Nneyk Posted December 18, 2024 Share Posted December 18, 2024 Generaly , all characters previously had more earlygame shadow affinity and more lategame lunar one. But now i realise that wigfrid and wolfgang are exaptions. And willow. So my initial problem doesnt exist. But also interestingly: most characters before had the earlygame affinity and a lategame one. Even wormwood. This time we get wendy with this premis , but wortox and walter both have eqaly lategame lunar and shadow affinityes. And i might be wrong , but making affinity useless early game isnt really good. Mostly because a lot of players dont get to expirience new lategame , and for them these skills are dead weight and takung up space on the skilltree for nothing. And that doesnt look like a good thing for me. But i would love to be proven wrong and to learn that thats a good thing. Or for this to be changed. For now one skill is dead weight untill late game , and 2 skills are useless if you dont play lategame Link to comment https://forums.kleientertainment.com/forums/topic/162643-wortoxs-and-walters-affinityes-are-not-really-usefull-gor-those-eho-dont-play-lategame/ Share on other sites More sharing options...
kroban Posted December 18, 2024 Share Posted December 18, 2024 I agree for Walter, I think that lunar affinity can do something more for early game. Maybe it also buff the moonglass ammo so it makes more damage to shadow creatures, all the craft related to the moon shards do something special against shadow creatures, like glass cutters lasting more and moon glass statues not being affected by the new moon. I think it makes sense Link to comment https://forums.kleientertainment.com/forums/topic/162643-wortoxs-and-walters-affinityes-are-not-really-usefull-gor-those-eho-dont-play-lategame/#findComment-1780349 Share on other sites More sharing options...
gaymime Posted December 18, 2024 Share Posted December 18, 2024 i don't play late-game and generally stop around the beginning half of mid since by then it is too far away from my playstyle(resource survival + base-building) so hearing this sucks if it is true for people who like me(but not me specifically) tend not to play late-game Link to comment https://forums.kleientertainment.com/forums/topic/162643-wortoxs-and-walters-affinityes-are-not-really-usefull-gor-those-eho-dont-play-lategame/#findComment-1780352 Share on other sites More sharing options...
Chewabacca Posted December 18, 2024 Share Posted December 18, 2024 I'm not too in the loop on other characters' affinities, but that's the point of the affinities, right? To make sure that characters are strong enough to handle late-game, post-rift content. Link to comment https://forums.kleientertainment.com/forums/topic/162643-wortoxs-and-walters-affinityes-are-not-really-usefull-gor-those-eho-dont-play-lategame/#findComment-1780355 Share on other sites More sharing options...
hyoton123 Posted December 18, 2024 Share Posted December 18, 2024 OP, i’m concerned about your keyboard… Link to comment https://forums.kleientertainment.com/forums/topic/162643-wortoxs-and-walters-affinityes-are-not-really-usefull-gor-those-eho-dont-play-lategame/#findComment-1780356 Share on other sites More sharing options...
gaymime Posted December 18, 2024 Share Posted December 18, 2024 Just now, hyoton123 said: OP, i’m concerned about your keyboard… they might not be using a keyboard, when i try to use my phone for anything other than basic maths my stuff looks a lot like this x''D Link to comment https://forums.kleientertainment.com/forums/topic/162643-wortoxs-and-walters-affinityes-are-not-really-usefull-gor-those-eho-dont-play-lategame/#findComment-1780357 Share on other sites More sharing options...
Dingle Posted December 18, 2024 Share Posted December 18, 2024 Lunar affinity lets you do more damage to shadows, like always. That's about it, though. Oh and shadow makes you take slightly less damage from shadows. Link to comment https://forums.kleientertainment.com/forums/topic/162643-wortoxs-and-walters-affinityes-are-not-really-usefull-gor-those-eho-dont-play-lategame/#findComment-1780359 Share on other sites More sharing options...
Mysterious box Posted December 18, 2024 Share Posted December 18, 2024 35 minutes ago, kroban said: I agree for Walter, I think that lunar affinity can do something more for early game. Maybe it also buff the moonglass ammo so it makes more damage to shadow creatures, all the craft related to the moon shards do something special against shadow creatures, like glass cutters lasting more and moon glass statues not being affected by the new moon. I think it makes sense The lunar tree needs fixed in general honestly because currently it's just terrible compared to the shadow side... 22 minutes ago, Chewabacca said: I'm not too in the loop on other characters' affinities, but that's the point of the affinities, right? To make sure that characters are strong enough to handle late-game, post-rift content. That's how it's supposed to be but that's not really how it goes as most characters so far can use their abilities in the early game. There's also the issue of the shadow side often having a major advantage over the lunar side due to nightmare werepig and Winona bringing pure horror into the early game. Edit: I will say it is kinda shame for Walter too because his most unique rounds are his post rift ones. With pure horror rounds being a damage over time round with a really cool animation though in the case of pure horror at least it's still usable early game by duping pure horror from werepig with green gems. Link to comment https://forums.kleientertainment.com/forums/topic/162643-wortoxs-and-walters-affinityes-are-not-really-usefull-gor-those-eho-dont-play-lategame/#findComment-1780361 Share on other sites More sharing options...
