Cheggf Posted April 3 Share Posted April 3 I have been a hater for about 5 years but this skill tree rules and it, along with the Expectamus thing, has made me hopeful for the game's future and more optimistic. This is one of the best skill trees they've done, and WX has gone from the single most boring character in the game to one that's actually rather interesting and I could see myself playing if he released in his current or similar state. 5 1 Link to comment https://forums.kleientertainment.com/forums/topic/170435-wxs-skill-tree-rules-and-i-am-no-longer-a-hater/ Share on other sites More sharing options...
-Nick- Posted April 3 Share Posted April 3 I will say I am looking forward to this skill tree! I nerfs were needed but I think Klei missed their mark and nerfed circuits that were fine. It was mostly the stat circuits that needed to be toned down. 1 Link to comment https://forums.kleientertainment.com/forums/topic/170435-wxs-skill-tree-rules-and-i-am-no-longer-a-hater/#findComment-1857566 Share on other sites More sharing options...
Koomin Posted April 3 Share Posted April 3 Just now, -Nick- said: I will say I am looking forward to this skill tree! I nerfs were needed but I think Klei missed their mark and nerfed circuits that were fine. It was mostly the stat circuits that needed to be toned down. Electrification was the weird nerf imo. The clear nerf option for beta circuits is speed which everyone stacks always, electrification was cool and fun (and I guess still is it's not that bad). 1 1 Link to comment https://forums.kleientertainment.com/forums/topic/170435-wxs-skill-tree-rules-and-i-am-no-longer-a-hater/#findComment-1857567 Share on other sites More sharing options...
Cheggf Posted April 3 Author Share Posted April 3 21 minutes ago, Koomin said: Electrification was the weird nerf imo. The clear nerf option for beta circuits is speed which everyone stacks always, electrification was cool and fun (and I guess still is it's not that bad). The only part of this update that I'm not sure where they're coming from is them nerfing the illumination circuits while leaving the night vision circuit alone. The Optoelectronic Circuit is about 27.2x stronger while only taking 1 more slot. 1 more slot which you have now that the skill tree gives you 1 more slot as a perk. Link to comment https://forums.kleientertainment.com/forums/topic/170435-wxs-skill-tree-rules-and-i-am-no-longer-a-hater/#findComment-1857582 Share on other sites More sharing options...
Koomin Posted April 3 Share Posted April 3 (edited) 7 minutes ago, Cheggf said: The only part of this update that I'm not sure where they're coming from is them nerfing the illumination circuits while leaving the night vision circuit alone. The Optoelectronic Circuit is about 27.2x stronger while only taking 1 more slot. 1 more slot which you have now that the skill tree gives you 1 more slot as a perk. Was the illumination change for the 1x slot one or the 3x slot one? I had thought 1x - which seems fine. A bunch of people are complaining about kiting and stuff but like 1x slot for perpetual light is great, and you can add more if you want to kite. Edited April 3 by Koomin Link to comment https://forums.kleientertainment.com/forums/topic/170435-wxs-skill-tree-rules-and-i-am-no-longer-a-hater/#findComment-1857585 Share on other sites More sharing options...
Cheggf Posted April 3 Author Share Posted April 3 8 minutes ago, Koomin said: Was the illumination change for the 1x slot one or the 3x slot one? I had thought 1x - which seems fine. A bunch of people are complaining about kiting and stuff but like 1x slot for perpetual light is great, and you can add more if you want to kite. I haven't had a chance to try it out in-game yet so I'm not sure if it's for the 3x or the 1x. Either way, I always felt like the night vision circuit was way better than both sizes of the illumination circuit and was surprised to see it getting nerfed while night vision remained untouched. It already got nerfed with the flashlight thing, which I've seen several complaints about, but I like it. It's definitely still going to be very strong since infinite light is good. I'm more surprised that they're not doing anything about the night vision circuit. I guess they think it's fine to be like that since it's 4x, but 4x still leaves plenty of room for other stuff, especially with them adding another slot in his skill tree. Link to comment https://forums.kleientertainment.com/forums/topic/170435-wxs-skill-tree-rules-and-i-am-no-longer-a-hater/#findComment-1857593 Share on other sites More sharing options...
