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The fact that they follow the character makes sense, but it ends up being a disadvantage solely due to the inconvenience of them attacking players and allies (my Chester suffers the most). It doesn't feel like a character-specific challenge; it’s just annoying.

I believe this could be naturally integrated into the "Bee Kind" skill. Another option would be to improve that skill and make it more interesting would be allowing Wormwood to catch bees and butterflies by hand. Since they aren't startled by him, it makes perfect sense.

It's a simple quality-of-life change that would greatly improve the experience of playing Wormwood.

What do you guys think? I’d love to discuss other ideas too, but I feel this is the most solid (also considering the date of the last Wormwood update).

 

*English is not my first language, so I used a translator to write this post. I hope my points come across clearly.

  • Like 1
2 hours ago, Fredyvictor said:

I am surprised that this isn't a thing by default, I support it. We could maybe even a littler further and buff this perk to not trigger bees when Wormwood collects a Bee Box, leaning on the "farmer character"

Yes! I keep wondering how this wasn't considered in the rework. It's like the case of Willow (although Wormwood is less of a nuisance), who used to start fires on her own. They removed that, so why not do the same for Wormwood?

24 minutes ago, reddocc said:

this is outrageous, as punishment Klei will make wormwood lose sanity when burning any wood/weeds in a campfire 

TBH, anyone should lose sanity burning living logs.

Not that players tend to do that, but they scream as I recall.

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