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wortox should refill the napsack with souls


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18 minutes ago, Hollow soul 3 said:

It's kind of silly filling up your inventory by splitting stacks too. I don't dislike it, but it feels very cartoonish

I used to. Haven't bothered after someone told me that you don't need to fill it, you can still have 4 empty slots.

This is only your main inventory, too. Your backpack can stay empty.

I support this. I don't mind if it increases the cost to craft it for the first time in exchange. I'd prefer this because there's no other reason for me to be keeping Silk on hand, even though it's widely accessible. I would just rather not ever find myself in a pinch without the supplies for my preferred weapon at the time.

This weapon really didn't feel good to use at all when I tried it. I just found myself going back to Hambats, another thing I disliked is the spacebar causing you to loot and reduce the sacks durability. It's just a mental reflex to pick things up with spacebar after killing a mob, and now I have to remember to unequip the sack to preserve it, which is really annoying. Repairing it with souls would definitely alleviate at least some of the annoyance of using it but I just didn't like it. I'm not a Wortox main though so I know others might like the sack but it just feels so meh. Everything about it just feels so...meh...

3 minutes ago, cropo said:

another thing I disliked is the spacebar causing you to loot and reduce the sacks durability. It's just a mental reflex to pick things up with spacebar after killing a mob, and now I have to remember to unequip the sack to preserve it, which is really annoying.

Oh my god, it's the worst. I wish it was bound to right click when hovering your cursor over an item instead, but I think that would make it impossible to use on controller. And it takes so much durability, too...

16 minutes ago, cropo said:

This weapon really didn't feel good to use at all when I tried it. I just found myself going back to Hambats, another thing I disliked is the spacebar causing you to loot and reduce the sacks durability. It's just a mental reflex to pick things up with spacebar after killing a mob, and now I have to remember to unequip the sack to preserve it, which is really annoying. Repairing it with souls would definitely alleviate at least some of the annoyance of using it but I just didn't like it. I'm not a Wortox main though so I know others might like the sack but it just feels so meh. Everything about it just feels so...meh...

If I recall correctly it won't losing duration by collecting items

22 minutes ago, Steorra said:

If I recall correctly it won't losing duration by collecting items

Did the devs say this as a future thing? That's not how it works in-game.

 

40 minutes ago, cropo said:

This weapon really didn't feel good to use at all when I tried it. I just found myself going back to Hambats, another thing I disliked is the spacebar causing you to loot and reduce the sacks durability. It's just a mental reflex to pick things up with spacebar after killing a mob, and now I have to remember to unequip the sack to preserve it, which is really annoying. Repairing it with souls would definitely alleviate at least some of the annoyance of using it but I just didn't like it. I'm not a Wortox main though so I know others might like the sack but it just feels so meh. Everything about it just feels so...meh...

I keep bringing up the spacebar thing haha. I'm always surprised no one else does.

Maybe everyone's still using ham bats.

17 minutes ago, Dingle said:

Did the devs say this as a future thing? That's not how it works in-game.

image.png.1ff4b8c9ec0814a9d36780c0e0762148.png

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image.png.fba31859170e89c451fd65ca2a1df940.png

 

Okay I have checked this, if you spaced for collecting only 1 item it won't losing duration, but if you have collect more items at the same time then it will lose 1 duration for each extra items you have collected by this action - I mean, if you collect 5 items by one spaced, it will lose (5-1)=4 duration.

have to say this duration losing speed is a bit insane when we collecting massive items. 

Isn't the knabsack designed as an intention for collecting items more efficiency? Why it would losing duration crazily in such way?

26 minutes ago, Hollow soul 3 said:

That would make it pretty good 

I was wrong, have to recheck this above.

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