OMEGASCRUFF Posted December 18, 2024 Share Posted December 18, 2024 33 minutes ago, Chewabacca said: I'm not too in the loop on other characters' affinities, but that's the point of the affinities, right? To make sure that characters are strong enough to handle late-game, post-rift content. Hmm, I'm not sure this is true when you look at the affinities of characters like Wolfgang, Woodie, or Willow (and sorta Wilson and Wurt.) I think it might not be a strict rule that affinities are for post-rift only content, though there's a few of those for sure. It seems inconsistent. I would prefer they did something incomplete or niche before rifts and something else after, but none of them currently approach things this way really besides Winona. As much as I dislike the overall approach to Wendy, I do actually prefer that she's able to access the primary power up from her affinities before rifts and gains (better) access to the potions post-rift to keep up a bit with planar damage. I think this is a pretty good approach that makes you feel like your affinity actually matters through your game progression. For Walter, I wouldn't have hated if Moon Shard Rounds were built into the Lunar affinity and Dreadstone Rounds were built into Shadow affinity, and he was given two new rounds in the ammo tree instead (ideally including another AoE round as good as Moon Shard Rounds in splash radius but a bit weaker or much more expensive.) This would have made sense to me, and it would add more pre-rift value to his affinities at the same time. But it would just be another case of "oops, all slingshot" for him and I think I'd prefer a concept like Shadow or Lunar Woby instead. Just a thought though, because I would hate for Moon Shard Rounds to get taken away with no suitable replacement, and Dreadstone Rounds would probably need their power adjusted to be independent from post-rift gear. 26 minutes ago, Mysterious box said: The lunar tree needs fixed in general honestly because currently it's just terrible compared to the shadow side... Erm, terrible in what way? Design? I'd agree with you there. But in practicality? It's not remotely bad. It's just boring. Neither make a big difference on gameplay and Shadow Harvester already overlaps with his Naughty skills giving him AoEs for farming. It's specifically useful in only one boss fight, but more useful for day-to-day killing. They're both pretty equally underwhelming in functionality in my opinion, though Lunar is definitely more boring thematically. Link to comment https://forums.kleientertainment.com/forums/topic/162643-wortoxs-and-walters-affinityes-are-not-really-usefull-gor-those-eho-dont-play-lategame/#findComment-1780386 Share on other sites More sharing options...
asdsaax Posted December 18, 2024 Share Posted December 18, 2024 I said it before but I do miss mid-game (Like Wurt and Winona) upgrade related to pure horror and brilliance for Wortox like on launch it would be cool to charge up his jars for scaling purposes so people wouldn't forsake Covetous Collector so easily but for Walter? I mean he has sling shot upgrade from a boss and lunar island ammo and that serves him as that mid-game spike so not sure if I could justify upgrading his affinity perks but I'm not against brainstorming ofc Link to comment https://forums.kleientertainment.com/forums/topic/162643-wortoxs-and-walters-affinityes-are-not-really-usefull-gor-those-eho-dont-play-lategame/#findComment-1780391 Share on other sites More sharing options...
Mysterious box Posted December 18, 2024 Share Posted December 18, 2024 14 minutes ago, OMEGASCRUFF said: Erm, terrible in what way? Design? I'd agree with you there. But in practicality? It's not remotely bad. It's just boring. Neither make a big difference on gameplay and Shadow Harvester already overlaps with his Naughty skills giving him AoEs for farming. It's specifically useful in only one boss fight, but more useful for day-to-day killing. They're both pretty equally underwhelming in functionality in my opinion, though Lunar is definitely more boring thematically. I was talking about Walter's lunar tree not Wortox's. Link to comment https://forums.kleientertainment.com/forums/topic/162643-wortoxs-and-walters-affinityes-are-not-really-usefull-gor-those-eho-dont-play-lategame/#findComment-1780402 Share on other sites More sharing options...
