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On 7/30/2024 at 7:55 AM, Maxposting said:

pacus can't be cramped anymore and still lay eggs

The whole cramped mechanic makes it tough, no matter what critter.  Say you have a 96 unit stable with 8 untamed critters.  During their lifespan, each critter will lay exactly one egg.  Usually it is 2/3rds of the way through their lifespan.  Once one critter lays an egg, the rest are cramped until the egg hatches, then overpopulated until the oldest dies.  So, in order to maintain the population, you must collect and move the eggs, or your population will oscillate wildly.  Then because you moved the eggs, now you have to move the young back in once the elderly die off.  There are a number of ways to solve the problem, its just obnoxious that you have to do so.

Pacus are most frequently farmed wild.  Generally you get a batch of 8 all at once from the Printing Pod and throw them into an appropriately-sized pool where they're content to swim around and enjoy life.  They have a short lifespan and they WILL eat you out of house and home if you feed them without paying attention.  Previously the batch could all lay their eggs at roughly the same time.  About the time the fry become adults, the adults will be dying off, and the population quickly goes from 'cramped' back to happy and content.  So for most of the pacu lifestyle, a pool of 96 is just fine and occupies a reasonable area within your base.

Because of the change, it is now necessary to have sweepers pick up the eggs and ship them to the surface where they hatch on a platform just out of the water.  Once they're hatched, they flop back into the pool and for a few cycles the population is cramped, but since all the eggs have already been laid, the farm keeps its population.  The other solution is to double the size of the pool or cut the pacu population in half.

*shrug* IDK.  Overpopulated and cramped are only really an issue earlier in the game.  Mid- and Late-game you have the dupes and tools necessary to manage the problem.  Its only in the early stages when you have a low number of dupes and are short on resources or recipes that management of farms becomes complicated due to overcrowding.

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