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Maybe tone down the Greater Depth Worm's number of attacks


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Simply put, I've noticed that you take around 19-ish hits total from being eaten and digested by the worm. While you can't die from this (currently), that's still a crazy amount of hits with enough damage to tank armor durability, not to mention that Wanda is not given this safeguard.

This definitely feels like it would be a lot more balanced if players only took initial damage from being chewed 3 times. The resulting swallowing and digestion could instead be converted to draining, let's say...50 sanity when the attack is finished. This would feel far less overbearing and would emphasize how disgusting it is to be devoured by a massive worm. It's not like its insides are made of blades.

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