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Reasons and suggestions for forum chaos


Wendy Ability evaluation and Improvement situation  

49 members have voted

  1. 1. Wendy's Combat capability and Viability--Choose evaluation for each of states (No Skill Tree、Current Skill Tree、Expected)

    • (No Skill Tree)Very strong
      0
    • (No Skill Tree)Relatively strong
    • (No Skill Tree)Similar to most characters
    • (No Skill Tree)Relatively weak
    • (No Skill Tree)Very weak
    • (Current Skill Tree)Very strong
    • (Current Skill Tree)Relatively strong
    • (Current Skill Tree)Similar to most characters
    • (Current Skill Tree)Relatively weak
    • (Current Skill Tree)Very weak
    • (Expected)Very strong
    • (Expected)Relatively strong
    • (Expected)Similar to most characters
    • (Expected)Relatively weak
    • (Expected)Very weak
  2. 2. Wendy's Resource acquisition capability --Choose evaluation for each of states (No Skill Tree、Current Skill Tree、Expected)

    • (No Skill Tree)Very strong
    • (No Skill Tree)Relatively strong
    • (No Skill Tree)Similar to most characters
    • (No Skill Tree)Relatively weak
    • (No Skill Tree)Very weak
    • (Current Skill Tree)Very strong
    • (Current Skill Tree)Relatively strong
    • (Current Skill Tree)Similar to most characters
    • (Current Skill Tree)Relatively weak
    • (Current Skill Tree)Very weak
    • (Expected)Very strong
    • (Expected)Relatively strong
    • (Expected)Similar to most characters
    • (Expected)Relatively weak
    • (Expected)Very weak
  3. 3. Wendy's Team contribution --Choose evaluation for each of states (No Skill Tree、Current Skill Tree、Expected)

    • (No Skill Tree)Very strong
    • (No Skill Tree)Relatively strong
    • (No Skill Tree)Similar to most characters
    • (No Skill Tree)Relatively weak
    • (No Skill Tree)Very weak
    • (Current Skill Tree)Very strong
    • (Current Skill Tree)Relatively strong
    • (Current Skill Tree)Similar to most characters
    • (Current Skill Tree)Relatively weak
    • (Current Skill Tree)Very weak
    • (Expected)Very strong
    • (Expected)Relatively strong
    • (Expected)Similar to most characters
    • (Expected)Relatively weak
    • (Expected)Very weak
  4. 4. Wendy's Interesting ways to play and character story--Choose evaluation for each of states (No Skill Tree、Current Skill Tree、Expected)

    • (No Skill Tree)Very strong
    • (No Skill Tree)Relatively strong
    • (No Skill Tree)Similar to most characters
    • (No Skill Tree)Relatively weak
    • (No Skill Tree)Very weak
    • (Current Skill Tree)Very strong
    • (Current Skill Tree)Relatively strong
    • (Current Skill Tree)Similar to most characters
    • (Current Skill Tree)Relatively weak
    • (Current Skill Tree)Very weak
    • (Expected)Very strong
    • (Expected)Relatively strong
    • (Expected)Similar to most characters
    • (Expected)Relatively weak
    • (Expected)Very weak

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  • Poll closed on 11/27/24 at 10:00 AM

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1.Angry people rush into the forum more urgently, and constructive opinions come later.


2. Differences in Understanding Wendy
One side believes that Wendy is not a powerful character and is weaker than most characters.
One side believes that Wendy has strong enough ability and a high playing rate.


3. Differences in understanding of modification requests
One side believes that angry people need Klei to redesign most of the skills in the skill tree, give Wendy enough respect, make the game balanced, and add fun.
One side believes that angry people do not have enough understanding of Wendy's strength and make random suggestions in an attempt to turn Wendy into an OP character.


