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Introduce

1. Used to view, modify and convert Don't Starve animations, and provide real-time preview function, automatically update the animation preview after modification, achieve what you see is what you get, and avoid tedious and time-consuming testing steps.

2. Easy to use, simple operation, comprehensive functions, and ready to use out of the box, no need to install any environment or software, just open the web page in the browser, you can use it.

3. Fix some bugs of known animation tools, which can help modders solve all problems that may be encountered when making Don't Starve animations.

4. Abandon the original Spriter animation editor and use the Spine animation editor, which provides more powerful animation editing functions, consistent animation playback effects, and fixes the bugs encountered when converting animations.

Features

1. You can modify build.bin and anim.bin files directly, and viewthe changes in real time.

2. You can convert build.bin and anim.bin files to readable json files.

3. Solve and fix all problems that may be encountered when making animations in Don't Starve.

4. Providing the Spine Editor production process for Don't Starve animation production, Provides powerful animation editing functions, How to Use Spine.


Quick Start

Open the webpage in the browser and drag any animation file of Don't Starve into the tool to use it.

Website: https://dont-starve-anim-tool.vercel.app/

Document

dont-starve-anim-tool (dont-starve-anim-tool-document.pages.dev)

 

ShowCase

1.png.6c31711268daf117be67a0adbcb459d8.png

2.png.680f9d4e3aa254ef189eaac94d9564d5.png

Edited by Jerry002
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https://forums.kleientertainment.com/forums/topic/159394-tool-new-anim-tool/
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This looks like everything I've ever wanted, but when trying to export to spine nothing will download. Only bin and json seem to work. Is there any solution?

Edit: Never mind I just found out in the documentation that the spine features are paid subscription based.

Edited by Anomen77

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