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23 hours ago, PunkShark said:

We are absolutely meant to feel distraught over Pearl's situation here.

Then what is our motivation for doing it? I know this is the least developed part of the game, we the player just do what’s next in front of us like jump through eighteen hoops to build a boss that can easily kill us. But there needs to be some indication that we aren’t just

  1. Evicting Pearl because Einstein Don’t Starve told us so
  2. ???
  3. Oh it worked out for Pearl!
  • Like 1
15 minutes ago, abrocator said:

Then what is our motivation for doing it? I know this is the least developed part of the game, we the player just do what’s next in front of us like jump through eighteen hoops to build a boss that can easily kill us. But there needs to be some indication that we aren’t just

  1. Evicting Pearl because Einstein Don’t Starve told us so
  2. ???
  3. Oh it worked out for Pearl!

capital gain. the motivation for doing it is finding out what happens and/or getting stuff. basically we are supposed to be motivated by the same things that motivates wagstaff. we are aligning ourselves to him through praxis

3 hours ago, Topazaz said:

I don't agree because it is not Wagstaff doing this stuff - it is us who evict Pearl and it feels random and untasteful. Especially knowing that she helped us and we already killed her husband and it also felt sad.

The good news is that we don't kill her husband, the bad news is that I think that they are exes of some sort.

If crabking shared a ton of treasure spots with Pearl, the surely he should have also been able to have found an island somewhere.

Maybe let the trade thing happen, but Pearl instead hands us back a different map with an island she doesn't want to move to. (Crab king already dumped her so makes sense she wouldn't want anything to do with his leftover stuff)

So then we return that map to Wagstaff and he begrudgingly agrees to move to that island.

12 hours ago, gaymime said:

capital gain. the motivation for doing it is finding out what happens and/or getting stuff. basically we are supposed to be motivated by the same things that motivates wagstaff. we are aligning ourselves to him through praxis

While simultaneously helping Charlie for whatever reason. We're actually just starting an apocalyptic war for the hyuyus.

Edited by Bumber64
  • Sanity 1
12 hours ago, gaymime said:

capital gain. the motivation for doing it is finding out what happens and/or getting stuff. basically we are supposed to be motivated by the same things that motivates wagstaff. we are aligning ourselves to him through praxis

? Where does Wagstaff say that we have anything to gain by convincing her to leave? Obviously we the players know that if you follow a questline in a videogame, loot will usually come at the end of it, but in-universe the characters don't know that they'll get anything from it.

46 minutes ago, Chewabacca said:

? Where does Wagstaff say that we have anything to gain by convincing her to leave? Obviously we the players know that if you follow a questline in a videogame, loot will usually come at the end of it, but in-universe the characters don't know that they'll get anything from it.

not talking about the characters, talking about the player. narrativity we dont know yet why the survivors are doing what they do in this timeline

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