YouKnowWho142 Posted January 29, 2025 Share Posted January 29, 2025 I've been very mixed on it since it was introduced, since I am not the biggest fan of using it to completely eliminate any mistakes you make with Abigail. It sort of makes Abigail's deaths negligible when it seems like they should be more impactful. I'm sure people will enjoy the convenience overall, but until I play with it a lot more I still don't really know how to feel about it. I'm curious if others share a similar sentiment, or if I have not played enough Wendy as of late to recognize its usefulness to her kit. Link to comment https://forums.kleientertainment.com/forums/topic/163510-opinion-on-ghastly-experience/ Share on other sites More sharing options...
Steorra Posted January 29, 2025 Share Posted January 29, 2025 5 minutes ago, YouKnowWho142 said: I'm sure people will enjoy the convenience overall No it's not convenience. True convenience is basic Abby's survivability enhancements. But we have not. Lune blossoms is inconvenient as well. Link to comment https://forums.kleientertainment.com/forums/topic/163510-opinion-on-ghastly-experience/#findComment-1790875 Share on other sites More sharing options...
YouKnowWho142 Posted January 29, 2025 Author Share Posted January 29, 2025 45 minutes ago, Steorra said: No it's not convenience. True convenience is basic Abby's survivability enhancements. is that to imply that it is a band-aid solution to Abi's survivability issues? That was my main concern with ghastly experience since it felt like it encouraged you to let her die I did not sleep the night before and it is currently 2:30 am, this is tired thinking but I probably just want ghastly experience to be more proactive than reactive. Something to help her survivability against single targets (free hit every few seconds/gaining shields for dealing damage? Lifesteal? Hits dealt by Wendy restoring Abi HP/shield? I don't really know) instead of bringing her back to full strength immediately after being melted. Link to comment https://forums.kleientertainment.com/forums/topic/163510-opinion-on-ghastly-experience/#findComment-1790876 Share on other sites More sharing options...
Soul7k Posted January 29, 2025 Share Posted January 29, 2025 10 minutes ago, YouKnowWho142 said: is that to imply that it is a band-aid solution to Abi's survivability issues? That was my main concern with ghastly experience since it felt like it encouraged you to let her die its because even tho it doubles her durability against bosses it also cuts her healing in half, which essentially brings it to ground zero and makes it do nothing except make her worse in general use and give me the tedium of having to go mess with the sisturn after/between boss fights. I agree tho being able to ghastly experience spam negates this entirely, because letting her die and just redoubling her hp is easier at this point than actually healing her normally which is what I think the actual problem is/was. Link to comment https://forums.kleientertainment.com/forums/topic/163510-opinion-on-ghastly-experience/#findComment-1790878 Share on other sites More sharing options...
WenericMember Posted January 29, 2025 Share Posted January 29, 2025 As a compromise its good, but needs to maintain hp # not % on use. It makes restoring abigail possible, but not free in combat, which is great. Link to comment https://forums.kleientertainment.com/forums/topic/163510-opinion-on-ghastly-experience/#findComment-1790879 Share on other sites More sharing options...
Cassielu Posted January 29, 2025 Share Posted January 29, 2025 Overall it's a good thing, I like it, but there are two small problems I'd like to fix kind repetitive with Sisturn. Its take effect instantaneously, instead of over a period of time like other potions, which is a bit strange. Link to comment https://forums.kleientertainment.com/forums/topic/163510-opinion-on-ghastly-experience/#findComment-1790880 Share on other sites More sharing options...