Koomin Posted April 3 Share Posted April 3 1 minute ago, Cheggf said: I haven't had a chance to try it out in-game yet so I'm not sure if it's for the 3x or the 1x. Either way, I always felt like the night vision circuit was way better than both sizes of the illumination circuit and was surprised to see it getting nerfed while night vision remained untouched. It already got nerfed with the flashlight thing, which I've seen several complaints about, but I like it. It's definitely still going to be very strong since infinite light is good. I'm more surprised that they're not doing anything about the night vision circuit. I guess they think it's fine to be like that since it's 4x, but 4x still leaves plenty of room for other stuff, especially with them adding another slot in his skill tree. At this point I don't think the night vision circuit is particularly out of family. If you add 4x illumination circuits you almost have moggles already for the same amount of points. It was pretty good before the beta but there's been a bit of creep. Might be wrong on other's opinions, but I was planning on only using that one for a cave chassis or two. 1 Link to comment https://forums.kleientertainment.com/forums/topic/170435-wxs-skill-tree-rules-and-i-am-no-longer-a-hater/#findComment-1857597 Share on other sites More sharing options...
rabbit1324 Posted April 3 Share Posted April 3 The illumination circuit actually got a bit of a buff, since there’s now a 1x super-illumination circuit, so it’s not just a straight nerf. 5 minutes ago, Cheggf said: I haven't had a chance to try it out in-game yet so I'm not sure if it's for the 3x or the 1x. Either way, I always felt like the night vision circuit was way better than both sizes of the illumination circuit and was surprised to see it getting nerfed while night vision remained untouched. It already got nerfed with the flashlight thing, which I've seen several complaints about, but I like it. It's definitely still going to be very strong since infinite light is good. I'm more surprised that they're not doing anything about the night vision circuit. I guess they think it's fine to be like that since it's 4x, but 4x still leaves plenty of room for other stuff, especially with them adding another slot in his skill tree. 1 Link to comment https://forums.kleientertainment.com/forums/topic/170435-wxs-skill-tree-rules-and-i-am-no-longer-a-hater/#findComment-1857600 Share on other sites More sharing options...
Cheggf Posted April 3 Author Share Posted April 3 15 minutes ago, rabbit1324 said: The illumination circuit actually got a bit of a buff, since there’s now a 1x super-illumination circuit, so it’s not just a straight nerf. Good point, thanks for the reminder. I forgot that there didn't used to be a small size illumination circuit since I didn't enjoy playing WX before this update. 2 Link to comment https://forums.kleientertainment.com/forums/topic/170435-wxs-skill-tree-rules-and-i-am-no-longer-a-hater/#findComment-1857613 Share on other sites More sharing options...
Evelo Posted April 3 Share Posted April 3 I still dislike the way skill trees are implemented but I do really enjoy how Klei did add some stuff baseline to WX. While I prefer more be baseline (like the chassis skill point) it seems pretty good. I still prefer most of Winona's skill tree, even though there are flaws I perceive there too. But hey this seems like a better direction than willow, wigfrid, or walter. (in my opinion of course, I know people love walter but I wrote a post about it, you already saw it Cheggf) 2 Link to comment https://forums.kleientertainment.com/forums/topic/170435-wxs-skill-tree-rules-and-i-am-no-longer-a-hater/#findComment-1857691 Share on other sites More sharing options...
Jakepeng99 Posted April 3 Share Posted April 3 3 hours ago, Cheggf said: I have been a hater for about 5 years but this skill tree rules and it, along with the Expectamus thing, has made me hopeful for the game's future and more optimistic. This is one of the best skill trees they've done, and WX has gone from the single most boring character in the game to one that's actually rather interesting and I could see myself playing if he released in his current or similar state. Yeah everyone is very overreacting to the nerfs. I have yet to test them since I just woke up and I trust Klei to fix the small bumps. (dont compare characters to Wurt please people) Link to comment https://forums.kleientertainment.com/forums/topic/170435-wxs-skill-tree-rules-and-i-am-no-longer-a-hater/#findComment-1857733 Share on other sites More sharing options...
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