Singleplayer vs Multiplayer boss design
Singleplayer vs Multiplayer boss design
58 members have voted
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1. Bosses should be designed with...
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multiplayer as the focus, while still being possible to do solo. (Bee Queen, AFW, Crab King)33
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singleplayer as the focus, with multiplayer being considered secondary. (NMWP, Scrappy Werepig, Frostjaw)25
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2. Do you think WARBOT works alright as a multiplayer bossfight?
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yes/probably28
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no/probably not9
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unsure21
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