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Since wormwood now gets set on fire when getting hit by lightning attacks, it doesn't make much sense he also gets stunned by lightning attacks. So maybe you could remove his ability to be stunned by attacks, but he still takes the dmg and gets set on fire so it matches the other plant creatures.

Edited by Johnny_Waffles
  • Like 15

Eeeeeeehhhh, no. 

Finally Klei is coming back to their senses and understand malus are needed for the game and we go back immediately? Heck no. And I would understand the criticism if it was a big malus, but lmao a lightning. Lightning does 50? 40 hp? Can't recall exactly but the fire damage status, is a measily 20ish hp.....and again it's lightning. You can be hit by it one or two times in a full spring. Not to mention you should have gear for spring that will protect you automatically by lightning.

Again, no. 

Edited by Milordo
1 hour ago, Milordo said:

Eeeeeeehhhh, no. 

Finally Klei is coming back to their senses and understand malus are needed for the game and we go back immediately? Heck no. And I would understand the criticism if it was a big malus, but lmao a lightning. Lightning does 50? 40 hp? Can't recall exactly but the fire damage status, is a measily 20ish hp.....and again it's lightning. You can be hit by it one or two times in a full spring. Not to mention you should have gear for spring that will protect you automatically by lightning.

Again, no. 

I think you're misunderstanding the post. The new shock state causes plants to be set on fire instead of stunned because they're plants, so Wormwood having both the stun and fire is a bit strange. Additionally, the post seems to be specifically talking about electrical attacks, not actual lightning.

The devs explicitly mentioned this mechanic as a possible pain point and asked for feedback in the latest patch notes. OP is giving feedback on ways to make it more manageable while keeping the uniqueness of the downside.

  • Like 8
  • Thanks 1
34 minutes ago, Crestwave said:

I think you're misunderstanding the post. The new shock state causes plants to be set on fire instead of stunned because they're plants, so Wormwood having both the stun and fire is a bit strange. Additionally, the post seems to be specifically talking about electrical attacks, not actual lightning.

The devs explicitly mentioned this mechanic as a possible pain point and asked for feedback in the latest patch notes. OP is giving feedback on ways to make it more manageable while keeping the uniqueness of the downside.

Aaaaaa I see. True, it's consistent that not plant beings are stunned, while plant beings are flammable.

Then I'm sorry, carry on. I support it.

  • Big Ups 1
8 hours ago, Crestwave said:

I think you're misunderstanding the post. The new shock state causes plants to be set on fire instead of stunned because they're plants, so Wormwood having both the stun and fire is a bit strange. Additionally, the post seems to be specifically talking about electrical attacks, not actual lightning.

The devs explicitly mentioned this mechanic as a possible pain point and asked for feedback in the latest patch notes. OP is giving feedback on ways to make it more manageable while keeping the uniqueness of the downside.

Yea sorry I worded it wrong I meant the attacks not lightning

  • Like 1

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