Jakepeng99 Posted January 2 Share Posted January 2 I think it should focus on having less but bigger minions because lag and spider collision. Maybe going frankenstine, making Webber a scientist thing like his father and combining the spiders together (through breeding since he won’t hurt them) So maybe Webber has a max amount of spiders he can have on his army. For example, if the base was 20, regular spiders would take up 1 slot, every other spiders take up 2 slots, and the bred ones could take up 3 or more slots. Skilltrees could increase your slots. Link to comment https://forums.kleientertainment.com/forums/topic/169388-suggestion-for-webber-skill-tree/ Share on other sites More sharing options...
goblinball Posted January 2 Share Posted January 2 What’s the one spider that webber can’t add to his army, that also fits your criteria of being a bigger spider you’d have less of? that’s right. Tameable spider queens. It’s happening. All I hope for the webber skill tree is that the lunar/shadow affinities aren’t just new lunar/shadow spider mutations. Theyve already done this for wurt’s merms, Walter’s woby, and willow’s bernie, and it’s getting kinda old. This is an opportunity to differentiate webber from these other characters! Link to comment https://forums.kleientertainment.com/forums/topic/169388-suggestion-for-webber-skill-tree/#findComment-1847817 Share on other sites More sharing options...
Jakepeng99 Posted January 3 Author Share Posted January 3 3 hours ago, goblinball said: What’s the one spider that webber can’t add to his army, that also fits your criteria of being a bigger spider you’d have less of? that’s right. Tameable spider queens. It’s happening. I wouldn’t like that. It’s the kind of thing I’d want added to the game when I was 12. 3 hours ago, goblinball said: All I hope for the webber skill tree is that the lunar/shadow affinities aren’t just new lunar/shadow spider mutations. Theyve already done this for wurt’s merms, Walter’s woby, and willow’s bernie, and it’s getting kinda old. This is an opportunity to differentiate webber from these other characters! I also hope they don’t make him like Wurt and make him Broken boring. 1 Link to comment https://forums.kleientertainment.com/forums/topic/169388-suggestion-for-webber-skill-tree/#findComment-1847824 Share on other sites More sharing options...
ForbiddenHat Posted January 3 Share Posted January 3 5 hours ago, Jakepeng99 said: Maybe going frankenstine, making Webber a scientist thing like his father and combining the spiders together (through breeding since he won’t hurt them) This is a cool idea. Like choosing which spider to combine with? For instance, spiderwarrior + shattered spider = a new mutated spider that is exclusive to webber Maybe this could be mutated further, creating a colossal spider that also has unique abilities depending which spiders are mutated? If thats the case then I think this could have potential, while also limiting the amount of spider minions alongside with your mutated spiders. But I'm a bit afraid that this falls onto the trap of lunar/shadow spider affinity mutation idea. 1 Link to comment https://forums.kleientertainment.com/forums/topic/169388-suggestion-for-webber-skill-tree/#findComment-1847831 Share on other sites More sharing options...
Bumber64 Posted January 3 Share Posted January 3 I'm not sure this is an effective solution to the problem because a part of the issue is spider dens everywhere. Webber getting a follower cap means all survivors will have to abide by similar restrictions. Link to comment https://forums.kleientertainment.com/forums/topic/169388-suggestion-for-webber-skill-tree/#findComment-1847838 Share on other sites More sharing options...
aidancode Posted January 3 Share Posted January 3 Webber *needs* a really cheap way to give armor to spiders imo. He should have a skill to craft like a 60% damage res hat that only spiders can wear out of like 2 rocks and a grass or smth, idk. The hat wearing is cool but it gets expensive fast with how relatively expensive to be putting on a trash mob head gear armor tends to be. Link to comment https://forums.kleientertainment.com/forums/topic/169388-suggestion-for-webber-skill-tree/#findComment-1847842 Share on other sites More sharing options...
Jakepeng99 Posted January 3 Author Share Posted January 3 6 hours ago, Bumber64 said: I'm not sure this is an effective solution to the problem because a part of the issue is spider dens everywhere. No, the true issue is that spiders look for food constantly which causes lots of lag 1 Link to comment https://forums.kleientertainment.com/forums/topic/169388-suggestion-for-webber-skill-tree/#findComment-1847850 Share on other sites More sharing options...
