YouKnowWho142 Posted February 27, 2025 Share Posted February 27, 2025 33 minutes ago, Hollow soul 3 said: Really more surprised they haven't updated wortox's controls for teleport on console. For the PC users who don't know, Wortox's "teleport" is actual garbage. It hops the same way that wigfred, Walter, and wendy. Button press jumps max distance, only in forward direction. The circle tech doesn't work (game preference is bad enough by default that by the time you teleport, it snaps to max distance). The skill tree is pretty obviously not balanced around that. The soup pierce, decoy, and both affinities don't work as intended. This is trash. Really can't believe it's releasing as is. What's the excuse? You didn't have time to fix this?? It's been months! It was brought to your attention since the start of beta! With next to no changes to his tree, how is this not done by now? you think it's ready to release on every platform? How?? Try it out, there's no excuse for a developer to be unaware of such a huge imbalance! To be fair, basically no aspect of DST is balanced for console. I used to play DST console, and I feel really bad for anyone who commits to play DST that way since it is really easy to tell that the game was made with pc in mind 2 Link to comment https://forums.kleientertainment.com/forums/topic/164442-game-update-657126/page/5/#findComment-1802171 Share on other sites More sharing options...
WilsonHiggs Posted February 27, 2025 Share Posted February 27, 2025 16 hours ago, V2C said: Electric projectiles (including Shockscrap Shots) now have a higher hit stun rate than other projectiles. Now would be needed to remove the hit stun effect from pure horror pellets so enemies to get stuck without being able to do anything 1 Link to comment https://forums.kleientertainment.com/forums/topic/164442-game-update-657126/page/5/#findComment-1802178 Share on other sites More sharing options...
Crimson Hollow Posted February 27, 2025 Share Posted February 27, 2025 11 hours ago, SilverSpoon said: Indeed, I couldn't copy other part of your power like "Put a pea in nostril and shoot it out the other nostril". what's it even supposed to mean 1 Link to comment https://forums.kleientertainment.com/forums/topic/164442-game-update-657126/page/5/#findComment-1802182 Share on other sites More sharing options...
MorePlease Posted February 27, 2025 Share Posted February 27, 2025 17 minutes ago, YouKnowWho142 said: To be fair, basically no aspect of DST is balanced for console. I used to play DST console, and I feel really bad for anyone who commits to play DST that way since it is really easy to tell that the game was made with pc in mind hey do you know when this update will happen it says feb 27th but is it at 11:59pm or something or early today? Link to comment https://forums.kleientertainment.com/forums/topic/164442-game-update-657126/page/5/#findComment-1802183 Share on other sites More sharing options...
Hollow soul 3 Posted February 27, 2025 Share Posted February 27, 2025 13 minutes ago, YouKnowWho142 said: To be fair, basically no aspect of DST is balanced for console. I used to play DST console, and I feel really bad for anyone who commits to play DST that way since it is really easy to tell that the game was made with pc in mind The game as a whole sure, but character specific abilities are pretty much the same. Except for wortox. He is lacking core features! Even if you take the time to lay out stone path, using the speed buff on soul echo, and swapping out walking stick, the time it takes to walk back to the boss you're working on negates the majority of extra damage. The lunar is slightly less useless, but with how janky the teleport is, it's not worth the insight. 24 minutes ago, YouKnowWho142 said: To be fair Let's instead be fair to the console players who paid for the game too. Klei decided to port the it. If they couldn't handle the port, they should have left it on PC instead of giving us the bait and switch. Double that if you paid for wortox. 2 Link to comment https://forums.kleientertainment.com/forums/topic/164442-game-update-657126/page/5/#findComment-1802185 Share on other sites More sharing options...
Joey9Baka Posted February 27, 2025 Share Posted February 27, 2025 14 minutes ago, Hollow soul 3 said: The game as a whole sure, but character specific abilities are pretty much the same. Except for wortox. He is lacking core features! Even if you take the time to lay out stone path, using the speed buff on soul echo, and swapping out walking stick, the time it takes to walk back to the boss you're working on negates the majority of extra damage. The lunar is slightly less useless, but with how janky the teleport is, it's not worth the insight. Let's instead be fair to the console players who paid for the game too. Klei decided to port the it. If they couldn't handle the port, they should have left it on PC instead of giving us the bait and switch. Double that if you paid for wortox. They are gonna update the controls at least so it's not like they're leaving controller/console players out to dry, it's just not done yet. Though I do wish an ETA could've been given, I understand giving those is a death sentence these days since if you miss it everyone gets very mad. Honestly I've been wanting this controller update for a long time and I'm just happy it's finally coming, having lock on support on pc with controller will be nice especially with new walter and actually aiming wortox warp will be huge. 1 Link to comment https://forums.kleientertainment.com/forums/topic/164442-game-update-657126/page/5/#findComment-1802205 Share on other sites More sharing options...
Hollow soul 3 Posted February 27, 2025 Share Posted February 27, 2025 28 minutes ago, Joey9Baka said: They are gonna update the controls at least so it's not like they're leaving controller/console players out to dry, it's just not done yet. Though I do wish an ETA could've been given, I understand giving those is a death sentence these days since if you miss it everyone gets very mad. Honestly I've been wanting this controller update for a long time and I'm just happy it's finally coming, having lock on support on pc with controller will be nice especially with new walter and actually aiming wortox warp will be huge. Sure, but this is a pretty huge oversight. The controls haven't change. It's unrealistic to expect the devs to have every part of the game memorized, but we're talking about a characters base controls here. This should have been addressed internally in the planning stage. Link to comment https://forums.kleientertainment.com/forums/topic/164442-game-update-657126/page/5/#findComment-1802273 Share on other sites More sharing options...
Dingle Posted February 27, 2025 Share Posted February 27, 2025 Looking at the bug tracker, it looks like the knabsack can catch spiders alive as long as they are sleeping. I will try to check this out on rabbits when I can. Has anyone else experimented with this? 1 Link to comment https://forums.kleientertainment.com/forums/topic/164442-game-update-657126/page/5/#findComment-1802378 Share on other sites More sharing options...
4Rory Posted February 28, 2025 Share Posted February 28, 2025 (edited) Great patch! Idk what people are on about with wanting knabsack to be a better bugnet- it's already a double durability bugnet using the same silk and no rope or twigs and the ability to knab an entire stack of bees out of the air is wild strong- why set off a soul-piercing cascade when you can just snag them out of the air and murder them at leisure? Walter ammo commentary is peak. Also just checked, catching sleeping spiders was fixed and cannot currently catch anything you can't catch in nets (well, I tried spiders, bunnies, birds, and frogs- I admit to not attempting to knab a beefalo, feel free to do more testing) Edited February 28, 2025 by 4Rory combining posts 1 Link to comment https://forums.kleientertainment.com/forums/topic/164442-game-update-657126/page/5/#findComment-1802837 Share on other sites More sharing options...
Dingle Posted February 28, 2025 Share Posted February 28, 2025 2 hours ago, 4Rory said: Also just checked, catching sleeping spiders was fixed and cannot currently catch anything you can't catch in nets (well, I tried spiders, bunnies, birds, and frogs- I admit to not attempting to knab a beefalo, feel free to do more testing) Oh, too bad. Thanks for testing it! I was excited that they maybe let you catch bigger things with the knabsack, as long as they were sleeping. Link to comment https://forums.kleientertainment.com/forums/topic/164442-game-update-657126/page/5/#findComment-1802865 Share on other sites More sharing options...
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