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总结当前温迪技能树的优缺点和建议


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The urn is useless, the probability double medicine is useless, and the medicine extended to 2 days is also useless.

The conversion of Moon Abi needs to be optimized, and Shadow Abi's final skill needs to be optimized (for example, 200 damage triggers once)

The focus should be on the playability of the character, not the so-called balance.

Make Wendy's skill tree more interesting.

 

Wendy's potion has no more innovation, so there is no need for so many skills to improve the medicine.

Please  Make Wendy interesting!

8 minutes ago, zzzzzzzzzzz said:

Please  Make Wendy interesting!

She was before the skill trees

Maybe you all dont like her gameplay but there are other characters to try

1分钟前,arubaro说:

她在技能树之前

也许你们都不喜欢她的游戏玩法,但还有其他角色可以尝试

I'm Wendy's single player.

I think a lot of people have a misunderstanding that blame Wendy's terrible skilltree on balance, having higher numbers so must less fun, or unreasonable nerf request from spiteful other character mains. Suppose Klei deliberately make Wendy's skilltree in its current terrible state for some reason. And try to tell Klei that they shouldn't listen to that, or some "we want to pay damage in exchange for a more interesting skill tree" sort of thing.

Too many thoughts, too many excuses. Actually it could be simply, easy, normaly, just is terrible.

4 minutes ago, Cassielu said:

I think a lot of people have a misunderstanding that blame Wendy's terrible skilltree on balance, having higher numbers so must less fun, or unreasonable nerf request from spiteful other character mains. And try to tell Klei that they shouldn't listen to that, or some "we want to pay damage in exchange for a more interesting skill tree" sort of thing.

Too many thoughts, too many excuses.

Actually it could be simply, easy, normaly, just is terrible.

I don't understand a heck of these, but since you typed so much it must makes some sense.

Maybe?

15分钟前,Cassielu说:

我认为很多人有一个误解,将温迪糟糕的技能树归咎于平衡,数字更高,所以乐趣一定更少,或者来自恶意的其他角色主角的不合理的nerf请求。假设Klei出于某种原因故意将Wendy的技能树置于目前糟糕的状态。试着告诉Klei,他们不应该听那个,或者一些“我们想支付损害赔偿金以换取一个更有趣的技能树”之类的事情。

想法太多,借口太多。实际上,这可能是简单、容易、正常的,只是很糟糕。

In terms of combat, improve the post-month ability to ensure Abi's survival so that Wendy will not fall into the dilemma of 0.75.

While improving the battle, skill points can be linked to become more interesting.

Let me mention here that I think the wortox skill tree is very interesting.

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