Nikki Darks Posted January 3 Share Posted January 3 I honestly don't want his skill to have any "minion" skills, or at least a very minimal amount of them. Give him something unique like silk crafts, nightvision, abilities of other spiders that exist in the game. What's the point of giving him any minion skills when Wurt exists, that'll just lead to one overshadowing the other completely. You're either gonna have "Why should I play Wurt when Webber spiders are so cheap and strong?" or "Why should I play Webber when Wurt already has strong, bulky minions that can revive???". 4 Link to comment https://forums.kleientertainment.com/forums/topic/169388-suggestion-for-webber-skill-tree/#findComment-1847855 Share on other sites More sharing options...
Jakepeng99 Posted January 3 Author Share Posted January 3 (edited) 13 hours ago, ForbiddenHat said: But I'm a bit afraid that this falls onto the trap of lunar/shadow spider affinity mutation idea Its separate from those, and it’s about breeding them which doesn’t have correlation. Mules are not some sort of lunar being. It’s just a donkey and horse that bred together. 3 hours ago, Nikki Darks said: I honestly don't want his skill to have any "minion" skills, or at least a very minimal amount of them. Give him something unique like silk crafts, nightvision, abilities of other spiders that exist in the game. What's the point of giving him any minion skills when Wurt exists, that'll just lead to one overshadowing the other completely. You're either gonna have "Why should I play Wurt when Webber spiders are so cheap and strong?" or "Why should I play Webber when Wurt already has strong, bulky minions that can revive???". You play Webber for his spiders, that would be a bad decision. His spiders are already in a weird spot, where healers and spitters are the only good options since they outclass the others. also the whole Wurt thing is because the Wurt skilltree being combat focused was a mistake in my opinion. That skilltree should be completely ignored while designing Webbers skilltree and not taken in consideration, otherwise they will fall into the same trap. That’s what powercreep is, and in this case it would be especially damaging to Webber. Idc if merms are “better” than spiders. Actually, I hope merms are better than spiders, because if otherwise, we would now have two busted follower characters who make the game a breeze. Except, spiders are even cheaper!. Edited January 3 by Jakepeng99 1 Link to comment https://forums.kleientertainment.com/forums/topic/169388-suggestion-for-webber-skill-tree/#findComment-1847868 Share on other sites More sharing options...
Nikki Darks Posted January 3 Share Posted January 3 2 hours ago, Jakepeng99 said: Its separate from those, and it’s about breeding them which doesn’t have correlation. Mules are not some sort of lunar being. It’s just a donkey and horse that bred together. You play Webber for his spiders, that would be a bad decision. His spiders are already in a weird spot, where healers and spitters are the only good options since they outclass the others. also the whole Wurt thing is because the Wurt skilltree being combat focused was a mistake in my opinion. That skilltree should be completely ignored while designing Webbers skilltree and not taken in consideration, otherwise they will fall into the same trap. That’s what powercreep is, and in this case it would be especially damaging to Webber. Idc if merms are “better” than spiders. Actually, I hope merms are better than spiders, because if otherwise, we would now have two busted follower characters who make the game a breeze. Except, spiders are even cheaper!. The issue still lies in having 2 horde characters... The one that has the better minions wins. I'd still rather have Webber with a unique identity than just another minion guy. And also, you don't play Webber for "spiders", you play Webber for infinite food supplies. Wurt you play for the minions, since minions are all she has. I really don't want another Wigfrid/Wolfgang situation where one is just clearly superior in the role that they both fit. Link to comment https://forums.kleientertainment.com/forums/topic/169388-suggestion-for-webber-skill-tree/#findComment-1847885 Share on other sites More sharing options...