4. Differences in quality requirements for updates
One side believes that there can be a small number of meaningless items in the game, Wendy doesn't need to be very strong, she can be a vase, and the game is still very interesting. Moreover, it is still a test server, so there is no need to get angry about it, or even affect the discussion of other characters.
One side believes that the quality of this update has hit the bottom line and cannot accept the game getting worse and worse. The problems that arise need to be taken seriously.


No one wants this game to be bad, our goal is the same, to make this game more fun.


1. People who are able to control their anger should speak up more, analyze the situation fairly, release votes, and propose modification suggestions.


2. When speaking, do not make personal attacks, do not ignore the reasons for others' anger, allow mistakes to exist and actively correct them, and be more tolerant of each other.
Thinking from the other person's perspective is a common method, but it is often forgotten when it comes to emotions.


3. For those who attack each other,punish the innocent and the guilty alike .   ;) wink

 

论坛混乱一些原因和建议
 
1.愤怒的人更迫切涌入论坛,建设性的意见来的要更晚一些。
 
2.对温蒂的理解区别差异
一方认为温蒂是并不是能力强大的角色,比大部分角色弱。
一方认为温蒂能力足够强,并且拥有高出场率。
 
3.对修改诉求的理解差异
一方认为,愤怒的人们需要klei重新设计技能树中的大部分技能,给予温蒂足够的尊重,使得游戏平衡,增添趣味。
一方认为,愤怒的人们没有足够了解温蒂的强度,胡乱建议,企图让温蒂变成一个OP的角色。
 
4.对更新质量要求的差异
一方认为,游戏中可以存在少量无意义的物品,温蒂不需要很强,可以做一个花瓶,游戏依然很有趣,况且现在还是测试服,没有必要为此生气,甚至影响到其他角色的讨论。
一方认为,这次更新质量触碰到底线了,不能接受游戏变得越来越差,出现的问题需要被重视。
 
 
没有人希望这个游戏不好,我们的目的是一致的,让这个游戏变得更好玩。
 
1.能够压住愤怒的人多出来说话,公正地分析情况,发布投票,提出修改建议。
 
2.发言时不要人身攻击,不要忽视他人产生愤怒的原因,允许错误的存在并积极去改正它,互相多一些宽容。
站在对方角度思考问题是老生常谈的方法,但总在情绪上来时被人遗忘。
 
3.互相攻击的人拉出去各打五十大板。 (dog 狗头保命)

image.png

1. Wendy's Combat capability and Viability
>>> since the skill tree still revolve around buffing abigail i think overall still weak. i really wish the skill tree is more like synergy with abigail to make wendy stronger, especially post rift.

2. Wendy's Resource acquisition capability
>>>its really strong before. and now its even stronger. i bet it the most easy farm set up that require no maintenance what so ever.
graveyard with constantly spawning ghost, all u need to do is slapping some pig bunny house even spider to farm them. and all you need is shovel.

3. Wendy's Team contribution and 4. Wendy's Interesting ways to play and character story
>>> i think because its pretty strong early without the skill tree with the aoe from day 1 so its pretty strong but i wish more team contribution in another aspect other than help killing things A B or C.
its kinda out of character, i would love paranormal approach on team based skill. maybe like my other post said, u can make wendy have skill to summon dead teammate so they can go to sisturn maybe or her ouija board or something . so dead teammate can be revived quicker. no long sanity lost because ghost need to walk back from ruins to base upstairs.
yeah lets be our quiet lil sister be in her own paranormal activities.

 

2 hours ago, Luna Pyrus said:

2. When speaking, do not make personal attacks, do not ignore the reasons for others' anger, allow mistakes to exist and actively correct them, and be more tolerant of each other.
Thinking from the other person's perspective is a common method, but it is often forgotten when it comes to emotions.

this, while its commonly happen (sadly) i really hate it too, but just let u know there is some of account that do this most of time. we know who it is and how they behave. just take note and leave them alone tbh. 
and that being said, i dont think those who i see did it only to "new wave of wendy player" it just they are known as jerk lmao 


btw this is nice post. its easy to read easy to reply too with original text too so if we miss anything we can try retranslate on our own. but i understand the translation pretty well so i dont do it this time :tranquillity:

For the record the forums aren’t exactly in chaos right now, (trust me I’ve seen Chaos in the past) but there are a few people who are being rude and saying hateful stuff & just in general: Regardless of their Age, Race or Culture- Acting like the type of people I Intentionally try to avoid.

