Argwarn Posted July 31, 2024 Share Posted July 31, 2024 The shadow side of Wurt's tree has a lot of power, and basically needs very little effort,and I'll point out why. Merms last twice as long ,this one needs not much explanation. Shadow mudslinger can be easily obtained by beating nightmare werepig,and it simply gives an absurd dps increase. Lunar merms are very hard to acquire compared to shadow merms,just on a resource base, they either need a lot of glass or a late game item. For those reasons some amount of stat reduction would make sense for merms and the mudslinger power,my proposed changes are: Reduce the hp of shadow merms Reduce the shadow tentacle rate of the mudslinger. Even with these changes I would say the shadow side is quite powerful,but they wouldnt feel as imbalanced as they do right now,the nerfs I propose arent huge ofc,but they can add up Link to comment https://forums.kleientertainment.com/forums/topic/158777-shadow-side-of-wurts-skill-tree-needs-some-nerf/ Share on other sites More sharing options...
ChintzyGnat Posted July 31, 2024 Share Posted July 31, 2024 I dont think this really changes much ngl Wurts strength is always in numbers Link to comment https://forums.kleientertainment.com/forums/topic/158777-shadow-side-of-wurts-skill-tree-needs-some-nerf/#findComment-1738423 Share on other sites More sharing options...
abrocator Posted August 1, 2024 Share Posted August 1, 2024 I’m not very experienced with these two choices. But I chose Lunar because glass is easier to get than pure horror in the long run. Also eventually the merm warriors get so buff that they are hard to kill except for when fighting things like Enraged Klaus. Maybe Shadow is superior early game while Lunar is perhaps better late game? I don’t know. Maybe shadow tentacles are better than the buffs that Lunar mutated merms get. Link to comment https://forums.kleientertainment.com/forums/topic/158777-shadow-side-of-wurts-skill-tree-needs-some-nerf/#findComment-1738521 Share on other sites More sharing options...
Argwarn Posted August 1, 2024 Author Share Posted August 1, 2024 4 hours ago, abrocator said: I’m not very experienced with these two choices. But I chose Lunar because glass is easier to get than pure horror in the long run. Also eventually the merm warriors get so buff that they are hard to kill except for when fighting things like Enraged Klaus. Maybe Shadow is superior early game while Lunar is perhaps better late game? I don’t know. Maybe shadow tentacles are better than the buffs that Lunar mutated merms get. No ,Shadow is generally just superior,you dont need anything besides the skill to get shadow merms,they are a free thing that happens when merms die. You will only use Horror for the swampfying tool once and pre-lategame too so really they just have a big edge in vantage Link to comment https://forums.kleientertainment.com/forums/topic/158777-shadow-side-of-wurts-skill-tree-needs-some-nerf/#findComment-1738617 Share on other sites More sharing options...
Creatorofswamps Posted August 2, 2024 Share Posted August 2, 2024 Shadow and moon mermaids are meant for different styles of play. I do not think that something needs to be changed Link to comment https://forums.kleientertainment.com/forums/topic/158777-shadow-side-of-wurts-skill-tree-needs-some-nerf/#findComment-1738713 Share on other sites More sharing options...
Balter Posted August 2, 2024 Share Posted August 2, 2024 Nah, we don't nerf premium characters otherwise there will be no incentives to unlock them just look at that tasty soul buff they gave Wortox even through they don't got no trees yet. Link to comment https://forums.kleientertainment.com/forums/topic/158777-shadow-side-of-wurts-skill-tree-needs-some-nerf/#findComment-1738743 Share on other sites More sharing options...
grm9 Posted August 2, 2024 Share Posted August 2, 2024 44 minutes ago, Balter said: just look at that tasty soul buff they gave Wortox even through they don't got no trees yet how dare they make a character not entirely worthless because of his only perks being a food that's worse in comparison to a normal food, healing even though blue shrooms and jelly beans exist and teleportation that was entirely worthless back then Link to comment https://forums.kleientertainment.com/forums/topic/158777-shadow-side-of-wurts-skill-tree-needs-some-nerf/#findComment-1738749 Share on other sites More sharing options...
abrocator Posted August 2, 2024 Share Posted August 2, 2024 2 hours ago, Balter said: Nah, we don't nerf premium characters otherwise there will be no incentives to unlock them just look at that tasty soul buff they gave Wortox even through they don't got no trees yet. ur funy Link to comment https://forums.kleientertainment.com/forums/topic/158777-shadow-side-of-wurts-skill-tree-needs-some-nerf/#findComment-1738764 Share on other sites More sharing options...