Cuernito. Posted January 4 Share Posted January 4 No, this sounds like you dont understand how weber works at all. He is supposed to be a minion character like wurt but his army is more about quantity and not about quality. while wurt can use a few strong merm guards webber needs to use an infinite army of cheap weak soldiers, its true that spiders are weak and frail but they usually comes in really large groups and if you dont get ride of the spawner point they usually regen pretty fast so it doesnt matter if you or a boss kill 100, they can regen pretty fast, thats the power of webber army. I like to compare webber and wurt with zergs and protoss from starcraft, while protoss(merms) have hight quality unitis and they are expensive to make, zergs(spiders) are cheap and low quality but they comes in really big groups and they can regen really fast. And the game mechanics give me the reason like for example how spiders and merms spawn, merms usually takes a lot of time to respawn from their homes after they died (and its even worse during winter) while spiders respawn really fast and with a spider queen its even faster. Finally the only thing i wish for webber skill tree is a way to control spider queens, cause thay usually go and try to attack the enemy intead of run from damage, klei give wendy an interesting skill to make abi invencible during some time the "escape" command, they can do something similar with webber and the spider queen, the idea of overwhelming the boss with an inifinite weak army is funny but with the spider queens dying a lot cause they try to facetank all the time and the fact they are slow as hell makes this idea hard. I hope webber gets something strong and interesting in his skill tree and hopefully it wouldnt change his core gameplay so much. 4 hours ago, Nikki Darks said: The issue still lies in having 2 horde characters... The one that has the better minions wins. I'd still rather have Webber with a unique identity than just another minion guy. And also, you don't play Webber for "spiders", you play Webber for infinite food supplies. Wurt you play for the minions, since minions are all she has. Do you actually play webber? I mean how is webber not a minion character right now? and 2 minion characters can coexist withou affecting each other gameplay. 4 hours ago, Nikki Darks said: I really don't want another Wigfrid/Wolfgang situation where one is just clearly superior in the role that they both fit. I think you are rage baiting by this point XD but still, no, wolfgang and wigfrid are not the same, while wolfgang is better dps in general wigfrid is a better tank and a great buffer for the team during a battle thats the reason she gets a shield while wolfy only get more damage post rifts. Link to comment https://forums.kleientertainment.com/forums/topic/169388-suggestion-for-webber-skill-tree/#findComment-1847898 Share on other sites More sharing options...
Nikki Darks Posted January 4 Share Posted January 4 13 minutes ago, NekoSoulx said: No, this sounds like you dont understand how weber works at all. He is supposed to be a minion character like wurt but his army is more about quantity and not about quality. while wurt can use a few strong merm guards webber needs to use an infinite army of cheap weak soldiers, its true that spiders are weak and frail but they usually comes in really large groups and if you dont get ride of the spawner point they usually regen pretty fast so it doesnt matter if you or a boss kill 100, they can regen pretty fast, thats the power of webber army. I like to compare webber and wurt with zergs and protoss from starcraft, while protoss(merms) have hight quality unitis and they are expensive to make, zergs(spiders) are cheap and low quality but they comes in really big groups and they can regen really fast. And the game mechanics give me the reason like for example how spiders and merms spawn, merms usually takes a lot of time to respawn from their homes after they died (and its even worse during winter) while spiders respawn really fast and with a spider queen its even faster. Finally the only thing i wish for webber skill tree is a way to control spider queens, cause thay usually go and try to attack the enemy intead of run from damage, klei give wendy an interesting skill to make abi invencible during some time the "escape" command, they can do something similar with webber and the spider queen, the idea of overwhelming the boss with an inifinite weak army is funny but with the spider queens dying a lot cause they try to facetank all the time and the fact they are slow as hell makes this idea hard. I hope webber gets something strong and interesting in his skill tree and hopefully it wouldnt change his core gameplay so much. Do you actually play webber? I mean how is webber not a minion character right now? and 2 minion characters can coexist withou affecting each other gameplay. I think you are rage baiting by this point XD but still, no, wolfgang and wigfrid are not the same, while wolfgang is better dps in general wigfrid is a better tank and a great buffer for the team during a battle thats the reason she gets a shield while wolfy only get more damage post rifts. "Everything I disagree with is ragebait" And the Wigfrid/Wolfgang comparison is about the pre-refresh versions of those characters. 1 Link to comment https://forums.kleientertainment.com/forums/topic/169388-suggestion-for-webber-skill-tree/#findComment-1847899 Share on other sites More sharing options...