My one and only regret… is that the one character in the entire game out of the cast of 20+ playable that just happened to become my favorite due to her connection to Supernatural Ghosty stuff and Sayonce rituals, also happens to be the most controversial (& universal) fan-favorite, and as a result I (at times..) even feel Ashamed to call myself a Wendy Main, to be cast into a pool of these people who are quite frankly: Acting Rude & Entitled.

At least when I make suggestions I ask for them politely and nicely, and when the Devs say Wendy can’t get fun stuff cause she’s powerful as is I point out where her playstyle isn’t nearly as powerful as it used to be, and isn’t as fun as other characters have been made either.

I NEVER once ask for an Insanely broken Workshop Mod style character, and I even fully accept and embrace Nerfs that should happen if the need for such arises.

I would personally love to see them restore the downtime without Abigail (but you can spec skill tree points to restore it to how it is now) while at the same time adding cool new toys and things she can do that should I opt NOT to Spec no-downtime, I can focus my skill points into something else really cool such as my suggestion to be able to command Abigail to “Haunt” Wendy’s body possessing it and allowing her to levitate over water gaps.

I’d even love to see the Petal buff damage boost redesigned so it only applies to things Wendy commands Abigail to “Haunt” which means… no more Wendy on a Beefalo Meta, unless you intend to “haunt” the Beefalo.

These are examples of hitting the character with balance nerfs, so she gets fun new interesting things in their place.

I would NEVER want my favorite character running around as the most busted OP thing to ever exist…

Thats actually why I Hated Wolfgang before his Rework/Skill Tree, he was OP boring & broken: But his rework and skill tree made him fun to play as and not so OP or broken.

As Wendy would say “It tinges my heart with bitter taste of sadness.” That some forum folk are behaving the way that they are recently, and it makes me *almost* want to bury my head in shame for having the Misfortune of being a main for the character that’s causing such commotion.

    I think some people miscalculate. In fact, even if Willow can obtain cheap defense capabilities and create the Sun, he still cannot compare to Maxwell or Wanda.

    The fact is that a large number of players who believe Wendy is powerful, due to the low level of operation in the region, seem to have exaggerated their own operational difficulty by making incorrect estimates, thinking Wendy is easy while other characters are difficult (Maxwell, Wanda)

    But in Chinese communities, truly high-intensity characters are raging like a flood, and everyone is playing, everyone knows how to play.

    For players who do not support Wendy's enhancement, communities outside of China are mainly unwilling to give simple characters powerful opportunities. The solution is to let Wendy use high difficulty to make up for their disdain for Wendy

    The main reason for the Chinese community is that there are a large number of players who play powerful characters, who like to classify them as third, sixth, or ninth grade, and even label Wendy as an assistant or rookie, or even a vase, unwilling to give her a strong future.

    In fact, regardless of the player's stance, no one can refute a single sentence.

  •     Without actual investigation, there is no right to speak.

    However, in reality, the reasons for their positions prevent each other from truly understanding and experiencing each other, because most of the players who disagree are not Wendy players themselves.

    This is the key to the problem. The real reason for disagreeing with Wendy becoming stronger is that those who disagree have not truly experienced the problems Wendy encounters in practical application and challenges

    Believe me, if we don't redo this skill tree, there will be two outcomes.

    Either Wendy's skill tree effect improvement is minimal, and it will eventually explode or even ignore the test server, just waiting quietly for Wendy's skill tree players. Causing a large number of people to develop resentment towards the creators.

