aidankocherhans Posted September 21, 2024 Share Posted September 21, 2024 I can't find any information on this, I know rocks and flint sink, but it seems like thulecite clubs do too? Is there a page somewhere with this info? Link to comment https://forums.kleientertainment.com/forums/topic/159865-what-floats-or-sinks-in-the-ocean/ Share on other sites More sharing options...
gaymime Posted September 21, 2024 Share Posted September 21, 2024 boulders, statues and glass spikes sink(and becomes dredgable debris), also several thul items do in fact sink, though, not ALL of them which is kind of funny and a bit of a surprise(other than the armor i had thought all of them did) Link to comment https://forums.kleientertainment.com/forums/topic/159865-what-floats-or-sinks-in-the-ocean/#findComment-1749796 Share on other sites More sharing options...
NPCMaxwell Posted September 21, 2024 Share Posted September 21, 2024 1 hour ago, gaymime said: boulders, statues and glass spikes sink(and becomes dredgable debris), also several thul items do in fact sink, though, not ALL of them which is kind of funny and a bit of a surprise(other than the armor i had thought all of them did) Wes just happily doing the 'And now my audience watch as I stand here miming like it's the most normal thing in the world for me to see my ONLY ever gained wealth in life burning miserably while I do nothing to stop it' Link to comment https://forums.kleientertainment.com/forums/topic/159865-what-floats-or-sinks-in-the-ocean/#findComment-1749807 Share on other sites More sharing options...
gaymime Posted September 24, 2024 Share Posted September 24, 2024 oh, and also ash. ash sinks Link to comment https://forums.kleientertainment.com/forums/topic/159865-what-floats-or-sinks-in-the-ocean/#findComment-1750444 Share on other sites More sharing options...
Radicaljoe Posted September 24, 2024 Share Posted September 24, 2024 Bundles also sink, which is stupid. Lost my food bundle with 40 pierogis and like 70 bacon and eggs from drowning. Link to comment https://forums.kleientertainment.com/forums/topic/159865-what-floats-or-sinks-in-the-ocean/#findComment-1750495 Share on other sites More sharing options...
Well-met Posted September 24, 2024 Share Posted September 24, 2024 The reliable rule of thumb is only stones-based stuff sink, and the rest is arbitrary and you'll never know before it happens Link to comment https://forums.kleientertainment.com/forums/topic/159865-what-floats-or-sinks-in-the-ocean/#findComment-1750542 Share on other sites More sharing options...
Peaches44 Posted September 24, 2024 Share Posted September 24, 2024 3 hours ago, Radicaljoe said: Bundles also sink, which is stupid. Lost my food bundle with 40 pierogis and like 70 bacon and eggs from drowning. Wraps too. Lost 20 b. wraps like this Link to comment https://forums.kleientertainment.com/forums/topic/159865-what-floats-or-sinks-in-the-ocean/#findComment-1750544 Share on other sites More sharing options...
Primalflower Posted September 24, 2024 Share Posted September 24, 2024 pretty interesting/funny that specifically the thulecite club sinks but neither of the other two thulecite equippables. I guess for a club to be effective it has to be heavy Link to comment https://forums.kleientertainment.com/forums/topic/159865-what-floats-or-sinks-in-the-ocean/#findComment-1750574 Share on other sites More sharing options...
gaymime Posted September 25, 2024 Share Posted September 25, 2024 10 hours ago, Well-met said: The reliable rule of thumb is only stones-based stuff sink, and the rest is arbitrary and you'll never know before it happens gems and gold float and those are fairly well minerals Link to comment https://forums.kleientertainment.com/forums/topic/159865-what-floats-or-sinks-in-the-ocean/#findComment-1750619 Share on other sites More sharing options...