YouKnowWho142 Posted January 29, 2025 Author Share Posted January 29, 2025 12 minutes ago, Cassielu said: kind repetitive with Sisturn. Its take effect instantaneously, instead of over a period of time like other potions, which is a bit strange. I entirely agree with this, especially since it is an instant effect that is intended to replace an over time effect. Not to mention that it completely replaces the sisturn's primary effect 13 minutes ago, WenericMember said: As a compromise its good, but needs to maintain hp # not % on use. It makes restoring abigail possible, but not free in combat, which is great. I'm not really sure I agree though. I think what you're trying to say is that ghastly experience lets you throw Abigail at the boss, let her die, then use ghastly experience plus healing to heal her to full to resummon her a little later in the fight. This feels fairly redundant if you can unsummon her mid combat to provide this healing and resummon, and if ghastly experience helped her to survive against bosses it would both improve her uptime before needing to be retreated as well as be generally more expressive instead of letting her sister die in combat nonstop. Ghastly experience feels more like a noob friendly option for people who have a hard time managing Abigail, but past that it doesn't really feel that fun to use in a higher level aspect either where you just spam Abigail since her deaths are of no consequence Link to comment https://forums.kleientertainment.com/forums/topic/163510-opinion-on-ghastly-experience/#findComment-1790883 Share on other sites More sharing options...
Steorra Posted January 29, 2025 Share Posted January 29, 2025 43 minutes ago, YouKnowWho142 said: That was my main concern with ghastly experience since it felt like it encouraged you to let her die I have same concern here so I prefer to remove GE for better potential things... Link to comment https://forums.kleientertainment.com/forums/topic/163510-opinion-on-ghastly-experience/#findComment-1790886 Share on other sites More sharing options...
Yifei_ Posted January 29, 2025 Share Posted January 29, 2025 If this potion is not modified, I probably won't use it. On one hand, cultivating a piece of farmland specifically for fruit flies to grow weeds (i.e., Forget-Me-Lots, which is required in the recipe of the potion) is really quite odd. On the other hand, its function conflicts somewhat with the Sisturn, and I don't want Abigail to charge in and get herself killed without any penalty... Link to comment https://forums.kleientertainment.com/forums/topic/163510-opinion-on-ghastly-experience/#findComment-1790900 Share on other sites More sharing options...
YouKnowWho142 Posted January 29, 2025 Author Share Posted January 29, 2025 1 minute ago, Yifei_ said: On the other hand, its function conflicts somewhat with the Sisturn, and I don't want Abigail to charge in and get herself killed without any penalty... This. these are my main two reasons that I feel so off about it. I’m in the exact same boat as you Link to comment https://forums.kleientertainment.com/forums/topic/163510-opinion-on-ghastly-experience/#findComment-1790902 Share on other sites More sharing options...
Civecilim Posted January 29, 2025 Share Posted January 29, 2025 It's extremely good and cheap but a little bit sad because it competes with sisturn. Link to comment https://forums.kleientertainment.com/forums/topic/163510-opinion-on-ghastly-experience/#findComment-1790903 Share on other sites More sharing options...
Bumber64 Posted January 29, 2025 Share Posted January 29, 2025 9 hours ago, YouKnowWho142 said: I think what you're trying to say is that ghastly experience lets you throw Abigail at the boss, let her die, then use ghastly experience plus healing to heal her to full to resummon her a little later in the fight. A "little later" is about (150/20=) 7.5 seconds presently, IIRC? If my math's correct, switching to # makes it (600/20=) 30 seconds. Link to comment https://forums.kleientertainment.com/forums/topic/163510-opinion-on-ghastly-experience/#findComment-1790975 Share on other sites More sharing options...
Soul7k Posted January 29, 2025 Share Posted January 29, 2025 26 minutes ago, Bumber64 said: A "little later" is about (300/20=) 15 seconds presently, IIRC? If my math's correct, switching to # makes it (900/20=) 45 seconds. 600/20=30 seconds. Which is what it is if you were to put her away and heal her normally. twice as much under the affects of new sisturn 3 if you don't put her away. Ghastly currently lets you heal twice as fast by just letting her die then doubling the hp. Link to comment https://forums.kleientertainment.com/forums/topic/163510-opinion-on-ghastly-experience/#findComment-1790982 Share on other sites More sharing options...
