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Some of our insignificant, sincere thoughts, urgent needs…(Improve abi's survivability!)


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11 minutes ago, yinjiu019 said:

It is worth learning.
But beating this only means that you have barely passed the passing line, and it does not mean that the comfort of daily life has been improved.
I like to have both, maybe it is too much? But have you really considered this issue as a Wendy player?
This is for the comfort of the entire group.≡[。。]≡

I dont understand what you mean, how does beating Armored Bearger with no real difficulty mean you have barely passed the passing line? Armored Bearger used to be Wendy's worst nightmare bc you couldnt keep Abigail alive against him, but now it is trivial to do with just some Spectral Cure Alls, which is a huge improvement for Wendy.

If by comfort of daily life you mean quality of life features and making day to day survival easier, the skill tree has plenty of those in the form of grave relocation and using Bigspooks to farm mobs or help in combat encounters.

Just now, yinjiu019 said:

It seems that neither of us is very smart (

(*≧︶≦))( ̄▽ ̄* )ゞ

maybe that is true but only one of us is greedy and that is what i am concerned about.

5 minutes ago, Cdijk16 said:

I dont understand what you mean, how does beating Armored Bearger with no real difficulty mean you have barely passed the passing line? Armored Bearger used to be Wendy's worst nightmare bc you couldnt keep Abigail alive against him, but now it is trivial to do with just some Spectral Cure Alls, which is a huge improvement for Wendy.

If by comfort of daily life you mean quality of life features and making day to day survival easier, the skill tree has plenty of those in the form of grave relocation and using Bigspooks to farm mobs or help in combat encounters.

I can use Wendy without taking damage. It doesn't cost much.
And it only takes a few times of sewing kit durability for BERNIE! to kill it alone.
Analogy?
And I don't like using potions ( ̄﹃ ̄),
All just for the pursuit of a more comfortable daily life.
After all, the "protection" of Abigail before the battle makes me look like a Wes

3 minutes ago, gaymime said:

maybe that is true but only one of us is greedy and that is what i am concerned about.

Is there? It's just a simple request to revert to the previous version.
The rest are requests from other people, around me.
After all, the skill tree is something to solve the character's shortcomings.
If you don't agree, then you won't agree with me (what)
Anyway, revert (¬‿¬)

1 minute ago, gaymime said:

no. you want to be a lazy infant who does not work. you don't want to account for wendy's "shortcomings" you want to account for your shortcomings. go play the game if you like the game, leave the game and don't come back if it is too hard for you. don't be a mixed egg just because your wendy is not f-to-win yet.

Some strange words...
Don't I deserve the ordinary things I want...?
Just make lunar abi the second beta version and keep the excellent mechanism now
Your language is a little confusing...

(≧﹏ ≦)

4 hours ago, yinjiu019 said:

And I don't like using potions ( ̄﹃ ̄)

If Klei has already given you a tool to increase Abigail's survivability and you refuse to engage with it, what on earth are you hoping for?

5 hours ago, Chewabacca said:

If Klei has already given you a tool to increase Abigail's survivability and you refuse to engage with it, what on earth are you hoping for?

The self-imposed challenge is too challenging. Therefore, Abi needs a buff so it won't be such a challenge.

If this makes things too easy for everyone else, well then just don't use it. Try a self-imposed challenge!

6 hours ago, Chewabacca said:

If Klei has already given you a tool to increase Abigail's survivability and you refuse to engage with it, what on earth are you hoping for?

There's a worry is that someone are going to ask nerfing or removing the tool which you said.

1 hour ago, Bumber64 said:

The self-imposed challenge is too challenging. Therefore, Abi needs a buff so it won't be such a challenge.

If this makes things too easy for everyone else, well then just don't use it. Try a self-imposed challenge!

Hmm, I guess this logic work for Maxwell as well? We should ask removing Shadow Prison I guess. Brain-dead spell.

