Master_NiX Posted December 2, 2024 Share Posted December 2, 2024 Just now, Sacco said: I use a lot animation cancel with armor cancel, and i really like it. And that is good for you. Who am I to judge. Honestly, silver lining would be just to speed up the attack animation while fixing the exploit. Link to comment https://forums.kleientertainment.com/forums/topic/161718-nerf-gloomerang/page/2/#findComment-1767318 Share on other sites More sharing options...
arubaro Posted December 2, 2024 Share Posted December 2, 2024 1 hour ago, Sacco said: Why don't you like animation cancel? Because i think the dps is already good, removes one of the beef's downsides and Wanda's watch slow atack speed and feels so artificial to equip and unequip something (stepping doesnt make me feel that way but still, i don't find worth the hassle) Also this might make klei dong add interesting weapons with different atack speeds because everything could potentially atack at the same rate like what happens with Wanda's watch.. In other games i do it like in pvp games where you can cancel an atack by using another skill or by moving but i just dont like it when playing dst. This doesnt mean i think it should be removed for the sake of it. And a lot of people are hypocrite because im sure the cancel animations when shoveling, mining or chopping Link to comment https://forums.kleientertainment.com/forums/topic/161718-nerf-gloomerang/page/2/#findComment-1767319 Share on other sites More sharing options...
IAmAFurrz Posted December 2, 2024 Share Posted December 2, 2024 1 hour ago, Sacco said: THE MOST TOXIC WAY OF BEING GOOD: DENYING TO PLAY THE GAME... you assumed out of nowhere that i don't play the game due to my opinions... tell me if i misunderstood what you said you definitely misinterpretted. i only said an opinion on how the skill tree is designed, i will not judge negatively you for how you choose to play, rather i wanted to say i genuinely hate how ranged 'combat' is all walter is apparently, according to his skill tree and nothing else to make his fighting more engaging Link to comment https://forums.kleientertainment.com/forums/topic/161718-nerf-gloomerang/page/2/#findComment-1767321 Share on other sites More sharing options...
Master_NiX Posted December 2, 2024 Share Posted December 2, 2024 1 minute ago, arubaro said: chopping Guilty as charged, Used to do that as well. Not bothering with it anymore. Link to comment https://forums.kleientertainment.com/forums/topic/161718-nerf-gloomerang/page/2/#findComment-1767322 Share on other sites More sharing options...
IAmAFurrz Posted December 2, 2024 Share Posted December 2, 2024 26 minutes ago, Well-met said: it's still gatekept behind an exploit that not everyone is going to know about so people that are not informed/not patient enough to practice 28 minutes ago, Well-met said: which means if you ever play pvp then you are forced to learn about the exploit to be competitive. this game is primarily coop, if youre GOING to play pvp, then LEARN the pvp stuff Link to comment https://forums.kleientertainment.com/forums/topic/161718-nerf-gloomerang/page/2/#findComment-1767323 Share on other sites More sharing options...
arubaro Posted December 2, 2024 Share Posted December 2, 2024 30 minutes ago, Well-met said: it's still gatekept behind an exploit that not everyone is going to know about because it's not a official or endorsed mechanic, which means if you ever play pvp then you are forced to learn about the exploit to be competitive. I think there are more worrying things that unbalance the ridiculous pvp of this game than people refusing to git gud This wasnt even your peak Link to comment https://forums.kleientertainment.com/forums/topic/161718-nerf-gloomerang/page/2/#findComment-1767326 Share on other sites More sharing options...
djturner Posted December 2, 2024 Share Posted December 2, 2024 19 minutes ago, Master_NiX said: However, I am one of those people that consider armor based animation cancel to be an exploit. It's actually pretty silly that people don't consider this an exploit. Take one look at it being done lol. It makes no sense and takes no threshold amount of skill, just an awareness of a sort of bug and a few minutes of practice. Whether you like it or not (look at all the people that raged over the fleshy bulb change), eventually it will get fixed. Tbh I find, especially with the really powerful insight trees we keep getting, the armor animation cancel exploit doesn't just make bosses easier it actually trivializes a lot of content. It's that significant. I don't really like using it as a result, nor do I like playing alongside it. Just removes fun. Link to comment https://forums.kleientertainment.com/forums/topic/161718-nerf-gloomerang/page/2/#findComment-1767329 Share on other sites More sharing options...