DVGMedia Posted January 29, 2025 Share Posted January 29, 2025 its part of the problem that was always plauging wendys tree Every single skill steps on each other. Gestalt does what shadow does but worse The roles that items play in abbys tree are all role reversed. Items that are ment to make abby more surviviable without her dying (the potions) are instead used to Bring her back after death. Thats what the sisturn is supposed to be for. While the item that is ment to negate her death(The sisturn) makes her more survivable By reducing the amount of damage She takes. It really just doesn't make sense. Since the potion is called Ghastly experience And We have a skill in the skill tree called Escape Which makes abby realize she is a ghost (ghastly) and allows her to turn invisible to avoid damage. I think having that potion be a potential block or dodge would be much better suited to the role that potions play for abby Can even make it unique with the wreath to make it so players can experience a ghastly experience that Turns the player for a ghost for 10 seconds. allowing them to traverse obstacles This can also provide synergy with vengful spirit alllowing for both wendy and abby to attack the same creautures for that time frame Link to comment https://forums.kleientertainment.com/forums/topic/163510-opinion-on-ghastly-experience/#findComment-1790984 Share on other sites More sharing options...
YouKnowWho142 Posted January 29, 2025 Author Share Posted January 29, 2025 3 minutes ago, DVGMedia said: The roles that items play in abbys tree are all role reversed. Items that are ment to make abby more surviviable without her dying (the potions) are instead used to Bring her back after death. Thats what the sisturn is supposed to be for. While the item that is ment to negate her death(The sisturn) makes her more survivable By reducing the amount of damage She takes. It really just doesn't make sense. I didn't even consider how it was flipped like that, the reasons for feeling icky about ghastly experience only grow the more and more i really think about it If that's the case, should ghastly experience do something similar to what sistern 3 does now? it would give you more control over when the effect would be active (which I believe was something you have heavily critiqued) and then sistern 3 can be replaced with something else that's more appropriate with the main role of the sistern Link to comment https://forums.kleientertainment.com/forums/topic/163510-opinion-on-ghastly-experience/#findComment-1790986 Share on other sites More sharing options...
Bumber64 Posted January 29, 2025 Share Posted January 29, 2025 35 minutes ago, Soul7k said: 600/20=30 seconds. Which is what it is if you were to put her away and heal her normally. twice as much under the affects of new sisturn 3 if you don't put her away. Ghastly currently lets you heal twice as fast by just letting her die then doubling the hp. Was misremembering Abi's max health due to suggestions giving her buffs. It's 150/20=7.5 seconds with GE. Actually 4x as fast because hp is quadrupled. Link to comment https://forums.kleientertainment.com/forums/topic/163510-opinion-on-ghastly-experience/#findComment-1790988 Share on other sites More sharing options...
Siren11 Posted January 29, 2025 Share Posted January 29, 2025 I like Ghastly Experience because I’m a worrier, but realistically I’m probably never going to use it. I just like knowing it’s there. I wouldn’t mind if it wasn’t based on HP % so you’d need the full 30 seconds rather than 7.5. If Ghastly Experience was going to fill the role that Blessed Sisturn III currently fills (and I would rather just keep things the way they are), I think it would probably have to be a super potion so you aren’t locked out of healing. But then I guess you’re stuck with the effects until the potion wears off if you don’t have access to the other super potions, so it might be even worse than using Lune Blossoms. Link to comment https://forums.kleientertainment.com/forums/topic/163510-opinion-on-ghastly-experience/#findComment-1790991 Share on other sites More sharing options...
DVGMedia Posted January 29, 2025 Share Posted January 29, 2025 23 minutes ago, YouKnowWho142 said: I didn't even consider how it was flipped like that, the reasons for feeling icky about ghastly experience only grow the more and more i really think about it If that's the case, should ghastly experience do something similar to what sistern 3 does now? it would give you more control over when the effect would be active (which I believe was something you have heavily critiqued) and then sistern 3 can be replaced with something else that's more appropriate with the main role of the sistern i have always said that as mentioned lol. I always thought the sisturn 3 should be about abbys levels since that is what it was tied to and allowing her to recover faster after dying. Thats kind of why i always had this hatred for the player tag. since it doesn't even do what the sisturn is supposed to be for Think is they klei can keep the new petal stuff but just give new effects instead of player tag. and i think more people would perfer that. LIke having blossoms boost abby to another level while shadow or evil petals could do something else There should be consistency of what the potions role and the sisturns role are supposed to be Since that is what they are established as doing. 1 minute ago, Siren11 said: I like Ghastly Experience because I’m a worrier, but realistically I’m probably never going to use it. I just like knowing it’s there. I wouldn’t mind if it wasn’t based on HP % so you’d need the full 30 seconds rather than 7.5. If Ghastly Experience was going to fill the role that Blessed Sisturn III currently fills (and I would rather just keep things the way they are), I think it would probably have to be a super potion so you aren’t locked out of healing. But then I guess you’re stuck with the effects until the potion wears off if you don’t have access to the other super potions, so it might be even worse than using Lune Blossoms. I would rather have the playertag be attached to the potion instead of it being tied to the sisturn. Link to comment https://forums.kleientertainment.com/forums/topic/163510-opinion-on-ghastly-experience/#findComment-1790992 Share on other sites More sharing options...