This is called highballing, a negotiation tactic where you propose something outrageous in order to pretend what you actually want is a compromise.

 image.png.7bffd0519b65cdccdad5320fef4d09ed.png

 

The OP didn't cite any specifics about what situations the player tag would be needed in or why. It's just the usual, vague opinionated assertions that "Wendy is too difficult, she needs more survivability" without any data to back this up followed by more of the usual comparisons where we ignore all of Abigail's advantages including ones that increase her survivability and simply compare her HP to other followers.

I think response to these types of threads should simply be to request specifics.

If one claims Abigail needs survivability, then one ought to be able to give an example situation that they think best illustrates their point. 

1 minute ago, Shining Galaxy said:

Lie. I have illustrated with data why Abigail is fragile, and in actual combat, I also easily get Abigail injured due to improper dodges. You have just chosen to ignore these facts selectively.

OP means the original post. That's referring to the person made the thread's initial argument.

The examples you've given perfectly illustrate my point:

1. You didn't cite a specific situation that proves your point. Simply saying Abigail is less durable than a character with a log suit is meaningless on its own. Give us a situation that demonstrates why you think that's relevant.

2. You compare Abigail's HP to Bernie's and ignored all of the advantages Abigail has over Bernie.

 

5 minutes ago, Shining Galaxy said:

1.I'm not sure if Abigail is less prone to injury than the player for someone with your high level of skill, but for me, Abigail always follows behind and often gets hit by the boss just in time; she's more susceptible to damage than the player and isn't as durable.

Abigail is probably more prone to injury. But that's, again, not an example of a situation that demonstrates your point. 

5 minutes ago, Shining Galaxy said:

2. BERNIE! With a maximum health of 2600, which is more than four times that of Abigail, and just now we compared their damage reduction rates, which are similar. BERNIE! is merely Willow's tank, yet even without BERNIE!, Willow can still cast powerful fire spells. In contrast, Wendy without Abigail only does 0.75 times the damage. We should be fair; it's you who has selectively ignored all of Willow's advantages over Wendy.

This is, once again, another instance of you ignoring all the advantages Abigail has over Bernie and just looking at their HP.

How about we make a deal. Blessed Sisturn III let's Abigail have double Bernie's HP (4,800) and planar entity protection, but she loses all her advantages over Bernie. That means no shield, no potions, no AoE, half the attack speed, no Vex damage boost, and no controllability. Does that sound good to you?

15 hours ago, yinjiu019 said:

There may be ways to alleviate this, but other characters can do better with these methods, why can't Wendy make up for the weaknesses?

It wouldn't be a weakness if it wasn't a weakness. Every character needs one, every character would just be a buffed wilson otherwise. I even consider wendys 3/4 damage scaler too high because it just doesn't matter ever. It would make more sense if it was 1/2 damage scaler considering she's a child AND a girl. It would be an actual drawback for such a powerful character but eh.

3 minutes ago, Shining Galaxy said:

Another unproductive rant, transforming one character into another is of no value. We want two distinct characters with different attributes, but their power should be roughly balanced. This is obviously challenging because this matter is relatively subjective, but the fact that Abigail's susceptibility to death makes Wendy become Wes is objective. We aren't asking for BERNIE! nor are we seeking the "immortality" you've implied with your slippery slope argument. We don't even need the high-DPS of shadow Abigail, leave that high-DPS in high difficulty for you guys to figure out. We simply want the current Abigail to survive better.

 Okay. How about we give Abigail 4,800 HP, planar entity protection and we revert her into DS Abigail. So no potions, no shield, no vex, DS Abigail controls. And how about we cut her damage in half. So 7.5 damage day, 12.5 damage dusk and 20 at night. Sound good to you?

5 minutes ago, Shining Galaxy said:

 

 

This is not a coherent response as we're not talking about buffing shadow Abigail. Not only that, but he didn't even give an argument. He just said it was OP and that we people who were skilled at keeping Abigail alive shouldn't have any more benefits than those who weren't.

