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10 hours ago, Jakepeng99 said:

Makes sense. One is a fish and the other is strong.

It doesn't make any sense for Wolfgang. It's always been strange that Wolfgang has the old speed bonus. An extremely heavy body tends to be slower. Rowing a boat is fine (brute force), but running and swimming are not.

24 minutes ago, Cruvimaster said:

It doesn't make any sense for Wolfgang. It's always been strange that Wolfgang has the old speed bonus. An extremely heavy body tends to be slower. Rowing a boat is fine (brute force), but running and swimming are not.

If he has such a heavy body, he could have the "heavybody" tag instead (which, like "heavy" tag for armor, protects from knockback).

More seriously however, it makes sense to run and swim faster if your legs are strong, that's what you use to move.

6 hours ago, Well-met said:

wolfgang skipped leg day though.

Actually.. now that you mention it, Wolfgang does have a Perk for specializing Leg Days over Strength, it would be fun if his Skill Tree allowed for Swimming if you went with Leg Day perks.

Wurt on the Other Hand is Merm/Fish Girl, she should be able to swim, period. Now that the animation to do so is in the game, there’s really not much excuse not to besides people crying Too Op.

6 hours ago, Edible Coal said:

cool ideas, but like whats the point of this... you arnt gonna swim to the shore even if u somehow swim twice as far and twice as fast

Flavour and its cool. Dst is filled with niche mechanics.

  • Like 4
  • Thanks 1

I suggest that Walter also be better at swimming, and Woodie worse, since it is established, both through stat loss from drowning,[1][2] and through character quotes, that Walter has a swimming badge,[3] and that Woodie doesn't know how to swim.[4]

Sources:

Spoiler
  1. Lines 4257-4317 of scripts\tuning.lua (as of Release v681436):
    Spoiler

    Note the doubled hunger loss for Woodie, and the halved health and sanity loss for Walter.

    		DROWNING_DAMAGE =
    		{
    			DEFAULT =
    			{
    				HEALTH = 25,
    				HUNGER = 25,
    				SANITY = 25,
    				WETNESS = 100,
    			},
    
    			WX78 =
    			{
    				HEALTH_PENALTY = 0.1,
    				HUNGER = 25,
    				SANITY = 50,
    				WETNESS = 100,
    			},
    
    			WOODIE =
    			{
    				HEALTH = 25,
    				HUNGER = 50,
    				SANITY = 25,
    				WETNESS = 100,
    			},
    
    			WEREWOODIE =
    			{
    				WERENESS = 100,
    				WETNESS = 100,
    			},
    
                WURT =
                {
                    --HEALTH = 0,
                    --HUNGER = 0,
                    --SANITY = 0,
                    WETNESS = 50,
                },
    
                WALTER =
                {
    				HEALTH = 12,
                    HUNGER = 25,
                    SANITY = 12,
                    WETNESS = 100,
                },
    
    			WANDA =
    			{
    				HEALTH = 25,
    				HUNGER = 25,
    				SANITY = 25,
    				WETNESS = 100,
    			},
    
    			CREATURE =
    			{
    				WETNESS = 100,
    			},
    		},
  2. https://dontstarve.wiki.gg/wiki/Drowning#Penalties
  3. Line 500 of scripts\speech_walter.lua:
    	ANNOUNCE_BOAT_SINK = "Better put my swimming badge to good use!",
  4. Line 2675 of scripts\speech_woodie.lua:
            POND = "I can't swim!",

 

  • Like 3

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