Jump to content

Recommended Posts

Hello Starvers, I wanted to make a thread to pitch an idea for an anarchy server to see what you all think. Maybe a server hoster will take interest in it too?

First things first, let's get one thing out of the way, this would only be semi-anarchy, in the sense no toxicity is allowed, players still have to be polite to each other, but griefing is still allowed. I doubt anyone would be perceptible to the idea otherwise and I don't blame them.

Pvp and wilderness mode is turned on (duh) This is also a long-term PVP world. There's a few issues with that which I think we can circumvent with mods. Primarily some of the limited resources (pigs for example) can be all destroyed by a few players, leaving anyone who didn't get the jump to be left without basic equipment such as football helmets.

I think this can be circumvented with a few mods, in addition some mods can change the way people play and make this more suitable for anarchy

For example:

Craftable pigskin, krampus sack, gears, structures (merm houses, broken clockworks, etc

Craftable plants too, this would allow players to base virtually anywhere and that should be encouraged here, The world gen should be adjusted as well to have more stuff - lots of pighouses, tumbleweeds, reeds etc. 

There's also an economy mod that allows the selling and purchases of good, that would definitely be a one-size-fixes-all addition. and might be the best option because you  can buy basic resources to help you get started. Maybe this goes in tandem with the mods that allow you to craft things as well.

Giants should be put on "insane" as well to have them regenerate for all players. Maybe even allowing players to craft their summons too so they can fight bee queen or klaus in their base. A mod that makes docks cheaper and be able to independently placed from land, be placed in deep ocean *and* be able to grow things on there would also be a welcome addition. The point is to "ruin" the balance of the game to give every player a chance to play and have a good experience. and make pvp optional.

I don't think characters bans are entirely needed - certainly not Wolfgang because contrary to popular belief he's actually not even the best PVPer anymore, and gets countered easily with Wendy and Abigail with the speed potion (Not even considering the skill tree btw). Wortox is the only one i can think of that could use a nerf or ban because he can teleport anywhere, so you can't really hide your base. Sleepytime  stories and the panflute may need to be removed too. 

Unfortunately this idea is not perfect - offline raiding exists. and besides using craftable broken clockworks to make 30 bishops guard your base (would that even work?) I'm not sure how to prevent it. I'd like to ask what YOU think about that and help me come up with ideas on how to circumvent offline raiding. Even if you think this whole thing is a terrible idea, your brainstorming is welcome. 

We want to disconnect world gen from gameplay as much as possible, that's the main idea because otherwise players can take huge advantage of that otherwise and ruin the experience for everyone. Even  in a mostly-griefed world, new players should be equipped with the means to take on the bigshots of the server. 

The ice flingomatic needs a HUGE buff too via a mod. Larger range, Needing 30-40 hammer hits, and it should last a hell of a lot longer. this is critical. 

Some mods existed in the past to make the world much larger and  that may assist with this, although they may not work today. 

This is all I can come up with for now, please let me know  your thoughts and share your ideas too, there's a lot of intricacies to this that I think is cool to explore as a thought experiment.

11 hours ago, reddocc said:

I don't think this is currently possible. With enough spiders you can lag enough a server that affects all the surface 

Theres a few issues with this, I'll start by saying all anarchy servers typically receive mod intervention when someone is causing lag. So on those grounds this is already a non-issue but let's explore it further. 

Enough spiders to cause lag to affect the entire surface

This would take an ungodly amount of spiders and time to put it lightly. Spider eggs are expensive and if they're lagging the whole surface, they're everywhere. So many spiders that there's always at least one egg on your screen at any given location. This is just unfeasible even as a Webber or multiple. The time it would take to do this is easily akin to a large megabase project. Forgetting admin intervention there's bound to be players who will be killing the spiders as they're made. What you're suggesting is the event where multiple webbers grind hundreds if not thousands of eggs uninterrupted, There's bound to be a player  who will rain on their parade eventually, especially if caves are off. if NOTHING else, the economy mod lets you straight up purchase firestaffs which makes quick work of the eggs. 

30 minutes ago, Seero said:

Wilderness mode

image.png.fb44b7603e3577957f8a71ce82d906ba.png

Sorry my bad, I should explain further. The world would simply have the random spawn mechanic turned on instead of spawning at the florid postern. To prevent camping to change characters, players can also risk dying to change chharacters. A very good trade-off for a powerful mechanic, and gives players a higher chance of dealing with the atforementioned spider problem because they're interacting with the island more (assuming some players go moon quay or lunar)

the root of the death of anarchy severs is moderation. A moderation rule to prevent lag will only lead to more and more restrictions inevitably turning it to a regular endless server where people are either mean and hoard everything or just share and be no different than a private server.

I can't expect any DST anarchy sever to last more than 1 month. 

4 hours ago, reddocc said:

the root of the death of anarchy severs is moderation. A moderation rule to prevent lag will only lead to more and more restrictions inevitably turning it to a regular endless server where people are either mean and hoard everything or just share and be no different than a private server.

I can't expect any DST anarchy sever to last more than 1 month. 

I do not know what to say to this other than it's complete nonsense. Anarchy servers have historically done this and anytime they stopped being anarchy, was not because someone  put a stop to lag. The alternative would be to let players lag out the server and cause it to die, which is absurd.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
  • Create New...