Steorra Posted January 24, 2025 Share Posted January 24, 2025 Whatever the "closer" Abi was true or just an specific illusion by Alter, I have no idea about the explanation that why Abi's player tag works for Bosses but not for non-bosses. Considering the current nerf of Sisturn III is a bit unwelcomed to some players, and Player Tag has different effect when facing different bosses and mobs, why not to give such an improvement to Abi? The player tag won't work for every non-boss mobs and it's enough for balance's sake imo. Experienced players could use Huant to stun rooks, but it's still with risk of sudden death of Abi in a mess scenario. To lost Abi by a specific non-boss mob suddenly is frustrating. Please change it. Link to comment https://forums.kleientertainment.com/forums/topic/163351-player-tag-of-abi-should-work-for-rooks-and-other-non-boss-mobs/ Share on other sites More sharing options...
Steorra Posted January 25, 2025 Author Share Posted January 25, 2025 Bump Link to comment https://forums.kleientertainment.com/forums/topic/163351-player-tag-of-abi-should-work-for-rooks-and-other-non-boss-mobs/#findComment-1789079 Share on other sites More sharing options...
Cassielu Posted January 25, 2025 Share Posted January 25, 2025 Well, technically, that's not how "player tag" works - Rook does deal less damage to the player, but that's another mechanic. It also doesn't work as "working in boss", it only depends on whether the mob has "playerdamagepercent". However, its indeed a very awful, illogical and inconsistent mechanism. I would like to see some changes to it. Link to comment https://forums.kleientertainment.com/forums/topic/163351-player-tag-of-abi-should-work-for-rooks-and-other-non-boss-mobs/#findComment-1789083 Share on other sites More sharing options...
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