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Buffing damage of distilled vengeance to 30 instead of 20 might ease the nerf to the "attack at" command for gestalt abigail.

Its a very underwhelming potion but buffing it to be the way to give AOE damage with gestalt abigail will atleast give distilled vengeance a niche use.

5 hours ago, Koomin said:

The last update was literally a straight up buff, giving "attack at" damage to Gestalt Abigail where none existed.

Don't lie.

Quote

When using the “Attack At” Command with Gestalt Abigail, she will now strike a series of targets until she reaches the selected destination. Her damage starts at 66% of her original damage and diminishes by 33% each hit. This command also has a longer cooldown.

 

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4 hours ago, Echsrick said:

speakin of no world regrowth mechanic, how about something locked behind alchemy tier that makes us put something into the ground to make it stop growing plants and stuff, wich only works on turf tiles so to remove the effect just remove the turf completly

Salt would be fitting 

1 hour ago, HellHeater said:

When will the roadmap come around?

They said that they have 2 from beyond updates planned so seems like we wont get any info until atleast September 

Please make it so beehives regenerate naturally. It's easy to forget you can destroy hives by punching if you are Wortox and farming them.

Have setpieces for Chester and Hutch. Setpieces for shadow pieces heads.

We need more unique biomes in the caves.

And we definitely need a way to skip all Pearl quests.

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10 hours ago, JesseB_Klei said:
  • Fixed Gestalt Abigail “Attack At” command’s diminishing damage not affecting planar damage.
  • Fixed Gestalt Abigail sometimes deviating from her target position during the “Attack At” command.
  • Fixed being able to plant on the following turfs: Ancient Stonework, Ancient Flooring, Ancient Tilework and Ancient Brickwork (and imitations). This also makes world regrowth not happen on them.

 

Bruh.

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15 minutes ago, Edible Coal said:

there's two more update before September comes

Where do people even keep getting this information from? Klei has stated that they’re going to be taking 3-4 months between updates, that means that since we just got the Wendy, Wortox & Walter Skill Tree update in March, that the next update 3-4 months out from that will either be in June or July.

You guys have a colossally long wait ahead of you, wake me up when September ends.

43 minutes ago, Mike23Ua said:

Where do people even keep getting this information from? Klei has stated that they’re going to be taking 3-4 months between updates, that means that since we just got the Wendy, Wortox & Walter Skill Tree update in March, that the next update 3-4 months out from that will either be in June or July.

You guys have a colossally long wait ahead of you, wake me up when September ends.

remember, they did mention that they dont want the wentoxalter update to clog up the update , plus they didnt really do any major changes after walter final skill tree(early feb), is pretty reasonable to assume theres another beta in april

Edited by Edible Coal
extra detail
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11 hours ago, JesseB_Klei said:

Fixed being able to plant on the following turfs: Ancient Stonework, Ancient Flooring, Ancient Tilework and Ancient Brickwork (and imitations). This also makes world regrowth not happen on them.

It's a bit of a pity, because now it's no longer possible to plant marble trees on these turfs.

Could it be added that marble trees could be planted on these turfs? They really looked nice in the marble farms.

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1 hour ago, Mike23Ua said:

Where do people even keep getting this information from?

From the pinned post at the top of this forum where a Klei dev says "We have two more big updates left in the arc that we expect to conclude in September."

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Jesus. This is just sad at this point, can we just retire the game soon? The dev decisions are just getting more and more away from the player base.

I didn't really agree with the people who wished we could go back to before skill tree's but my god, it's like everything has just been terrible for quite some time - I completely get it now, so much wasted time on things people don't even want. 

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Lol. One of the most out of touch updates I've ever seen klei put out.

Goodwill with your fanbase is hard to build, but easy to lose. 

Glad to see you guys have been cooking up wendy nerfs instead of fixing your garbage console servers. They crash at the start of every day causing a rollback and an infinite loop of lost progress.

Klei, please FIX YOUR BROKEN GAME before your churn out any more tone deaf braindead "bug fixes". None of this garbage you're wasting time "fixing" matters if people can't play your game to begin with! 

This disappoints me to say but honestly, as a console gamer, you guys of recent are one of the worst devs to have to deal with. Servers constantly crash and completely go down and it consistently takes you weeks to get them back up. Gamebreaking bugs happen and it takes you weeks to fix them. Updates like the wortox skill tree just emphasize how you don't care about console controls or the console experience and make the game feel like some cheap cash grab console port which is only made worse by the neglect of fixing gamebreaking issues.

I hope you have a wake up call, soon.

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12 hours ago, Kondr_ said:

Walls and other structures works. i do not know exact radius. mb like 6 tiles. You never saw a tree growing up from nothing in the middle of your base

ok but placing a wall everywhere is kind of not the best option all the time

my brain cannot figure this out, bug fixes happen and people are angry? since when do bug fixes make people angry? unless there exploiters i guess, but so many?

6 minutes ago, Echsrick said:

ok but placing a wall everywhere is kind of not the best option all the time

usually you do not want regrowth somewhere you build something. and broken walls could be nice decor. and i liked salting tiles idea could melt snow as well. and do not know does feared plants (infused with pure horror) considered as placed building and block regrowth as well.

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14 minutes ago, Kondr_ said:

usually you do not want regrowth somewhere you build something. and broken walls could be nice decor. and i liked salting tiles idea could melt snow as well. and do not know does feared plants (infused with pure horror) considered as placed building and block regrowth as well.

well i am makin a desert by replacing turf and make some plants to try get fire needles to make it appear more dry and hot wich i then use the shadow perfume on, aswell leaving garden depris

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