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Pls nerf wortox's skill tree


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considering wortox now has a 64 AoE dmg at the frist, his ability of collecting souls is highly faster than before, cause u can only use 2 souls to creat 2 illusion to kill all the bees in short period. which can farm 10 more souls once.

and now u can carry 5 jars which is max 245 souls now. what, u say u can already do it by capture butterflies and bees? is that completely same for u to kill 200 bees by AoE and catch them one by one? then pls delete that AoE skill, cause thats useless for those player.

in the same time,the availability of souls is also greatly increased. it can now offer u 3 times blinks which u can also use it to dodge + once invincible + a illusion which can take once boss atk and do 64 AoE dmg. pls image now u have a character who has at least 245 times invincible ability which just need a right click and can restore the charge very ez. u r creating another side of wolfgong. what, u say theres a downside of mischievous side? yes yes, reducing souls healing, but why u need extra heal if u have so many inivinsible chance? your skill issue makes u hardly injuried with a 245 times invinsible-chance-character?

now wortox is a character who can teleport all around the map, AoE dmg on, hign max mp and mp regen also inthe main time nearly invincible braindead mege. is that what u want? pls badly nerf wortoxs skill then. whoever against it should never try to prevent wendy players to get a useful skill tree. because u can improve your skill anytime u like, but u cant remake a skill tree keil desided at anytime. wendy isnt and should not be a only newbie friendly transitional character, id say wortox is much more better newbie friendly character with this skill tree now.

 

 

 

2 hours ago, AliceMagtron said:

considering wortox now has a 64 AoE dmg at the frist, his ability of collecting souls is highly faster than before, cause u can only use 2 souls to creat 2 illusion to kill all the bees in short period. which can farm 10 more souls once.

and now u can carry 5 jars which is max 245 souls now. what, u say u can already do it by capture butterflies and bees? is that completely same for u to kill 200 bees by AoE and catch them one by one? then pls delete that AoE skill, cause thats useless for those player.

in the same time,the availability of souls is also greatly increased. it can now offer u 3 times blinks which u can also use it to dodge + once invincible + a illusion which can take once boss atk and do 64 AoE dmg. pls image now u have a character who has at least 245 times invincible ability which just need a right click and can restore the charge very ez. u r creating another side of wolfgong. what, u say theres a downside of mischievous side? yes yes, reducing souls healing, but why u need extra heal if u have so many inivinsible chance? your skill issue makes u hardly injuried with a 245 times invinsible-chance-character?

now wortox is a character who can teleport all around the map, AoE dmg on, hign max mp and mp regen also inthe main time nearly invincible braindead mege. is that what u want? pls badly nerf wortoxs skill then. whoever against it should never try to prevent wendy players to get a useful skill tree. because u can improve your skill anytime u like, but u cant remake a skill tree keil desided at anytime. wendy isnt and should not be a only newbie friendly transitional character, id say wortox is much more better newbie friendly character with this skill tree now.

play wortox before you make posts like these. wortox only gets half the benefit from eating food, it costs sanity to eat souls, it costs ALL of your souls if you collect too many loose in your inventory, he is attacked by all friendly mobs and he is not even avalible to play when you first get the game all of which are a detriment to new players. please don't hide your wendy agenda behind wortox, just be honest about your intentions.

I dont think anybody would carry 5 jars arround... that is such waste of inventory space. 1 jar already stores 40 plus the ones wortox can carry in his inventory.  Actually i think 40 is too much but the other option is the obnoxious strat of keeping alive mobs in the inventory 

Copies dealing some damage doesnt unbalance how wortox gather souls.

I could see complains with how soul piercing makes it too easy because of the chain effect but is nothing crazy outside of some scenarios 

 

I wouldn't carry 5 stacks of Embers on Willow, I certainly don't see how it would help Wortox. The detriment of losing 5 whole inventory slots in my opinion outweighs the stockpiling of souls. At most I think I'd carry maybe 2 jars, and it would be the first thing to be dropped if I desperately needed the inventory space.

2 hours ago, AliceMagtron said:

now wortox is a character who can teleport all around the map, AoE dmg on, hign max mp and mp regen also inthe main time nearly invincible braindead mege. is that what u want? pls badly nerf wortoxs skill then. whoever against it should never try to prevent wendy players to get a useful skill tree. because u can improve your skill anytime u like, but u cant remake a skill tree keil desided at anytime. wendy isnt and should not be a only newbie friendly transitional character, id say wortox is much more better newbie friendly character with this skill tree now.

 

Obviously...this non sense topoc was simply to trying to push wendy's weird gang agenda...

14 minutes ago, cropo said:

I wouldn't carry 5 stacks of Embers on Willow, I certainly don't see how it would help Wortox. The detriment of losing 5 whole inventory slots in my opinion outweighs the stockpiling of souls. At most I think I'd carry maybe 2 jars, and it would be the first thing to be dropped if I desperately needed the inventory space.

I never said u have to bring 5 jars, 2 jars with 30+40x2 is good enough fo any of the situations, which means 110 times invinsible or 330 times blink or so many status restore, its still insane.

11 minutes ago, mima_ said:

no game locked newbie character behind DLC

sorry i forgot that xd, unlocked wortox too long ago

20 minutes ago, arubaro said:

Copies dealing some damage doesnt unbalance how wortox gather souls.

why not, its similar to willows skill to farm embers with stacked bee hive and flingo, u can just keep it fire and freeze all bees at the same place, then 2 AoE should give u so many souls, it could work on wild bee hive but a bit less since they r not stacked. the only thing u need to care of is dont trigger too many bee attacks at once so u wont loss all of your souls

42 minutes ago, gaymime said:

wortox only gets half the benefit from eating food, it costs sanity to eat souls, it costs ALL of your souls if you collect too many loose in your inventory

but in the other side, wortox only suffered half of the crazy edbuff (i mean lossing sansity) effect, and he can release souls to cover sansity, after he has AoE, farm souls should be a fast process.

46 minutes ago, gaymime said:

it costs ALL of your souls if you collect too many loose in your inventory,

that shouldnt be a problem since u have jar to store them.

48 minutes ago, gaymime said:

he is attacked by all friendly mobs

yeah right i admit its not a good thing for newbie, but not effects so much , just think of all these mobs r spiders. and theres nothing u only can do with them.

41 minutes ago, arubaro said:

I could see complains with how soul piercing makes it too easy because of the chain effect but is nothing crazy outside of some scenarios 

could agree about that, but how about invincible? even 1 jar can trigger max 65 times invincible+triple dodge blink, that should be very ez enough to bully all bosses. 

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