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On 1/8/2026 at 2:58 AM, V2C said:

I also wanted to mention that we are looking into Crystal-Crested Buzzards balancing, but that will not be part of this hotfix.

Would suggest changing the way their (and varg) frost flame work because currently it just staggers you and can even stunlock if multiple stack. I find this rather weird because we already have properly implemented fire and other over time effects like scion floor, supernova etc. Plus I doubt any of us would just stagger and not move while being burnt alive

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Got some ideas for the crystal crested buzzards:

- loot from corpse should not be reduced right as the buzzard lands, there should be a 3 second timer to attack/ distract the buzzard so you can still get all the loot

- moonrock walls should be imune to lunar flames (time to make moonrock wall skins)

- dropping moon shards will lure the buzzards into it instead of going for corpses

- have buzzards 30% chance to drop infused moon shards (so brightsade bombs is a viable strategy to fight them)

- wigfrid's fireproof falsetto should make players immune to lunar flames (wigfrid's songs need more usefulness)

- (this might not be a good idea but) buzzards won't land on areas with deployed umbralla, but will still continue to hover over the player

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