago, Maxil20 said:

Are you talking about the brightshade smasher? That used to have axe functionality, but was removed in during the beta for it a few years ago (going from an axe/pickaxe to a pickaxe/hammer)

that's why i find strange that, almost never make this item, normally i prefer the bright shade armor and sword

Just now, doritosdamafia said:

that's why i find strange that, almost never make this item, normally i prefer the bright shade armor and sword

I wouldn't consider it bad, especially since it's crafting cost innately is very reasonable (only 2 husks/1 brilliance). It's a pretty handy tool, especially for base building and ruins clearing. Having the equivalent of 8 hammers worth of durability for smashing makes a pretty major impact in day to day building, and it's pretty much the only tool you need to full clear the ruins (maybe with a lazy forager to tack on for cave holes). Apart from the brightshade sword, it's the item I typically use the most repair kits on.

2 minutes ago, Maxil20 said:

I wouldn't consider it bad, especially since it's crafting cost innately is very reasonable (only 2 husks/1 brilliance). It's a pretty handy tool, especially for base building and ruins clearing. Having the equivalent of 8 hammers worth of durability for smashing makes a pretty major impact in day to day building, and it's pretty much the only tool you need to full clear the ruins (maybe with a lazy forager to tack on for cave holes). Apart from the brightshade sword, it's the item I typically use the most repair kits on.

i just used to make a pick/axe, the shadow maul was another tool/weapon that i got to remember recently thanks to the spin circuit, because of that i was trying to make a dps test among the axes, in that moment the brightshade smasher appears im my mind

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