    If the numerical value is greatly increased, making Wendy a terrifying and simple monster, it will also intensify the stereotype and aggression of other character players towards Wendy players. And players who hope Wendy can have flexible and special gameplay cannot accept Wendy becoming a numerical monster.

    If Wendy's playability and operability are not increased, there is almost no way to safely overcome this crisis, and even the least risky situation will make some Wendy players become unfamiliar with her and silently leave.

    The biggest problem is not poverty, but unequal distribution

    So I think Wendy needs a skill tree that is difficult but equally powerful (not necessarily stronger than Maxwell, Wanda, Potato Man).

    I recommend everyone to refer to the skill tree I designed. It does not count monsters, nor is it overly weak. In order to prevent others from criticizing Wendy, I deliberately made many skill points wasteful.

    Such a skill tree may help many people give up conflicts

13 minutes ago, purelove said:

    I think some people miscalculate. In fact, even if Willow can obtain cheap defense capabilities and create the Sun, he still cannot compare to Maxwell or Wanda.

    The fact is that a large number of players who believe Wendy is powerful, due to the low level of operation in the region, seem to have exaggerated their own operational difficulty by making incorrect estimates, thinking Wendy is easy while other characters are difficult (Maxwell, Wanda)

    But in Chinese communities, truly high-intensity characters are raging like a flood, and everyone is playing, everyone knows how to play.

    For players who do not support Wendy's enhancement, communities outside of China are mainly unwilling to give simple characters powerful opportunities. The solution is to let Wendy use high difficulty to make up for their disdain for Wendy

    The main reason for the Chinese community is that there are a large number of players who play powerful characters, who like to classify them as third, sixth, or ninth grade, and even label Wendy as an assistant or rookie, or even a vase, unwilling to give her a strong future.

    In fact, regardless of the player's stance, no one can refute a single sentence.

  •     Without actual investigation, there is no right to speak.

    However, in reality, the reasons for their positions prevent each other from truly understanding and experiencing each other, because most of the players who disagree are not Wendy players themselves.

    This is the key to the problem. The real reason for disagreeing with Wendy becoming stronger is that those who disagree have not truly experienced the problems Wendy encounters in practical application and challenges

I think it's dishonest to assume anyone who disagrees with you hasn't played Wendy properly and it makes complaints about Wendy seem insincere. Basically when this claim is made it hurts your argument more than anything.

19 minutes ago, purelove said:

I recommend everyone to refer to the skill tree I designed. It does not count monsters, nor is it overly weak. In order to prevent others from criticizing Wendy, I deliberately made many skill points wasteful.

hmm your post really hard to read to be honest.
no original text to compare too 
i also love the original Ouija board than simple flower design u approach 

23 minutes ago, purelove said:

Without actual investigation, there is no right to speak.

another point of arrogance. probably why many just avoid the post 

there is many people without a main so they dont have right to speak to any updates apparently

 

16 minutes ago, Mysterious box said:

我认为假设任何不同意你的人没有正确地扮演 Wendy 是不诚实的,这使得对 Wendy 的抱怨显得不真诚。基本上,当这种说法被提出时,它对你的论点的伤害比什么都大。

From your perspective, it's completely correct, but playing Wendy doesn't rely on her alone to challenge all monsters and win, which is a part of Wendy.

Many of them actually completely do not understand the hardships Wendy will encounter in the future, and mistakenly sell Wendy's rights.

Is such behavior truly playing this character?

The problem Wendy can't refute is that in some cases, the twin sisters can't face difficulties together, and most of the time, they are like a wes. Wendy's greatest ability is combat, but are there any other combat characters whose combat abilities cannot be displayed during battles?

Cute beginners are attracted away just because of their beautiful appearance and seemingly useful skills, while Wendy players, many of whom are both enthusiasts and skilled players.

In the current skill tree, if the twin sisters fight together, they must constantly increase the value, which will create new monsters. Only by changing the mechanism can Wendy, without being questioned, gain a new life:juggling:

1 minute ago, purelove said:

From your perspective, it's completely correct, but playing Wendy doesn't rely on her alone to challenge all monsters and win, which is a part of Wendy.

