Jump to content

Recommended Posts

9 minutes ago, Dingle said:

How do you deal with the new gestalt?

I don’t take off the crown. I’ve already written in another thread that they need to fix this, because it’s not funny that after taking off the crown he attacks.

19 minutes ago, Erathia said:

I don’t take off the crown. I’ve already written in another thread that they need to fix this, because it’s not funny that after taking off the crown he attacks.

It also attacks allies btw. Especially if they're using shadow gear.

Also accidentally attacking the gestalts aggro them.

The gestalts seem like enough of a problem to me to just never use the upgraded crown, as it is right now.

Seems kind of garbage ngl.

3 hours ago, SilverSpoon said:

Additionally, I've previously suggested "let us create a private island (for to battle WARBOT) anywhere in the ocean as part of the rewards for this questline"

I mean, why not! Gimme a private island! Ocean island base! I love the ocean, but sailing is butts! Honestly, private island was actually intended to make ocean contents easier to enjoy. Klei! I still hope that!

I agree with this yeah, It'd make ocean basing way better cuz now you got a blank slate that you can do whatever you want with. No enlightenment, no Pearl/arena, no Moon quay it's perfect

  • Thanks 1

Yea I have to agree that I do not like the visual design of this final boss. To me, it just doesn't look like THE FINAL FINAL BOSS of the whole lunar arc and questline. Like fr, if i showed a random person that this is the final boss of the game, which frankly looks like random wires surrounded in white gas, I don't think they would try this game out, at least for its visual appeal, which absolutely sucks cause the visual design of DS and DST is usually really really nice and suits the theme. Like characters or entities can look ugly but if they do, that must suit the theme of the character, like a nuclear mutated theme for example. This, however, does not, at least for a ancient celestial being with unimaginably godly powers which stands as the final boss of the game. I wouldn't even have ranted at all if it was just another sideline or midgame/pre-lategame boss, but unfortunately, it very much isn't.

And yea I know it's just a visual design but I really do think there some huge room for improvement there, especially for a dev team who usually pumps out great design that leaves a lasting impression and acts as the face of the game. 

  • Like 1

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
  • Create New...