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Any ideas? I like the don't starve gameplay as it is for the most part, but there are little things that itch me, for example the fact that some crock pot dishes take so long to prepare.

In my opinion no dish should take longer than 15- 20 seconds. Butter muffins take 40 seconds to make, it just adds waiting time, and you can't really do nothing with that time because it's so small. It would feel better if you could rotate smoothly in a set up of 6 crock pots whatever dish you are mass producing.

And making more crockpots doesn't really solve it, you can't fit that many crockpots to cycle smoothly some dishes, nor does a set up like that look any good. Anyways, it's not going to break game balance, it's little thing that saves some time and tedium.

  • Like 1
1 hour ago, deemo_ said:

Improve Klaus’ loot pool. This could be done by increasing the drop rate of Krampus’ Sack and/or changing the loot table of the “boss” bundle. In no universe should I be getting a tallbird egg from my raid boss fight.

Yeah, it's an odd way to make tallbirds renewable.

The sack should be a guaranteed drop, it's not that powerful as people think it is. A bigger backpack is not going to make the game any less difficult.

Edited by SapoLover
  • Like 2
1 hour ago, SapoLover said:

 

The sack should be a guaranteed drop, it's not that powerful as people think it is. A bigger backpack is not going to make the game any less difficult.

ur joking? how is 14 inventory space not gonna make game less difficult

  • Like 2
59 minutes ago, Edible Coal said:

ur joking? how is 14 inventory space not gonna make game less difficult

It just means less juggling. You're never gonna carry something only because of the krampus sack that you don't already.

What i would add is less hp to dfly and maybe some other raid bosses. Dfly is just slow for how much hp she has and it's weird to me. Toadstool is obvious, something like phase 1 cc just takes too long for how non threatening it is.

Mushroom planters are stuck in the past. They should be replenished with normal logs or manure. The caves give an abundance of mushrooms, and IDK who would want to waste living logs on them except Wormwood.

Edited by Bumber64
  • Like 2
2 hours ago, Evelo said:

Adding a Blizzard that functions like a Sandstorm or Moonstorm during winter that roams around the map.

Yknow, just general survival elements.

Ooh yes that would be cool(literally)! Any excuse for me to wear astrogoggles 

8 hours ago, Bumber64 said:

Mushroom planters are stuck in the past. They should be replenished with normal logs or manure. The caves give an abundance of mushrooms, and IDK who would want to waste living logs on them except Wormwood.

I don’t mind it really I always have an abundance of living logs and not so much to spend them on so it’s nice having two mushroom planters in the center of my base for green mushies 

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