Many of them actually completely do not understand the hardships Wendy will encounter in the future, and mistakenly sell Wendy's rights.

Is such behavior truly playing this character?

The problem Wendy can't refute is that in some cases, the twin sisters can't face difficulties together, and most of the time, they are like a wes. Wendy's greatest ability is combat, but are there any other combat characters whose combat abilities cannot be displayed during battles?

Cute beginners are attracted away just because of their beautiful appearance and seemingly useful skills, while Wendy players, many of whom are both enthusiasts and skilled players.

In the current skill tree, if the twin sisters fight together, they must constantly increase the value, which will create new monsters. Only by changing the mechanism can Wendy, without being questioned, gain a new life:juggling:

This completely ignores the fact she dominates most combat scenarios outside of boss fights if you feel she should dominate bosses as well then it doesn't really matter if she's a combat based character that's just a new standard no? If Wendy needs to dominate bosses I'd imagine everyone needs to not just her right? Personally I feel like it's fine to have some situations where Abigail can't help you at least not directly so long as Wendy is given something to help her out when those moments arise. 

14 minutes ago, mima_ said:

嗯,老实说,你的帖子真的很难读。
没有原文比较我
也喜欢原版的 Ouija 板比简单的花设计 u 方法

另一个傲慢的点。可能为什么许多人只是避免这个帖子

有很多人没有 MAIN,所以他们显然无权谈论任何更新

 

 

23 minutes ago, mima_ said:

hmm your post really hard to read to be honest.
no original text to compare too 
i also love the original Ouija board than simple flower design u approach 

another point of arrogance. probably why many just avoid the post 

there is many people without a main so they dont have right to speak to any updates apparently

 

    Thank you very much for your browsing, I really want to know your opinions and suggestions, and I don't know whether I can express my real meaning correctly. I am really sorry that if I do not use translation software, my English editing speed will become very slow.

17 minutes ago, Mysterious box said:

This completely ignores the fact she dominates most combat scenarios outside of boss fights if you feel she should dominate bosses as well then it doesn't really matter if she's a combat based character that's just a new standard no? If Wendy needs to dominate bosses I'd imagine everyone needs to not just her right? Personally I feel like it's fine to have some situations where Abigail can't help you at least not directly so long as Wendy is given something to help her out when those moments arise. 

    It seems that you also agree that Wendy is actually weak in some battles, and that most of the vocal players are not proficient users of Wendy because you avoid the topic.

    From this game, when the appearance of Maxwell, Wanda, potato man and other characters, it can be revealed that the strong fighting role does not need to be weak elsewhere, but still can have a strong strength that others are completely incomparable.

    But when it's Wendy's turn, it happens because she's too strong in one little area, and she has to leave him a flaw.

    In fact, the real fact is that the strong are powerful in all aspects, and they fully compensate for their revealed shortcomings with their strength, while the weak are feared just because of a small, small value advantage.

    And, when it comes to a survival adventure game, something similar happens: you have to limit the other characters' behavior!

    It's kind of ridiculous that if competition is really needed, the really strong should try sf6 instead of survival adventure games

21 minutes ago, purelove said:

It seems that you also agree that Wendy is actually weak in some battles, and that most of the vocal players are not proficient users of Wendy because you avoid the topic.

    From this game, when the appearance of Maxwell, Wanda, potato man and other characters, it can be revealed that the strong fighting role does not need to be weak elsewhere, but still can have a strong strength that others are completely incomparable.

    But when it's Wendy's turn, it happens because she's too strong in one little area, and she has to leave him a flaw.

    In fact, the real fact is that the strong are powerful in all aspects, and they fully compensate for their revealed shortcomings with their strength, while the weak are feared just because of a small, small value advantage.

    And, when it comes to a survival adventure game, something similar happens: you have to limit the other characters' behavior!

