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Wendy Skill Tree Satisfaction Poll


Wendy Skill Tree Satisfaction Poll  

115 members have voted

  1. 1. Are you satisfied with Wendy's skill tree

  2. 2. What would you like to happen

    • Completely Satisfied
    • Just a few of her skills need some changes
    • Some of the skills need to be removed and replaced with new skills
    • Some of her skills need minor changes
    • Except for a few, most of the skills should be replaced with new ones
    • I want the skill tree to be postponed and rebuilt with brand new skills
  3. 3. Skills you want to change

    • She doesn't have any skills that need changing
    • There are skills that I want removed and replaced with new ones
    • Pipspook Quest 1, 2 and 3
    • Picnic Casket
    • Ghastly Experience
    • Strong Brew
    • Extra Yield
    • Blessed Sisturn 1
    • Blessed Sisturn 2
    • Blessed Sisturn 3
    • Mourning Glory 1
    • Mourning Glory 2
    • Mourning Glory 3
    • Vengeful Ghost
    • Grave Beautification and Gravestones by Wendy
    • Team Spirit 1
    • Team Spirit 2
    • Team Spirit 3
    • Lunar Sisterhood 1, 2 and 3
    • Shadow Sisterhood 1, 2 and 3
  4. 4. Skills you want to remove and replace with new one

    • She doesn't have any skills that need to be removed
    • Remove all and replace with new ones
    • Pipspook Quest 1, 2 and 3
    • Picnic Casket
    • Ghastly Experience
    • Strong Brew
    • Extra Yield
    • Blessed Sisturn 1
    • Blessed Sisturn 2
    • Blessed Sisturn 3
    • Mourning Glory 1
    • Mourning Glory 2
    • Mourning Glory 3
    • Vengeful Ghost
    • Grave Beautification and Gravestones by Wendy
    • Team Spirit 1
    • Team Spirit 2
    • Team Spirit 3
    • Lunar Sisterhood 1, 2 and 3
    • Shadow Sisterhood 1, 2 and 3


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Most of what's needed at this point are minor changes, if you ask me.

Blessed Sisturn III should apply to the Shadow Pieces and Toadstool's boomshrooms. Probably Rooks too.

The butterfly resurrection perk needs to allow you to also resurrect moon moths.

Team Spirit skills need either reductions on their cooldowns (for haunt) or to have their cooldowns entirely removed (for all combat-related skills). Also, haunting's chance to have effects needs to be at least doubled. I would also love to see hotkeys for the commands. I've been playing with a mod that lets you use them without cooldowns and through hotkeys and it's a huge improvement to the Wendy experience. 

 

In my opinion, just make GE not recover % health. Remove that weird thing that makes shadow Abby have 30 planar defense. And improve gestalt's ai.

I think cursed vex needs some work obviously.

And I forgot to vote for it, but shield elixir effects on Wraith's Wreath and penerial alter maybe meeds soem work idk

For those who are wondering, it is currently around 6:30 AM in Asia as of the time of writing this.

I don't like the fact that Blessed Sisturn III is just minus skill against enemies that are not player taged. The recovery amount debuff should be applied for a while after only receiving damage of the player taged.

Eliminate the 1 second stun of Gestaby, or make it accept commands during stun. Also, Gestaby is too distracted to attack, so when Soothe, make it attack the enemy attacked by the player as the top priority. I want it to be easier to control even if it means some nerfs...

I really wish they'd fix the cooldown of "Scare" when it's cancelled by being attacked.

As for other nerfs, they are not outside my jurisdiction.

28 minutes ago, DegenerateFurry said:

Team Spirit skills need either reductions on their cooldowns (for haunt) or to have their cooldowns entirely removed (for all combat-related skills). Also, haunting's chance to have effects needs to be at least doubled. I would also love to see hotkeys for the commands. I've been playing with a mod that lets you use them without cooldowns and through hotkeys and it's a huge improvement to the Wendy experience. 

 

This is the biggest thing I’ve been wanting, especially increased chance of a successful haunt. I think Klei said they would look at it back in November, but I guess all the other discussion has been a little distracting.

Also, what’s the mod?

10 minutes ago, Siren11 said:

This is the biggest thing I’ve been wanting, especially increased chance of a successful haunt. I think Klei said they would look at it back in November, but I guess all the other discussion has been a little distracting.

Also, what’s the mod?

It's just called Wendy Script.

Mourning Glory I (Butterfly revival) should cost 1 Mourning Glory instead of 2.

The Perennial Altar should have an extra effect to differentiate it from a Meat Effigy, maybe bring nearby items on the floor with you when reviving, similar to how Winona's Telebrella works? (18 Stones and 10 Mourning Glories per revive currently, fair imo considering she is one of the best characters to get beard hair).

Vengeful Ghost should be global, and in addition to the current effects give ghosts a sizeable, permanent, speed boost (20%~40%). Maybe also make so ghosts reveal the map? Would be really good for beginners, they die a lot and could feel useful even while dead, through map exploration. The move speed also helps them look for a touch stone.

Gestabby needs buffs, I think they nerfed her first iteration too hard.

Abigail's haunt should have better odds for a successful haunt.
This is a poll I did a while ago regarding this (feel free to repeat the poll if you want):

Spoiler

image.png.038fe09ea4748e9751df1f805b0189cc.png


My problem with Blessed Sisturn III is mostly lore-related:

Wendy examining an Enlightened Crown:
“When I wear it, i-it's harder to see Abigail...”
Wendy's quote on her Moonbound skin:
“Where are you Abigail? I thought I'd find you among the stars...”

And Shadow Abby being able to benefit from Lune Tree Blossoms, makes this skill feel incoherent in my mind. It's whatever I guess, I am pretending this skill doesn't exist for my own mental health so don't even quote me on this :P

37 minutes ago, SilverSpoon said:

For those who are wondering, it is currently around 6:30 AM in Asia as of the time of writing this.

