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Notes on Wendy's changes for patch 645651 (2024-12-06)


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Honestly, I really want to share my thoughts on adding an elixir that would help Abigail have a better chance of surviving the epic boss fight. For example, by setting the max damage taken per-hit for abigail which is similar to the shadow protector of maxwell. It's only for the better survivability in epic boss fight and do no affect when fighting against the non-epic mobs. Actually, Unyielding Draught/Distilled Vengeance are used for the mobs and not fittable for the epic boss since bosses always deals a big damage in their long-period-attack. and the new elixir we are talking about is just the one to make up this deficiency.

Or we can merge this feature into the Unyielding Draught/Distilled Vengeance, so that the shield now protects the abigail away from multiple damages in short terms and also avoids taken too many damage in one hit.

I'm sorry if this was already implemented and I missed it (I've been absent from the forums lately and it's overwhelming to read everything said about Wendy's skill tree). But would it be possible to add a small interaction for all player ghosts - a haunting mechanic on Abigail's speedy potion to boost the speed of a ghost? One of the most annoying things about navigating as a ghost in DST was their low speed and it would be nice to have this small interaction. I think I saw it being suggested here earlier but I couldn't find the post to give credit to them for the original idea. 

Just now, Lovens said:

I'm sorry if this was already implemented and I missed it (I've been absent from the forums lately and it's overwhelming to read everything said about Wendy's skill tree). But would it be possible to add a small interaction for all player ghosts - a haunting mechanic on Abigail's speedy potion to boost the speed of a ghost? One of the most annoying things about navigating as a ghost in DST was their low speed and it would be nice to have this small interaction. I think I saw it being suggested here earlier but I couldn't find the post to give credit to them for the original idea. 

It does presently, but only for a brief period.

Just now, WenericMember said:

It does presently, but only for a brief period.

Thanks! Aw, that's not very practical though. Unless you pave all paths with these potions the benefit of haunting it is negligible. 

1 minute ago, Lovens said:

Thanks! Aw, that's not very practical though. Unless you pave all paths with these potions the benefit of haunting it is negligible. 

Wouldnt be a bad suggestion to pair with vengeful ghost tho.

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