Balter Posted August 2, 2024 Share Posted August 2, 2024 1 hour ago, abrocator said: ur funy Nerfing a character in a rework only when the people got enticed into unlocking them is funny. Heres a jar of a dozen pickles for 5 dollars, oh did I say a dozen I'm just gonna take a few out even tho you already payed. Link to comment https://forums.kleientertainment.com/forums/topic/158777-shadow-side-of-wurts-skill-tree-needs-some-nerf/#findComment-1738774 Share on other sites More sharing options...
Jakepeng99 Posted August 3, 2024 Share Posted August 3, 2024 On 7/31/2024 at 6:45 PM, Argwarn said: The shadow side of Wurt's tree has a lot of power, and basically needs very little effort,and I'll point out why. Merms last twice as long ,this one needs not much explanation. Shadow mudslinger can be easily obtained by beating nightmare werepig,and it simply gives an absurd dps increase. Lunar merms are very hard to acquire compared to shadow merms,just on a resource base, they either need a lot of glass or a late game item. For those reasons some amount of stat reduction would make sense for merms and the mudslinger power,my proposed changes are: Reduce the hp of shadow merms Reduce the shadow tentacle rate of the mudslinger. Even with these changes I would say the shadow side is quite powerful,but they wouldnt feel as imbalanced as they do right now,the nerfs I propose arent huge ofc,but they can add up I agree, it is busted. I am sorry i want my character to be balanced to make them more fun, but it needs nerfed. On 7/31/2024 at 8:13 PM, ChintzyGnat said: I dont think this really changes much ngl Wurts strength is always in numbers The shadow tentacle thing is rather busted even if its just one Wurt and like three merms. Link to comment https://forums.kleientertainment.com/forums/topic/158777-shadow-side-of-wurts-skill-tree-needs-some-nerf/#findComment-1738877 Share on other sites More sharing options...
Dr.Webber Posted August 3, 2024 Share Posted August 3, 2024 On 7/31/2024 at 12:45 PM, Argwarn said: The shadow side of Wurt's tree has a lot of power, and basically needs very little effort,and I'll point out why. Merms last twice as long ,this one needs not much explanation. Shadow mudslinger can be easily obtained by beating nightmare werepig,and it simply gives an absurd dps increase. Lunar merms are very hard to acquire compared to shadow merms,just on a resource base, they either need a lot of glass or a late game item. For those reasons some amount of stat reduction would make sense for merms and the mudslinger power,my proposed changes are: Reduce the hp of shadow merms Reduce the shadow tentacle rate of the mudslinger. Even with these changes I would say the shadow side is quite powerful,but they wouldnt feel as imbalanced as they do right now,the nerfs I propose arent huge ofc,but they can add up Why not make the lunar side like the shadow side Link to comment https://forums.kleientertainment.com/forums/topic/158777-shadow-side-of-wurts-skill-tree-needs-some-nerf/#findComment-1738884 Share on other sites More sharing options...
cropo Posted August 3, 2024 Share Posted August 3, 2024 They honestly do seem a bit overtuned. I don't play Wurt but I just watched Jakey's video where he kills every boss as every character and he barely even had to do anything with an army of shadow merms. I had no idea a group of allies could be that strong. He beat Armored Bearger, Crystalclops, CC, and Ancient Fuelweaver each in like 20-30 seconds. The only thing that stopped him from lawnmowing Fuelweaver was the invincibility field, he was having more trouble trying to find the shadow hands to break and didn't even try to fight off the woven shadows. Everyone was screaming Willows lunar flame thrower was super OP and broken and destroying the game and causing their toilets to clog and Wurt is just killing CC in 20 seconds with an army of dudes she hired with some kelp in a bucket. I need to start trying other characters besides Wilson and Willow because DAYUM that is some power. I thought Willow got a beef-up beyond all comprehension but then I saw that video... Link to comment https://forums.kleientertainment.com/forums/topic/158777-shadow-side-of-wurts-skill-tree-needs-some-nerf/#findComment-1738885 Share on other sites More sharing options...
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