OMEGASCRUFF Posted December 18, 2024 Share Posted December 18, 2024 3 minutes ago, Mysterious box said: I was talking about Walter's lunar tree not Wortox's. WOOPS. The context is there too. Yeah Walter's lunar needs some help. Link to comment https://forums.kleientertainment.com/forums/topic/162643-wortoxs-and-walters-affinityes-are-not-really-usefull-gor-those-eho-dont-play-lategame/#findComment-1780403 Share on other sites More sharing options...
Y0sH Posted December 18, 2024 Share Posted December 18, 2024 I think it feels bad having the affinity skills locked behind specific post rift gear too. Wortox could maybe a have a small change to his souls based on affinity. I mentioned it on one of posts but Lunar Affinity can give Wortox a small armor "over shield" effect like a 10% damage reduction on soul drop with a long (maybe 1 min) cooldown. Shadow affinity can give a 10% unstackable Chance to drop like a "Dire Soul" that gives Wortox a "Crit" hit on next attack that does like 1.5x damage. These would be cool because you can't really abuse them and with the randomness with Shadow affinity you can't really rely on it and it wouldn't over shadow the double AOE hit the affinity does. The lunar affinity give you a small amount of additional armor but not a full double hit negation like the lunar affinity. Link to comment https://forums.kleientertainment.com/forums/topic/162643-wortoxs-and-walters-affinityes-are-not-really-usefull-gor-those-eho-dont-play-lategame/#findComment-1780430 Share on other sites More sharing options...
asdsaax Posted December 18, 2024 Share Posted December 18, 2024 3 minutes ago, Y0sH said: I think it feels bad having the affinity skills locked behind specific post rift gear too. Wortox could maybe a have a small change to his souls based on affinity. I mentioned it on one of posts but Lunar Affinity can give Wortox a small armor "over shield" effect like a 10% damage reduction on soul drop with a long (maybe 1 min) cooldown. Shadow affinity can give a 10% unstackable Chance to drop like a "Dire Soul" that gives Wortox a "Crit" hit on next attack that does like 1.5x damage. These would be cool because you can't really abuse them and with the randomness with Shadow affinity you can't really rely on it and it wouldn't over shadow the double AOE hit the affinity does. The lunar affinity give you a small amount of additional armor but not a full double hit negation like the lunar affinity. I don't like that idea because those are just built in free bonuses that you have for the sake of having them and you don't even work to earn them Link to comment https://forums.kleientertainment.com/forums/topic/162643-wortoxs-and-walters-affinityes-are-not-really-usefull-gor-those-eho-dont-play-lategame/#findComment-1780434 Share on other sites More sharing options...
Y0sH Posted December 18, 2024 Share Posted December 18, 2024 13 minutes ago, asdsaax said: I don't like that idea because those are just built in free bonuses that you have for the sake of having them and you don't even work to earn them Well if you take the gear away from Wortox's affinities you'll still have the increased nightmare damage and damage defense that you get for free as well. Link to comment https://forums.kleientertainment.com/forums/topic/162643-wortoxs-and-walters-affinityes-are-not-really-usefull-gor-those-eho-dont-play-lategame/#findComment-1780449 Share on other sites More sharing options...
asdsaax Posted December 18, 2024 Share Posted December 18, 2024 Just now, Y0sH said: Well if you take the gear away from Wortox's affinities you'll still have the increased nightmare damage and damage defense that you get for free as well. Yup and let's cross the line right there, on top of many early game impactful freebies coming from the skilltree I don't need Wortox to be bloated with additional abilities and bonuses like a league of legends champion because that would be too far from DST and those bonuses don't really serve any interesting purpose or complement the character mid-game nuance that Wortox has to earn to satisfy his mid-game progression like other characters and make covetous collector less skippable? Sure free rng based buffs to give him more stuff because we say so? Not so much in my opinion Link to comment https://forums.kleientertainment.com/forums/topic/162643-wortoxs-and-walters-affinityes-are-not-really-usefull-gor-those-eho-dont-play-lategame/#findComment-1780453 Share on other sites More sharing options...
Y0sH Posted December 18, 2024 Share Posted December 18, 2024 8 minutes ago, asdsaax said: Yup and let's cross the line right there, on top of many early game impactful freebies coming from the skilltree I don't need Wortox to be bloated with additional abilities and bonuses like a league of legends champion because that would be too far from DST and those bonuses don't really serve any interesting purpose or complement the character mid-game nuance that Wortox has to earn to satisfy his mid-game progression like other characters and make covetous collector less skippable? Sure free rng based buffs to give him more stuff because we say so? Not so much in my opinion Idk I'd like for his affinities to be reworked completely and with my suggestions I'd intend for the default affinity stuff get wiped solely for what I suggested or something similar not additionally. In any build of Wortox the cornerstone will be the souls. That's like his entire identity I mean look at his Skilltree it's all soul based. Affinity aligned soul buffs or types seem like an easy direction to take in my opinion. Link to comment https://forums.kleientertainment.com/forums/topic/162643-wortoxs-and-walters-affinityes-are-not-really-usefull-gor-those-eho-dont-play-lategame/#findComment-1780460 Share on other sites More sharing options...