Jakepeng99 Posted January 4 Author Share Posted January 4 (edited) 59 minutes ago, NekoSoulx said: about quality. while wurt can use a few strong merm guards webber needs to use an infinite army of cheap weak soldiers, its true that spiders are weak and frail but they usually comes in really large groups and if you dont get ride of the spawner point they usually regen pretty fast so it doesnt matter if you or a boss kill 100, they can regen pretty fast, thats the power of webber army. I like to compare webber and wurt with zergs and protoss from starcraft, while protoss(merms) have hight quality unitis and they are expensive to make, zergs(spiders) are cheap and low quality but they comes in really big groups and they can regen really fast. And the game mechanics give me the reason like for example how spiders and merms spawn, merms usually takes a lot of time to respawn from their homes after they died (and its even worse during winter) while spiders respawn really fast and with a spider queen its even faster. Merm guards spawn in half a day, and dont akwardly collide with each other. Wurt has both quantity and quality, she will always win. In my opinion, Wurts followers should have been utility focused and Webber's combat focused. Everything being balanced around combat, especially for similar characters, is kinda dumb when both involve swarming. 59 minutes ago, NekoSoulx said: Finally the only thing i wish for webber skill tree is a way to control spider queens, cause thay usually go and try to attack the enemy intead of run from damage, klei give wendy an interesting skill to make abi invencible during some time the "escape" command, they can do something similar with webber and the spider queen, the idea of overwhelming the boss with an inifinite weak army is funny but with the spider queens dying a lot cause they try to facetank all the time and the fact they are slow as hell makes this idea hard. I hope webber gets something strong and interesting in his skill tree and hopefully it wouldnt change his core gameplay so much. This is kind of dumb and doesnt fit lorewise or gameplay wise. Spider queens only care for their own brood, not the weird spider kid. Spiders follow her, she wont follow other spiders. Also having a big powerful minion like this is overpowered and feels wrong. Omce again, the kind of thing i would want when i was 12. Edited January 4 by Jakepeng99 Link to comment https://forums.kleientertainment.com/forums/topic/169388-suggestion-for-webber-skill-tree/#findComment-1847903 Share on other sites More sharing options...
ysatlas37 Posted January 4 Share Posted January 4 (edited) On 1/3/2026 at 5:42 AM, Jakepeng99 said: I think it should focus on having less but bigger minions because lag and spider collision. Maybe going frankenstine, making Webber a scientist thing like his father and combining the spiders together (through breeding since he won’t hurt them) So maybe Webber has a max amount of spiders he can have on his army. For example, if the base was 20, regular spiders would take up 1 slot, every other spiders take up 2 slots, and the bred ones could take up 3 or more slots. Skilltrees could increase your slots. Webber is children in the story not a mad scientist like Wilson. This is not even worth of my feedbacks. LOL How will you resolve or explain conflicting concept with Wilson? Edited January 4 by ysatlas37 Link to comment https://forums.kleientertainment.com/forums/topic/169388-suggestion-for-webber-skill-tree/#findComment-1847906 Share on other sites More sharing options...
Cuernito. Posted January 4 Share Posted January 4 8 hours ago, Nikki Darks said: I really don't want another Wigfrid/Wolfgang situation where one is just clearly superior in the role that they both fit. Sorry but it looked kind of suspect to me, its not that every opinion that is not mine is ragebait just yours cause you know, you have to admit that thinking of webber like a no minion character sounds really weird. 2 hours ago, Jakepeng99 said: This is kind of dumb and doesnt fit lorewise or gameplay wise. Spider queens only care for their own brood, not the weird spider kid. Spiders follow her, she wont follow other spiders. Also having a big powerful minion like this is overpowered and feels wrong. Omce again, the kind of thing i would want when i was 12. And how old are ya right now? cause making an argument saying "this is silly cause i thought that when i was 12" sounds inmature to me. But oky, the thing is spiders are bugs, and bugs usually are almost mindless, they usually follow orders using pheromones they are not smart creatures like merms, so webber can easily use that, being the only spider with intelligence and with the help of wilson and wickerbottom he could create something to make spider queens follow his orders, and do remember that after the rework webber now has some tools to command the spiders better and dont lose loyalty anymore so you can say after the rework webber learns to have more control over the spiders. If you get that then the skill tree following the same thing could make webber learns new stuff to have control over queens, and is interesting how webber uses sounds to take control over the hive mind. This boy is funny he is like the brain bug from the movie "starship troopers". So as you can see webber gaining control over spider queens is lore and gameplay accurate. Link to comment https://forums.kleientertainment.com/forums/topic/169388-suggestion-for-webber-skill-tree/#findComment-1847917 Share on other sites More sharing options...
Bumber64 Posted January 4 Share Posted January 4 17 hours ago, Jakepeng99 said: No, the true issue is that spiders look for food constantly which causes lots of lag Which isn't exclusive to Webber, and can't be solved with a skill tree. Link to comment https://forums.kleientertainment.com/forums/topic/169388-suggestion-for-webber-skill-tree/#findComment-1847920 Share on other sites More sharing options...
