Wonz Posted September 29, 2024 Share Posted September 29, 2024 I know Wormwood already has a skill tree, but I had a cool idea better than "butteflies don't flee" I wanted to share. Fairly concise Grow a spare body or a new unique vine plant in farmland, making it as challenging to create as a Meat Effigy or Life Giving Amulet? On death drops his core gem. Other survivors can revive him by bring the core to the spare body, add benefit like full restoration, bloom even (otherwise, it seems more bothersome than a Telltale Heart). The coolest part: Wormwood’s Carrat could be haunted to take control of it and carry the gem to the new body. Haunting a carrot could turn it into a Carrat." This can't sound crazy strong in game where Wanda self revives as she does. Less concise other idea If the above was implemented then consider follow up idea: Depends what lore path about wormwood's mine we take. Wormwood’s consciousness could reside in the gem, the body, or both, with the gem as the main backup. In case of last type of residence this idea could be possible for him: suppose Wormwood is in place A (the base) and place B (where Wormwood and a spare body are). Wormwood could leave his gem in the spare body while the old body, carrying items to be delivered, withers away but is anyway only intended to reach place A and die there to deliver items or tend to garden. The player then gains control over the new body, and the items are already in the target area. This mechanism works like teleportation, allowing the player to either return normally or send the old body to deliver items and then “teleport” back. Maybe even this animation from hamlet for magic flower could be reused. Timestamp 5:29 Link to comment https://forums.kleientertainment.com/forums/topic/160001-had-this-cool-idea-if-for-wormwood-had-self-revive-ability-could-grow-spare-body/ Share on other sites More sharing options...
Wonz Posted September 29, 2024 Author Share Posted September 29, 2024 Just now, gaymime said: he'd no long have the ability to haunt if he becomes a core Why? I even mentioned he would drop the core on death and that he can still haunt carrat to pick it up. There is a ghost, just can be revived in two ways. Revivng ghost would make the gem disappear from other player, slotting the gem in plant could work like becoming attuned to meat effigy, worm still has to press the button so he has the control, don't want to be revived at night in darkness. . Link to comment https://forums.kleientertainment.com/forums/topic/160001-had-this-cool-idea-if-for-wormwood-had-self-revive-ability-could-grow-spare-body/#findComment-1751154 Share on other sites More sharing options...
gaymime Posted September 29, 2024 Share Posted September 29, 2024 Just now, Wonz said: Why? I even mentioned he would drop the core on death and that he can still haunt carrat to pick it up. There is a ghost, just can be revived in two ways. Revivng ghost would make the gem disappear from other player, slotting the gem in plant could work like becoming attuned to meat effigy, worm still has to press the button so he has the control, don't want to be revived at night in darkness. . give me some time, i needed to rewrite everything i wrote to be more coherant. i explained it poorly Link to comment https://forums.kleientertainment.com/forums/topic/160001-had-this-cool-idea-if-for-wormwood-had-self-revive-ability-could-grow-spare-body/#findComment-1751155 Share on other sites More sharing options...