So again, How about we give Abigail 4,800 HP, planar entity protection and we revert her into DS Abigail. So no potions, no shield, no vex, DS Abigail controls. And how about we cut her damage in half. So 7.5 damage day, 12.5 damage dusk and 20 at night. Sound good to you?

1 minute ago, Shining Galaxy said:

 

What's truly absurd is increasing the vex buff from 1.4 to 1.75. Moreover, Klei has stated that Wendy is not suitable for the glass cannon playstyle.

I know you believe it's absurd. I want you to explain why it's absurd.

9 hours ago, Chewabacca said:

If Klei has already given you a tool to increase Abigail's survivability and you refuse to engage with it, what on earth are you hoping for?

If all the problems have only this one solution, wouldn't it be a bit boring?
After all, when facing bosses like dragonfly and queenbee, you don't need potions, you just need to rely on your own skills.
(u‿ฺu✿ฺ)

2 hours ago, Lardee said:

Abigail is probably more prone to injury. But that's, again, not an example of a situation that demonstrates your point. 

This is, once again, another instance of you ignoring all the advantages Abigail has over Bernie and just looking at their HP.

How about we make a deal. Blessed Sisturn III let's Abigail have double Bernie's HP (4,800) and planar entity protection, but she loses all her advantages over Bernie. That means no shield, no potions, no AoE, half the attack speed, no Vex damage boost, and no controllability. Does that sound good to you?

You don't offer any constructive suggestions, you just keep annoying others.
Please don't do this if you still like this character.
Is it bad to be sarcastic...?

...( _ _)ノ|

1 hour ago, HellHeater said:

It wouldn't be a weakness if it wasn't a weakness. Every character needs one, every character would just be a buffed wilson otherwise. I even consider wendys 3/4 damage scaler too high because it just doesn't matter ever. It would make more sense if it was 1/2 damage scaler considering she's a child AND a girl. It would be an actual drawback for such a powerful character but eh.

It's a good idea to reduce Wendy's damage when she doesn't have Abigail so that Klei has to improve Abi's survivability.
But such an excessive request may not be realized, and it will also make Wendy players feel inconvenienced.
(ˉ▽ˉ;)...

1 hour ago, Lardee said:

This is not a coherent response as we're not talking about buffing shadow Abigail. Not only that, but he didn't even give an argument. He just said it was OP and that we people who were skilled at keeping Abigail alive shouldn't have any more benefits than those who weren't.

So again, How about we give Abigail 4,800 HP, planar entity protection and we revert her into DS Abigail. So no potions, no shield, no vex, DS Abigail controls. And how about we cut her damage in half. So 7.5 damage day, 12.5 damage dusk and 20 at night. Sound good to you?

You look clumsy, your chaotic actions are a little cute
Flustered?
=w=

2 hours ago, yinjiu019 said:

If all the problems have only this one solution, wouldn't it be a bit boring?

I'm confused. You're not talking about finding another solution in-game or giving Wendy another way to put effort in in a way that strengthens her sister, you're talking about a passive buff to Abigail's survivability that would require little to no input from the player. That is the opposite of making it less boring.
 

12 minutes ago, Chewabacca said:

I'm confused. You're not talking about finding another solution in-game or giving Wendy another way to put effort in in a way that strengthens her sister, you're talking about a passive buff to Abigail's survivability that would require little to no input from the player. That is the opposite of making it less boring.
 

Unfortunately, I just want the result instead of simply strengthening Abi. I don't deserve to use my narrow-minded ideas to restrict Klei's actions... The result is that Abi can have better survivability. Whether it is to let team spirit cancel skill stiffness, cancel the cooldown of various skills, etc.... Of course, if the cost is very affordable, like Maxwell? I think we can't be too greedy to completely control Klei's behavior.

(。﹏。*)

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