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The Great Depth Worm could be just what the caves need


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12 hours ago, Mike23Ua said:

The only problem I have with seasonal bosses like Deerclops is their Cooldown timer, or how many hours you’ll have to play the game to get them to start spawning..

I hate bosses in this game.

A Varglet isn’t a boss, and Hunt Surprises aren’t a boss these are things that don’t really give the player ANY Warning that they’re about to show up, and I feel like if we turn the giant worm into another signature “Boss”

That it’s either going to A: Be in a boring location with a obscure method of getting it to spawn only when you WANT to Fight it, or B: It’s going to be a season/wave based boss like Deerclops where you have to play 60 days of three other seasons before it spawns again.

Both solutions to me are Boring.

And I’m just genuinely curious, when people play other sandbox games like Minecraft, 7 Days to Die, Conan Exiles or Ark Survival Evolved….

Do they complain every single time a new destructive feature or mob gets added to the game?

You guys should probably Google “level 300 Super Turkey”

Because THAT was a tiny creature that spawned during a Thanksgiving holiday event that could easily destroy your base and kill every dinosaur you owned.

Do you know why many Minecraft players have ptsd symptoms for creepers?
(And they're often not welcome to visit The Nether, because those Ghasts are trouble enough.)
You should know, by comparison, that game is a lot less stressful to survive so most players have a lot more time to build.

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