Jakepeng99 Posted January 4 Author Share Posted January 4 (edited) 17 hours ago, Nikki Darks said: guy. And also, you don't play Webber for "spiders", you play Webber for infinite food supplies. Wurt you play for the minions, since minions are all she has. You play Wendy for infinite food supplies. You play Wickerbottom for infinite food supplies. You play Wurt for infinite food supplies 8 hours ago, NekoSoulx said: cause making an argument saying "this is silly cause i thought that when i was 12" sounds inmature to me It just doesn’t fit and I see a lot of young people suggest it. 8 hours ago, NekoSoulx said: But oky, the thing is spiders are bugs, and bugs usually are almost mindless, they usually follow orders using pheromones they are not smart creatures like merms, so webber can easily use that, being the only spider with intelligence and with the help of wilson and wickerbottom he could create something to make spider queens follow his orders spiders are not mindless, but one of the most intelligent creatures on earth along with things like crows, especially considering their size. They communicate with other spiders using hormones, and also stuff like vibrations and plucking their own strings. You are thinking of ants which do whatever the hormone says. (Bonus, the spider warriors seem to be based on jumping spiders, the most intelligent spider) Also no the queen wont realistically want to follow his orders, if they make some weird complicated reason for her doing it, it would be even weirder. The Queen is very slow, and it will spawn healers constantly. It’s unbalanced and doesn’t really fit. 8 hours ago, NekoSoulx said: and do remember that after the rework webber now has some tools to command the spiders better and dont lose loyalty anymore so you can say after the rework webber learns to have more control over the spiders. If you get that then the skill tree following the same thing could make webber learns new stuff to have control over queens, and is interesting how webber uses sounds to take control over the hive mind. This boy is funny he is like the brain bug from the movie "starship troopers". So as you can see webber gaining control over spider queens is lore and gameplay accurate. They are not really a hive mind. You feed them, then they become loyal to you. Your higher on the spider chain than the regulars, but not really the Queen. They are as smart as pigmen. Edited January 4 by Jakepeng99 Link to comment https://forums.kleientertainment.com/forums/topic/169388-suggestion-for-webber-skill-tree/#findComment-1847952 Share on other sites More sharing options...
Cuernito. Posted January 4 Share Posted January 4 6 hours ago, Jakepeng99 said: spiders are not mindless, but one of the most intelligent creatures on earth along with things like crows, especially considering their size. They communicate with other spiders using hormones, and also stuff like vibrations and plucking their own strings. You are thinking of ants which do whatever the hormone says. (Bonus, the spider warriors seem to be based on jumping spiders, the most intelligent spider) Also no the queen wont realistically want to follow his orders, if they make some weird complicated reason for her doing it, it would be even weirder. The Queen is very slow, and it will spawn healers constantly. It’s unbalanced and doesn’t really fit. I think you are not even reading what i wrote cause i never talked about spiders in general being mindless, i talked about bugs in general and to be honest you made a lot of mistakes, i think you need to check what are you writing lmao, first, bugs like ants or bees use pheromones to comunicate not hormones, they are really different, second spiders in this game are not realistic spiders my friend. In this game spiders have 4 legs and live together in nests, in real life spiders are usually lone hunters, they dont typically live together and they have 8 legs, so using the logic of real life spider doesnt work in DST. And finally the worse mistake you made, comparing pigs with spiders lmao, dude do you really think they are the same? if you do then there is nothing we can discuss here, maybe webber would need to be a totally diferent character in his skill tree to satisfy you. My friend pigs can talk, they are humanoid pigs, they use clothes, they have houses with light! they are afraid of darkness. they are as caveman humans. Spider on the other hand are just beasts, they are animals, they live together in nests like ants or bees, they can't talk like merms, pigs or bunnymen. they are totally different livings creatures, they are more like beefalos or bees yeah, they are not smart creatures, for that same reason unlike pigs, merms or bunnymen spider just attack and tank all the damage, they dont use the hit and run strat of pigs and merms, or the run for your life strat of bunnymen, spiders always just attack like dump beings without caring about his own life, they typically try to overwhelm the enemy or the prey with a hight number, come one my friend just think a little about how they work right now, if you want klei to make a totally different character of webber just say it out loud cause right now spiders are like that, they are not like pigmen or merms. 7 hours ago, Jakepeng99 said: Also no the queen wont realistically want to follow his orders, if they make some weird complicated reason for her doing it, it would be even weirder. The Queen is very slow, and it will spawn healers constantly. It’s unbalanced and doesn’t really fit. This game is full of unbalance stuff so i dont get you, and do you wanna know what is weird and complicated? how a weird spider combine together with a normal human kid, that is weird lmao. The true is you dont want webber to have the skill to control spider queens but you dont have good arguments so you made that. Spider queens are as smart as normal spiders, they always try to facetank anything, if webber can use sounds to control normal spider even spiders that are not loyal to him cause you know the shoo box and the webby whistle actually works in no loyal spiders i think he should be able to control queens. Webber right now can control the hive mind using just sounds, so its not hard to believe he can create with the help of the smart adults(wilson, wicker) a new tool to control spider queens, after all this is a magic game, just remember that the next time you try to make an argument against something cause "its weird and its not lore accurate". You know i still remember in the past i talked in this forum how winona was a good main character, and some people here started making weird arguments about how winona is not a main characters cause meh meh meh and right now she is pretty obviously a main character lol. And at the end of the day klei can do whatever they want, if they want to make spider queen tamable by webber they are gonna do it, and that is not gonna ruin the character nor gonna be the end of the world. Link to comment https://forums.kleientertainment.com/forums/topic/169388-suggestion-for-webber-skill-tree/#findComment-1847974 Share on other sites More sharing options...