Well-met Posted December 18, 2024 Share Posted December 18, 2024 Good thing there's still an entire gameplay behind skill trees. Link to comment https://forums.kleientertainment.com/forums/topic/162643-wortoxs-and-walters-affinityes-are-not-really-usefull-gor-those-eho-dont-play-lategame/#findComment-1780462 Share on other sites More sharing options...
kehun Posted December 18, 2024 Share Posted December 18, 2024 3 hours ago, Dingle said: Lunar affinity lets you do more damage to shadows, like always. That's about it, though. Oh and shadow makes you take slightly less damage from shadows. Yeah that's a nice thing i think i will stick to lunar side for early/mid game just to deal more dmg to shadows, werepig and ruin mobs 3 hours ago, Dingle said: Oh and shadow makes you take slightly less damage from shadows. Yup it also works for lunar to receive 10% less damage from lunar mobs i think but i have no idea who can deal you dmg expect celestial champion Link to comment https://forums.kleientertainment.com/forums/topic/162643-wortoxs-and-walters-affinityes-are-not-really-usefull-gor-those-eho-dont-play-lategame/#findComment-1780499 Share on other sites More sharing options...
asdsaax Posted December 18, 2024 Share Posted December 18, 2024 2 minutes ago, kehun said: Yup it also works for lunar to receive 10% less damage from lunar mobs i think but i have no idea who can deal you dmg expect celestial champion *cough cough* Pearled up Crab King *cough* the destroyer of joy and good days Link to comment https://forums.kleientertainment.com/forums/topic/162643-wortoxs-and-walters-affinityes-are-not-really-usefull-gor-those-eho-dont-play-lategame/#findComment-1780502 Share on other sites More sharing options...
kehun Posted December 18, 2024 Share Posted December 18, 2024 8 minutes ago, asdsaax said: *cough cough* Pearled up Crab King *cough* the destroyer of joy and good days Hah, that's true well shadow affinity is going to be useful for that fight Link to comment https://forums.kleientertainment.com/forums/topic/162643-wortoxs-and-walters-affinityes-are-not-really-usefull-gor-those-eho-dont-play-lategame/#findComment-1780506 Share on other sites More sharing options...
Echsrick Posted December 19, 2024 Share Posted December 19, 2024 3 hours ago, Y0sH said: Shadow affinity can give a 10% unstackable Chance to drop like a "Dire Soul" that gives Wortox a "Crit" hit on next attack that does like 1.5x damage. hmmm, maybe just dropped souls just dealing some damage around you instandly instead of a weird random 1 time damage chance Link to comment https://forums.kleientertainment.com/forums/topic/162643-wortoxs-and-walters-affinityes-are-not-really-usefull-gor-those-eho-dont-play-lategame/#findComment-1780522 Share on other sites More sharing options...
OMEGASCRUFF Posted December 19, 2024 Share Posted December 19, 2024 3 minutes ago, Echsrick said: hmmm, maybe just dropped souls just dealing some damage around you instandly instead of a weird random 1 time damage chance This sounds a lot like a certain stoned suggestion I made in another Wortox thread. Link to comment https://forums.kleientertainment.com/forums/topic/162643-wortoxs-and-walters-affinityes-are-not-really-usefull-gor-those-eho-dont-play-lategame/#findComment-1780524 Share on other sites More sharing options...
Dingle Posted December 19, 2024 Share Posted December 19, 2024 My old idea was shadow affinity doing a small aoe of planar damage on hops and echoes. On further thought, that's essentially just a better Decoy, for one point. Link to comment https://forums.kleientertainment.com/forums/topic/162643-wortoxs-and-walters-affinityes-are-not-really-usefull-gor-those-eho-dont-play-lategame/#findComment-1780526 Share on other sites More sharing options...
Echsrick Posted December 19, 2024 Share Posted December 19, 2024 17 minutes ago, OMEGASCRUFF said: This sounds a lot like a certain stoned suggestion I made in another Wortox thread. then you know its a good suggestion Link to comment https://forums.kleientertainment.com/forums/topic/162643-wortoxs-and-walters-affinityes-are-not-really-usefull-gor-those-eho-dont-play-lategame/#findComment-1780529 Share on other sites More sharing options...
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