    It's kind of ridiculous that if competition is really needed, the really strong should try sf6 instead of survival adventure games

Personally I feel like the way Wolfgang and Wanda were handled is fine as Wanda offers a risk vs reward and Wolfgang is better at individual targets while Wendy accels at group combat. Maxwell is the one I've taken issue with since his refresh and I don't feel like Wendy should follow in his footsteps as it opens the floodgates of then why isn't everyone Maxwell? He was definitely a mistake technically one so big that I wouldn't be surprised if he's the one at fault for the creation of skill trees to begin with.

27 minutes ago, Mysterious box said:

This completely ignores the fact she dominates most combat scenarios outside of boss fights if you feel she should dominate bosses as well then it doesn't really matter if she's a combat based character that's just a new standard no? If Wendy needs to dominate bosses I'd imagine everyone needs to not just her right? Personally I feel like it's fine to have some situations where Abigail can't help you at least not directly so long as Wendy is given something to help her out when those moments arise.

I would agree with it if it were 2 or 3 years ago, but most characters have AOE damage in current version, especially Willow equipped with lunar fire. And it has became a trend, more characters will get the ability to handle regular fights like Wortox and Walter. Do we really need Abi to clean the monster groups now?  What's the feature of Wendy if everyone could eliminate a swarm of bees or spiders.

如果是在两三年前,我会同意你的说法,但在当前版本中,大多数角色都有AOE伤害,尤其是拥有月火的薇洛。而且这已经成为了一种趋势,会有更多的角色像沃托克斯和沃尔特一样获得处理常规战斗的能力。我们现在真的需要阿比来清理怪物群吗?如果每个人都能消灭一群蜜蜂或者一群蜘蛛,那么温蒂的特点是什么呢?

1 hour ago, Mysterious box said:

if he's the one at fault for the creation of skill trees to begin with.

Just joking, but maybe the reason for skilltrees could be the designers finished wilson's rework and then "hey, why dont we add this to everyone else? that would make the work much easier for at least the next 12 months!"

2 hours ago, YXukun said:

Just joking, but maybe the reason for skilltrees could be the designers finished wilson's rework and then "hey, why dont we add this to everyone else? that would make the work much easier for at least the next 12 months!"

I feel like Maxwell was the reason they even made it since I find it hard they planned to make a whole ui change just for him

The main thing i’m taking away from all these complaints is that i urgently need to play more wendy. More DST? don’t mind if I do…

6 hours ago, mima_ said:



graveyard with constantly spawning ghost, all u need to do is slapping some pig bunny house even spider to farm them. and all you need is shovel.

Yeah, I am very interested in what this is going to look like with moonstorms up unless the price is crazy or something.

4 hours ago, Mysterious box said:

 Maxwell is the one I've taken issue with since his refresh and I don't feel like Wendy should follow in his footsteps as it opens the floodgates of then why isn't everyone Maxwell? He was definitely a mistake technically one so big that I wouldn't be surprised if he's the one at fault for the creation of skill trees to begin with.

Max is definitely a bit ridiculous, but I kind of want to see how much groaning there would be if vase got a nerf bat to 75 max health.

from my point of view, the gameplay reason for adding all the skill trees to the characters is to buff them up for the post rift content to make them feel unique within it. without the skill trees, a lot of characters are simply a vessel to put planar armor and weapons on. they have no unique gameplay within the rift content. that will still be the same case for wendy, except she'll be even worse because abigail will simply die during most of the post rift bosses, and then all you have is a character that does less damage than everyone else (except for wes). the current skill tree for wendy doesn't address her lategame viability, of which there is very little.

Just now, Mysterious box said:

Sorry I'm not sure who this is.

So some of the chinese brigaders have been calling wendy a vase, which from what i understand refers to someone who looks good on the outside but lacks depth and capability. Putting aside the misogyny, I think it’s a very funny way to refer to her. 

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