MrMyther Posted November 3, 2024 Share Posted November 3, 2024 Both of these items have very minor effects and never feel worth running, I believe they should be updated to match the potency of most healing powers. I suggest giving them both an additional effect - This effect could be a new overheal mechanic allowing them to bypass the normal health capacity, any health that bypasses going into a buffer tank, but would only add half the healing as overheal. Owlitzer Heartstone - Gain 25/50/75/100 Health when entering a new clearing, Gain 25/50/75/100% Overheal Capacity. Gourdo Leggings - Gain 20/40/60 Health when entering a new clearing, Gain 10/20/30% Overheal Capacity. These effects would scale much nicer with progression, and provide significant synergy compared to their current forms. Link to comment https://forums.kleientertainment.com/forums/topic/160509-owlitzer-heartstone-and-gourdo-leggings-rework-idea/ Share on other sites More sharing options...
MrMyther Posted November 20, 2024 Author Share Posted November 20, 2024 Another idea Gourdo Leggings - Gain 20/40/60 Health when entering a new clearing, Any healing applied while at Full Health is converted into Shield Segments. Link to comment https://forums.kleientertainment.com/forums/topic/160509-owlitzer-heartstone-and-gourdo-leggings-rework-idea/#findComment-1757777 Share on other sites More sharing options...
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