Sacco Posted December 2, 2024 Share Posted December 2, 2024 14 minutes ago, IAmAFurrz said: you definitely misinterpretted. i only said an opinion on how the skill tree is designed, i will not judge negatively you for how you choose to play, rather i wanted to say i genuinely hate how ranged 'combat' is all walter is apparently, according to his skill tree and nothing else to make his fighting more engaging ok, sorry! My bad Yea i agree with you, walter is ok but boring, i understand your point of view. 17 minutes ago, Master_NiX said: And that is good for you. Who am I to judge. Honestly, silver lining would be just to speed up the attack animation while fixing the exploit. But as i said, i think it should be fixed. I'd be said but... it's what it deserves Link to comment https://forums.kleientertainment.com/forums/topic/161718-nerf-gloomerang/page/2/#findComment-1767334 Share on other sites More sharing options...
Well-met Posted December 2, 2024 Share Posted December 2, 2024 9 minutes ago, arubaro said: I think there are more worrying things that unbalance the ridiculous pvp of this game than people refusing to git gud This wasnt even your peak the topic at hand involves anim cancel so I'll talk about it if I want thank you very much. Link to comment https://forums.kleientertainment.com/forums/topic/161718-nerf-gloomerang/page/2/#findComment-1767336 Share on other sites More sharing options...
Peasant Posted December 3, 2024 Share Posted December 3, 2024 Nerfing strong things doesn't make weak things more useful, just like even if you nerf wolfgang wes is still as weak as before. Link to comment https://forums.kleientertainment.com/forums/topic/161718-nerf-gloomerang/page/2/#findComment-1767491 Share on other sites More sharing options...
GamePlayer42 Posted December 3, 2024 Share Posted December 3, 2024 the thing i enjoy about animation cancelling is the fact that it adds an extra degree of skill to the combat whilst being very rewarding. removing it outright doesnt seem like a great move FOR MELEE SPECIFICALLY Link to comment https://forums.kleientertainment.com/forums/topic/161718-nerf-gloomerang/page/2/#findComment-1767508 Share on other sites More sharing options...
kroban Posted December 3, 2024 Share Posted December 3, 2024 16 minutes ago, GamePlayer42 said: the thing i enjoy about animation cancelling is the fact that it adds an extra degree of skill to the combat whilst being very rewarding. removing it outright doesnt seem like a great move. What skill does it requires on a ranged weapon? I can accept this exploit in melee because atleast you have to kite, but in ranged is quite abusive, specially when Gloomerang IS intended to just have 4 charges and a cd. With its animation cancel you get infinite charges on top of the additional damage. Link to comment https://forums.kleientertainment.com/forums/topic/161718-nerf-gloomerang/page/2/#findComment-1767513 Share on other sites More sharing options...
OMEGASCRUFF Posted December 3, 2024 Share Posted December 3, 2024 I mean, the repair kit economy on them is SIGNIFICANTLY worse than just using the Shadow Reaper, along with much lower DPS, especially against mobs with higher walk speed. I don't really think they're imbalanced at the moment in their current state, because there's a clear cost to using them over melee. I don't really care much either way. I've never used them for DPS other than maybe lazily finishing off Celestial Champion, and they'll still clear Brightshades for me, just slower. I often keep two on me, but I feel like I rarely actually use them to kill anything. It will probably malfunction more in the Crab King fight without the weapon swap, though... (pls klei make it so ranged attacking wont make you hop ship I beg of u thx) Link to comment https://forums.kleientertainment.com/forums/topic/161718-nerf-gloomerang/page/2/#findComment-1767515 Share on other sites More sharing options...
Steorra Posted December 3, 2024 Share Posted December 3, 2024 balancing is not zero sum game to nerf gloomerang won't make those who are not fun of Howlitzer or Walter turn to them. Link to comment https://forums.kleientertainment.com/forums/topic/161718-nerf-gloomerang/page/2/#findComment-1767522 Share on other sites More sharing options...
viblym Posted December 3, 2024 Share Posted December 3, 2024 Slingshot and Gloomerang are not comparable. Besides, Gloomerang is post rift. Link to comment https://forums.kleientertainment.com/forums/topic/161718-nerf-gloomerang/page/2/#findComment-1767572 Share on other sites More sharing options...
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