Jakepeng99 Posted January 5 Author Share Posted January 5 (edited) 3 hours ago, NekoSoulx said: I think you are not even reading what i wrote cause i never talked about spiders in general being mindless, i talked about bugs in general and to be honest you made a lot of mistakes, i think you need to check what are you writing lmao, first, bugs like ants or bees use pheromones to comunicate not hormones, they are really different, second spiders in this game are not realistic spiders my friend. In this game spiders have 4 legs and live together in nests, in real life spiders are usually lone hunters, they dont typically live together and they have 8 legs, so using the logic of real life spider doesnt work in DST. And finally the worse mistake you made, comparing pigs with spiders lmao, dude do you really think they are the same? if you do then there is nothing we can discuss here, maybe webber would need to be a totally diferent character in his skill tree to satisfy you. My friend pigs can talk, they are humanoid pigs, they use clothes, they have houses with light! they are afraid of darkness. they are as caveman humans. Spider on the other hand are just beasts, they are animals, they live together in nests like ants or bees, they can't talk like merms, pigs or bunnymen. they are totally different livings creatures, they are more like beefalos or bees yeah, they are not smart creatures, for that same reason unlike pigs, merms or bunnymen spider just attack and tank all the damage, they dont use the hit and run strat of pigs and merms, or the run for your life strat of bunnymen, spiders always just attack like dump beings without caring about his own life, they typically try to overwhelm the enemy or the prey with a hight number, come one my friend just think a little about how they work right now, if you want klei to make a totally different character of webber just say it out loud cause right now spiders are like that, they are not like pigmen or merms. Cool I accidentally said hormones instead of pheromones. Everything I said is void. Also why are you talking about bugs then if you’re not talking about spiders? It’s confusing. Anyway spiders can’t talk cus they are not built to talk, they don’t build houses with lights because they don’t have hands. They don’t wear clothes because they don’t need to. It doesn’t make them dumb that they are not humanoid. What spiders can do is form complex Webs to capture stuff. That’s where their intelligence goes to. (Also, I don’t know what you are rambling about them being fictional. Fiction can say spiders are smarter than pigmen.) Also why go over tons of random Ai behaviours just to say spiders are dumb, just to say the spider Queen is dumb so she can be tamed. 3 hours ago, NekoSoulx said: This game is full of unbalance stuff so i dont get you, and do you wanna know what is weird and complicated? So since the game has unbalanced stuff, let’s purpously make more unbalanced stuff for the sake of it and add to that problem. (Most the unbalanced stuff is from the new content) 3 hours ago, NekoSoulx said: The true is you dont want webber to have the skill to control spider queens but you dont have good arguments so you made that. Or you just really want to have a pet spider Queen and automatically disagree with everyone who would say otherwise. It would be unbalanced, clunky, and wont really fit. 3 hours ago, NekoSoulx said: anything, if webber can use sounds to control normal spider even spiders that are not loyal to him cause you know the shoo box and the webby whistle actually works in no loyal spiders i think he should be able to control queens. Spiders are Webbers friends. Hes just telling them what to do. Anyway no matter what I say you’ll disagree and whatever you say I won’t agree with so I’m calling it off. Edited January 5 by Jakepeng99 Link to comment https://forums.kleientertainment.com/forums/topic/169388-suggestion-for-webber-skill-tree/#findComment-1847988 Share on other sites More sharing options...
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