Lovens Posted September 25, 2024 Share Posted September 25, 2024 Lifegiving amulets also sink which is quite unfortunate because I always carry one on me in my main inventory (it serves absolutely no purpose if you carry one on your backpack). I've heard it was done to prevent players reviving over water and drowning immediately but I would prefer then a new mechanic that "anchored" lifegiving amulet in player's inventory in case they drown and made them never accidentally lose it on drowning. Wanda's watches already have this mechanic. It especially sucks to lose amulets because of awkward boat-land hopping (especially when carrying heavy objects near a cluttered boat) - it feels super cheap and unfair to lose them to glitches that are outside of your control. Link to comment https://forums.kleientertainment.com/forums/topic/159865-what-floats-or-sinks-in-the-ocean/#findComment-1750661 Share on other sites More sharing options...
Well-met Posted September 25, 2024 Share Posted September 25, 2024 12 hours ago, gaymime said: gems and gold float and those are fairly well minerals they used to sink until klei added malbatross and realized the boss loot was instantly lost Link to comment https://forums.kleientertainment.com/forums/topic/159865-what-floats-or-sinks-in-the-ocean/#findComment-1750738 Share on other sites More sharing options...
Parusoid Posted September 27, 2024 Share Posted September 27, 2024 Some items here true = sinks false = floats hard to tell whats the rule, in some cases floating is determined by checking if item has 'floatable data' but havent looked into it in detail, im guessing items not listed here float Spoiler amulet (only red) Line 375: inst.components.inventoryitem:SetSinks(true) ancienttree_fruits Line 290: inst.components.inventoryitem:SetSinks(true) archive_resonator Line 541: inst.components.inventoryitem:SetSinks(true) ash Line 77: inst.components.inventoryitem:SetSinks(true) beemine Line 237: inst.components.inventoryitem:SetSinks(true) beeswax Line 64: inst.components.inventoryitem:SetSinks(true) bernie_active Line 143: inst.components.inventoryitem:SetSinks(true) bernie_inactive Line 273: inst.components.inventoryitem:SetSinks(true) birds Line 334: inst.components.inventoryitem:SetSinks(true) birds_mutant Line 219: inst.components.inventoryitem:SetSinks(true) bundle.lua (6 hits) (only the food ones, event ones are excluded) Line 48: inst.components.inventoryitem:SetSinks(true) Line 273: inst.components.inventoryitem:SetSinks(true) Line 415: inst.components.inventoryitem:SetSinks(false) Line 434: inst.components.inventoryitem:SetSinks(false) Line 454: inst.components.inventoryitem:SetSinks(false) Line 475: inst.components.inventoryitem:SetSinks(false) canary_poisoned Line 88: inst.components.inventoryitem:SetSinks(true) cannonballs Line 299: inst.components.inventoryitem:SetSinks(true) carnival_gametoken Line 47: inst.components.inventoryitem:SetSinks(true) carpentry_blades Line 49: inst.components.inventoryitem:SetSinks(true) carrat Line 720: inst.components.inventoryitem:SetSinks(true) cattoy_mouse Line 69: inst.components.inventoryitem:SetSinks(true) cavein_boulder Line 612: inst.components.inventoryitem:SetSinks(true) chesspieces Line 301: inst.components.inventoryitem:SetSinks(true) chester_eyebone (sinks but will get teleported back to shore) Line 255: inst.components.inventoryitem:SetSinks(true) chestupgrade_stacksize Line 32: inventoryitem:SetSinks(false) cutstone Line 32: inst.components.inventoryitem:SetSinks(true) eyeturret Line 202: inst.components.inventoryitem:SetSinks(true) flint Line 53: inst.components.inventoryitem:SetSinks(true) glass_spike Line 126: inst.components.inventoryitem:SetSinks(true) goldnugget.lua (2 hits) Line 63: inst.components.inventoryitem:SetSinks(true) Line 151: inst.components.inventoryitem:SetSinks(true) gunpowder Line 76: inst.components.inventoryitem:SetSinks(true) hutch_fishbowl Line 210: inst.components.inventoryitem:SetSinks(true) inv_marble Line 37: inst.components.inventoryitem:SetSinks(true) inv_rocks Line 60: inst.components.inventoryitem:SetSinks(true) lavae_cocoon Line 30: inst.components.inventoryitem:SetSinks(true) lavae_egg Line 144: inst.components.inventoryitem:SetSinks(true) lightcrab Line 91: inst.components.inventoryitem:SetSinks(true) malbatross_feathered_weave Line 34: inst.components.inventoryitem:SetSinks(false) marblebean Line 51: inst.components.inventoryitem:SetSinks(true) mastupgrade_lamp Line 156: inventoryitem:SetSinks(false) mastupgrade_lightningrod Line 253: inst.components.inventoryitem:SetSinks(false) mole Line 239: inventoryitem:SetSinks(true) moonglass Line 72: inst.components.inventoryitem:SetSinks(true) moonrockcrater Line 75: inst.components.inventoryitem:SetSinks(true) moonrockidol Line 87: inst.components.inventoryitem:SetSinks(true) moonrocknugget Line 40: inst.components.inventoryitem:SetSinks(true) moonrockseed Line 294: inst.components.inventoryitem:SetSinks(true) moon_altar_pieces Line 67: inst.components.inventoryitem:SetSinks(true) nitre Line 50: inst.components.inventoryitem:SetSinks(true) oceantreenut Line 197: inst.components.inventoryitem:SetSinks(true) onemanband Line 153: inst.components.inventoryitem:SetSinks(true) pocketwatch Line 102: inst.components.inventoryitem:SetSinks(true) pondfish Line 115: inst.components.inventoryitem:SetSinks(true) potatosack Line 68: inst.components.inventoryitem:SetSinks(true) rabbit Line 384: inst.components.inventoryitem:SetSinks(true) rabbitking (Fortuitous Rabbit) Line 585: inventoryitem:SetSinks(true) refined_dust Line 39: inst.components.inventoryitem:SetSinks(true) reviver Line 71: inst.components.inventoryitem:SetSinks(true) rock_avocado_fruit Line 141: inst.components.inventoryitem:SetSinks(true) ruins_bat Line 102: inst.components.inventoryitem:SetSinks(true) sculpture_pieces Line 64: inst.components.inventoryitem:SetSinks(true) shadowheart_infused Line 98: inventoryitem:SetSinks(true) shell_cluster Line 85: inst.components.inventoryitem:SetSinks(true) singingshell Line 191: inst.components.inventoryitem:SetSinks(false) slingshotammo Line 255: inst.components.inventoryitem:SetSinks(true) slurper Line 303: inst.components.inventoryitem:SetSinks(true) spider.lua (2 hits) Line 687: inst.components.inventoryitem:SetSinks(true) Line 1010: inst.components.inventoryitem:SetSinks(false) teleportato_parts Line 38: inst.components.inventoryitem:SetSinks(true) terrarium (sinks but will get teleported back to shore) Line 597: inst.components.inventoryitem:SetSinks(true) thulecite Line 43: inst.components.inventoryitem:SetSinks(true) thulecite_pieces Line 38: inst.components.inventoryitem:SetSinks(true) thurible Line 254: inst.components.inventoryitem:SetSinks(true) townportaltalisman Line 170: inst.components.inventoryitem:SetSinks(true) treegrowthsolution Line 70: inventoryitem:SetSinks(false) veggies.lua (3 hits) (only oversized ones including waxed and rotten) Line 813: inst.components.inventoryitem:SetSinks(true) Line 896: inst.components.inventoryitem:SetSinks(true) Line 985: inst.components.inventoryitem:SetSinks(true) walls Line 220: inst.components.inventoryitem:SetSinks(true) Link to comment https://forums.kleientertainment.com/forums/topic/159865-what-floats-or-sinks-in-the-ocean/#findComment-1750982 Share on other 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