I don't like the fact that Blessed Sisturn III is just minus skill against enemies that are not player taged. The recovery amount debuff should be applied for a while after only receiving damage of the player taged.

Eliminate the 1 second stun of Gestaby, or make it accept commands during stun. Also, Gestaby is too distracted to attack, so when Soothe, make it attack the enemy attacked by the player as the top priority. I want it to be easier to control even if it means some nerfs...

I really wish they'd fix the cooldown of "Scare" when it's cancelled by being attacked.

As for other nerfs, they are not outside my jurisdiction.

I never really looked at time zones but I had noticed that whenever I posted polls time of day would make a huge difference in the results.

 

Wendy's tree is hard to quantify in polls for me, because other than some skills like Perrenial Altar and Ghastly experience, most things only really need minor changes, but there's a lot of them.

It also makes it hard to engage in discourse, because I don't agree with either camp that "Wendy's tree is already too much" or "Wendy's tree is the worst in the game."

 

6 minutes ago, Pruinae said:

My problem with Blessed Sisturn III is mostly lore-related:

Wendy examining an Enlightened Crown:
“When I wear it, i-it's harder to see Abigail...”
Wendy's quote on her Moonbound skin:
“Where are you Abigail? I thought I'd find you among the stars...”

And Shadow Abby being able to benefit from Lune Tree Blossoms, makes this skill feel incoherent in my mind. It's whatever I guess, I am pretending this skill doesn't exist for my own mental health so don't even quote me on this :P

This was brought up in the update thread, and I feel like it's important to consider that not everything corrupted by lunar magic is an extension of Altar. Mobs directly possesed by gesalts are aggressive (lunar bosses), but mobs like saladmanders aren't.

From what we know, the celestial crown likely somewhat channels Altar, which somewhat overwhelms the shadow magic keeping Abigail around. The lune tree blossoms, on the other hand, are merely normal trees infused with lunar energy. Wendy uses that lunar energy (associated with rebirth) to strengthen Abigail's connection to this reality.

 

3 hours ago, SilverSpoon said:

Eliminate the 1 second stun of Gestaby, or make it accept commands during stun. Also, Gestaby is too distracted to attack, so when Soothe, make it attack the enemy attacked by the player as the top priority. I want it to be easier to control even if it means some nerfs...

Sometimes it's good for Lunar Abgail to have a stronger desire to attack, but sometimes it can be quite bad... So I agree with your point of view, to make the attack desire weaker when smooth, and keep the attack desire unchanged when rile up.

41 minutes ago, Guille6785 said:

I find it funny that if you click to show the people who voted it turns out 90% of the people who voted for the last option are from tieba

I find a even funnier that if you click to show the people who voted it turns out 100% of the people who voted for the last option are forum users and Don't Starve Together player.

 

3 minutes ago, Wendyskill said:

来自贴吧怎么了?那是中国玩家讨论游戏的社区。还是说,你觉得科雷应该像你一样,被中国玩家举报过作弊比赛所以对中国玩家发声充满偏见?

What's wrong with the tieba? That's a community where Chinese players discuss games. Or do you think Klei should be biased against Chinese players because he's been accused of cheating matches like you are? 

I think there has been a bunch of unfortunate documentation of tieba forums that has been sent around, showing people that are pretty active on this forum (including some currently with active posts on the front page) discussing and planning posting tactics and spam tactics to drown out other opinions and discussing “low knowledge foreigners”.  I’d guess that is what is being referred to.  To be clear I have no concern with Tieba or anything, but that type of thing seems unwelcome.

2 minutes ago, Huijing said:

First of all, you just don't recognize the results of the vote, so come up with a ridiculous explanation for it.

Secondly, the users in tieba are still the players of this game, and there is no high or low between the players, and they all have the right to put forward their opinions to Klei.

And you, a shameless cheater, just want to stir up disputes between players and monopolize opinions.

 

8 minutes ago, Wendyskill said:

来自贴吧怎么了?那是中国玩家讨论游戏的社区。还是说,你觉得科雷应该像你一样,被中国玩家举报过作弊比赛所以对中国玩家发声充满偏见?

What's wrong with the tieba? That's a community where Chinese players discuss games. Or do you think Klei should be biased against Chinese players because he's been accused of cheating matches like you are? 

 

21 minutes ago, DaDa_waw said:

Interestingly, each voter is a DST player.

Interestingly,if you click to display the timestamp, Guille's random seed speed map cannot be generated at the corresponding time

你们不回复我都还不知道发生了什么,这家伙老早前就被我屏蔽了:D

它就是想激怒中国玩家达到抹黑我们的目的。不用理这个连随机种子和固定种子都分不清楚的家伙。它就是一个笑话,我们可以继续欣赏它的表演。

Im still going on the thing Of Wanting to change ghastly experience into The potion that give abby the playertag defense instead of sisturn 3

Because potions are ment to help abby survive  While the sisturn is ment to help abby recover after death. Thats how those items are ment to be used.

Doing so would make it so the player doesn't have to fiddle with the sisturn they can just have potions for when they need And won't need to worry about carrying around a nerfed abby.
That could also free up the sisturn to have more unique effects with flowers put inside of it.
I have a post of it here.

And it seems like most people agree that this would fix up most of the problems playertag has atm It just feels strange that its not really getting any traction

 

 

People saying that they want wendy's skill tree to be postponed and rebuilt AGAIN is absolutely wild work.

Her skill tree is fine - Honestly atp I don't care if it's overtuned, or wortox/walter skill trees need more time to cook or whatever... I just want this to be released to the game - Let them tweak values later

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