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This doesn't spoil the game balance, and I'm tired of 10 bug nets with 12% durability lying around in my base. If balance adjustment is necessary, It's fine that have a certain percentage of durability loss when combining. In that case, I'd like a bonus to reduce the loss for Wilson and Winona.

Reference : Fallout3

  • Like 9
21 minutes ago, Johnny_Waffles said:

how do you get a Bugnet to 12%? Can Wes do that I forgot

idk, I wrote this part randomly, but I think you can see what I mean.

20 minutes ago, Bumber64 said:

Minecraft

If I take it square, I think it's a good balancing that you can only repair by combining on certain facilities like Anvil of Minecraft.

Oh yeah, I forgot I could do this with the crafting I have on hand. What the heck was I saying?

17 minutes ago, Wawchik said:

Just burn low durability tools in a furnace

Nuh-Uh!

Edited by SilverSpoon
  • Like 1
5 minutes ago, SilverSpoon said:

If I take it square, I think it's a good balancing that you can only repair by combining on certain facilities like Anvil of Minecraft.

That's only if you need to keep enchantments. It works in crafting grid, IIRC. DST could just click one item on another.

Requiring a facility makes it as tedious as furnace. The problem is that players drop trash on the ground.

Edited by Bumber64
  • Like 1
8 minutes ago, Bumber64 said:

That's only if you need to keep enchantments. It works in crafting grid, IIRC. DST could just click one item on another.

Requiring a facility makes it as tedious as furnace. The problem is that players drop trash on the ground.

True. Why did I think it was only possible in Anvil?

Personally, I think it's okay with allowing repairs via handcrafting if it doesn't lead to some certain of exploit or cheese.

Edited by SilverSpoon
1 hour ago, Johnny_Waffles said:

how do you get a Bugnet to 12%? Can Wes do that I forgot

Technically with chests in the ruins. they can lower or raise percents on items. leading to strange percentages.

  • Sanity 2
8 hours ago, Edible Coal said:

is kinda annoying when you have 1% darksword and 1% amrmor

It is but that 1% armor can tank any ammount of damage and protect the same so you save armor with it

  • Like 1
  • Sanity 1
1 hour ago, WilsonHiggs said:

It is but that 1% armor can tank any ammount of damage and protect the same so you save armor with it

I get that, but I ain't holding 7  1% helmets for 1 fight.

  • Like 2
  • Big Ups 1

I always thought this was gonna be a winona thing. Now that her skill tree went in another way, maybe it could be a wilson thing (he could use more tiny perks like this)

  • Like 2

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