gaymime Posted September 29, 2024 Share Posted September 29, 2024 ok, if wormwood is only a core then he would be dependant on a; having grown a body b; having some way to get back to that body (requiring a carrot, carrat, or other player) this would make his "perk" massivly complicated and hard to understand for a player that did not already know that he has a different kind of death from all other players AND require the player to have already made the spare body(which also means having the perk unlocked). this would also lock him out of the transmutation ability that ghosts have and soft-lock the game if there are no players, carrots or carrats nearby(easy enough in caves or on a boat) in the case of him having a ghost AND a core there is the issue of him being stuck in a haunting state if the core is lost, stolen, despawned or otherwise in a spot where it cannot be picked up(say he was on the edge of a boat/land/precipice or killed by a mob with a steal mechanic) unless on topp of having a unique revive item he also has full access to all the other revive options in which case why does he need a core? it would not make sense that he can revive normally (and potentially duplicate his gem) and also have a special revive that requires a unique component. also unlike wanda he cannot use his special revive on other players so it is solely for his own benefit to consume resources (tools for the garden and space IN a garden) which is kind of against the point of a multiplayer coop game also ALSO what is stopping people from just force-dying and using the carrat to explore with no hunger/health/sanity to worry about? this sounds like a super broken version of the weregoose unless you are proposing that the carrat can starve/die at which point i am not sure why there is even the extra step of having a carrat at all aside from getting a free life at the cost of no invo, also what if it can die, then what happens if the carrat is killed AND there are no more, are you now softlocked or are you just back to being a ghost with your core and your stuff both left in random spots instead of together? what if you had previously touched a touchstone/meat effigy do you now get to revive with one of those or are they turned off so you don't cause any problems with the game trying to revive you and remove your gem from the world? if your corpse can take your stuff back home then what stops people from filling their invo and force-dying to get all their stuff taken home for free then reviving elsewhere? what about if you die in caves? that sounds like it could revive the duplication glitch OR result in all your stuff being deleted when the game tries to transfer the data from one shard to the other(especially when there is lag or high ping). when you say "teleport" do you mean the body instantly goes to base with no travel or does it have to try and pathfind home? in the former it would be super exploitable to throw down an amulet, kill yourself then send your stuff home instantly with no risk of losing it, in the latter it wounds super risky since your corpse could easily walk into something that will loot it/catch it on fire/attack it. what if your corpse dies somewhere the ai can't navigate like a corner or behind some bones(things the ai already struggles with), it would be totally stuck and you wouldnt know where it was unless you followed it. is the corpse invincible? does it have a timer? also what is stopping other players from stealing from the corpse? if it is instantaneous then you have no way of knowing if anyone did until it is much too late if it is manually walking home you can just follow behind it at which point it is no different than if you never died at all and are, functionally invincible for a while which is the kind of advantage that would break the gameplay in multiplayer this doesnt feel very well thought-out and it has so many caveats to make it work right and also would either need a LOT of explanation for new players or else require them to look at the wiki/youtube/reddit to know how to do it. that is a lot of extra work for a fairly redundant skill unless you propose that he also get a bunch of advantages in the form of what is basically a free rabbit horn, free invincibility and/or a free life at which point it feels super cheaty and bad and opens things up for abuse and glitches Link to comment https://forums.kleientertainment.com/forums/topic/160001-had-this-cool-idea-if-for-wormwood-had-self-revive-ability-could-grow-spare-body/#findComment-1751157 Share on other sites More sharing options...
Wonz Posted September 29, 2024 Author Share Posted September 29, 2024 Picky Link to comment https://forums.kleientertainment.com/forums/topic/160001-had-this-cool-idea-if-for-wormwood-had-self-revive-ability-could-grow-spare-body/#findComment-1751184 Share on other sites More sharing options...
cameron8800 Posted September 29, 2024 Share Posted September 29, 2024 I like the idea of being able to haunt a carrot to turn it into a carrat because that’s fun. I also like the idea of being able to grow a spare body. I play with a mod of my own creation that allows wormwood to craft a meat effigy from living logs and 50 points of health. but I think you’re ideas are about a core and teleporting and such are unnecessary and overturned. I’d be very in favor of allowing wormwood to grow the magic flower from hamlet as a way to revive himself and other survivors. But it sort of feels like you want to rewrite wormwood’s lore with all the extra stuff Link to comment https://forums.kleientertainment.com/forums/topic/160001-had-this-cool-idea-if-for-wormwood-had-self-revive-ability-could-grow-spare-body/#findComment-1751200 Share on other sites More sharing options...
cybers2001 Posted September 29, 2024 Share Posted September 29, 2024 He could be like Groot and drop a seed that another player can plant Link to comment https://forums.kleientertainment.com/forums/topic/160001-had-this-cool-idea-if-for-wormwood-had-self-revive-ability-could-grow-spare-body/#findComment-1751220 Share on other sites More sharing options...
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