YouKnowWho142 Posted January 29, 2025 Author Share Posted January 29, 2025 10 minutes ago, DVGMedia said: i have always said that as mentioned lol. I always thought the sisturn 3 should be about abbys levels since that is what it was tied to and allowing her to recover faster after dying. Thats kind of why i always had this hatred for the player tag. since it doesn't even do what the sisturn is supposed to be for Think is they klei can keep the new petal stuff but just give new effects instead of player tag. and i think more people would perfer that. LIke having blossoms boost abby to another level while shadow or evil petals could do something else There should be consistency of what the potions role and the sisturns role are supposed to be Since that is what they are established as doing. I'm quite a busy person so I dont really have the time to read every post. I do agree though entirely I don't think the player tag is wrong by itself, it helps Abigail survivability against bosses without making Abigail even stronger against mobs, which is generally agreeable. It just needs more clarity and, as mentioned, to not be tied to the elixir. I'd love to hear what people think the petals should do instead with the sistern Link to comment https://forums.kleientertainment.com/forums/topic/163510-opinion-on-ghastly-experience/#findComment-1790994 Share on other sites More sharing options...
Soul7k Posted January 29, 2025 Share Posted January 29, 2025 25 minutes ago, Bumber64 said: Was misremembering Abi's max health due to suggestions giving her buffs. It's 150/20=7.5 seconds with GE. Actually 4x as fast because hp is quadrupled. probably because the first iteration of sisturn 3 was 300 extra hp then 600 after a patch totaling 1200 hp, but yea you are right it is 4x faster Link to comment https://forums.kleientertainment.com/forums/topic/163510-opinion-on-ghastly-experience/#findComment-1790997 Share on other sites More sharing options...
DVGMedia Posted January 29, 2025 Share Posted January 29, 2025 you know i think it would probably be better to make Ghastly experience be what sisturn 3 is Ghastly experience makes abby have player tag. It would completely negate the whole healing nerf since cant heal with it equipped. And since ghastly will take up the burden of sisturn 3 This could then make it possible for sisturn 3 to provide new effects based on petal type used. Foliage succulent evil normal lightbulb and lunar. I think that would be fun Lightbulb can be the light radius boost ive been wanting :0 since lightbulb is considered lightflower in the code it is a flower Link to comment https://forums.kleientertainment.com/forums/topic/163510-opinion-on-ghastly-experience/#findComment-1791000 Share on other sites More sharing options...
YouKnowWho142 Posted January 29, 2025 Author Share Posted January 29, 2025 7 minutes ago, DVGMedia said: you know i think it would probably be better to make Ghastly experience be what sisturn 3 is Ghastly experience makes abby have player tag. It would completely negate the whole healing nerf since cant heal with it equipped. And since ghastly will take up the burden of sisturn 3 This could then make it possible for sisturn 3 to provide new effects based on petal type used. Foliage succulent evil normal lightbulb and lunar. I think that would be fun Lightbulb can be the light radius boost ive been wanting :0 since lightbulb is considered lightflower in the code it is a flower that does sound like a pretty fun idea, simpler passive buffs for abigail through the sistern seems like a good direction for it and decorating the sistern with different flowers sounds cute Link to comment https://forums.kleientertainment.com/forums/topic/163510-opinion-on-ghastly-experience/#findComment-1791002 Share on other sites More sharing options...
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