Guille6785 Posted February 8, 2025 Share Posted February 8, 2025 Just some things I think could be better after trying out the update for a bit: -Not being able to ride woby with right click anymore (instead needing to open the menu first) is a tad annoying for people who were used to the old system, maybe an option in the settings menu (to make riding the default option) for this might be good -Mount and dismount are on different locations of the wheel, this is obviously pretty jarring, they should both be the top option at all times IMO -As someone else suggested, the buffer for sprint before Woby stops could stand to be a little bit higher -Maybe an option for the dash to be a right click-on-the-floor option instead of a double click? Woby's sprint encourages spamming clicks rather than using WASD, so this clashes pretty weirdly -There's no visual tell for whether Woby's skills are toggled on or off -The camera panning to Woby when you open her skills menu is very disorienting, it should be an option -The range to open Woby's skills is too short, she can go further away than that range to pick up items which can easily harm you if you want to ride her but she decides to run away at Mach 5 and then you can't command her to stop -I think the hunger cost of hard-headed for each individual chop is a tad high considering it's clearly meant to be a super early game skill -Umbral dash doesn't quite seem to carry enough weight for an affinity skill, it obviously has uses such as teleporting past obelisks and crossing small gaps but ATM its range seems too small for situations where a teleport might genuinely have a lot of value (e.g. teleporting to the atrium or to AG's arena once you spot them) and spamming it drains hunger quite quickly, maybe increasing its range by 2 or 3 tiles might make it be in a good spot Other than that the Woby skills seem pretty good from what I've tested, this is just what Walter needed IMO Link to comment https://forums.kleientertainment.com/forums/topic/163784-early-walter-feedback/ Share on other sites More sharing options...
Mysterious box Posted February 8, 2025 Share Posted February 8, 2025 Something else unless I'm missing something there's no way to make Woby turn big again if you command her to become small besides feeding her another monster food. Link to comment https://forums.kleientertainment.com/forums/topic/163784-early-walter-feedback/#findComment-1794251 Share on other sites More sharing options...
nk343 Posted February 8, 2025 Share Posted February 8, 2025 @Mysterious box I don't mind that part makes sense logically and the woby snacks are pretty cheap Link to comment https://forums.kleientertainment.com/forums/topic/163784-early-walter-feedback/#findComment-1794257 Share on other sites More sharing options...
Mysterious box Posted February 8, 2025 Share Posted February 8, 2025 1 minute ago, nk343 said: @Mysterious box I don't mind that part makes sense logically and the woby snacks are pretty cheap I mean that assumes you get Woby snacks though monster meat isn't has to amass I guess. Link to comment https://forums.kleientertainment.com/forums/topic/163784-early-walter-feedback/#findComment-1794259 Share on other sites More sharing options...
Arcwell Posted February 8, 2025 Share Posted February 8, 2025 6 minutes ago, Mysterious box said: Something else unless I'm missing something there's no way to make Woby turn big again if you command her to become small besides feeding her another monster food. Dev notes indicate this was done so that Woby doesn't just immediately transform back. Little odd that it subtracts 5 hunger even if Woby's hunger is below 95% though. Link to comment https://forums.kleientertainment.com/forums/topic/163784-early-walter-feedback/#findComment-1794261 Share on other sites More sharing options...
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