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Can we get Boss scaling?


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you shouldnt have to play a dps character for the game to be fun; likewise, it shouldn't be balanced around the highest damage cases (wolfgang, maxwell, wanda, and sometimes willow/wendy). playing a high dps character should be an optional way to make the fights easier, not a requirement for singleplayer bosses to be worthwhile. i play wolfgang at least 40% of the time, and it is pretty jarring whenever i try to play a non-dps character in singleplayer.

5 hours ago, dst_lover said:

the thing is it’s unfair to compare the two because a lot of characters are way stronger then their DS version and DS doesn’t have rollback or other options like DST and just so you know if the Rook have 300 hp Wolfgang can just 2 shot him with a glass or dark sword with his skill tree 

and to my I actually love bosses that have between 15000 and 30000 more then bosses with low hp because they give me a reason to fight more ways and be creative like imagine if the bee queen have only 2700 do you think people will not just tank her or spam pan flute on her 

but I actually doesn’t maid if they add it as an option because a lot of people struggle to fight or kill some bosses or just find it boring 

i feel like 2700 would be way too low, but beequeen specifically needs a rework because grumble bees are incredibly annoying

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