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Changes and Improvements

  • All Versions
    • Updated Localizations.

Fixes

  • All Versions
    • Fixed crash that could occur when loading some saves. 
    • Fixed crash when starting the game related to old worldgen files being present.
    • Fixed layering issues with DIY Cot
    • Fixed a bug where hovering over critter "Excretion" in their UI was displaying an incomplete tooltip on critters that can eat plants directly.
    • Fixed double "Click to view store page" text in DLC icon tooltip.
    • Fixed Full Steam Ahead achievement showing on the Printing Pod sidescreen when not playing on a Ceres asteroid.
    • Fixed bug in the Power overlay causing preview buildings to use gray tint for ports.
  • The Frosty Planet Pack
    • Fixed a Bammoth navigation issue preventing them from going down one cell.
    • Fixed issue where the Wood Heater's decor value was inconsistently presented in the build menu. 
    • Fixed issue where the Wood Heater changing decor values did not update the room type.  
    • Fixed an Issue where the Geothermal Heat Pump could get stuck due to floating point rounding.
    • Fixed an Issue where polluted water inside the Geothermal Heat Pump would off-gas.
    • Worldgen
      • Fixed Ceres Fragment (Scramble DLC world) geysers from spawning close to the surface which could result in them appearing above the Temporal Tear Opener if replacing the Tundra Asteroid. 
      • Improved worldgen failure rate of base game and classic style Ceres.

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On 7/26/2024 at 2:31 AM, EricKlei said:

Fixed bug in the Power overlay causing preview buildings to use gray tint for ports.

Ehmmmmmmm... Are you sure..?

image.png.2d2746769e9ba3847101e5824941c8cd.png

Is a new save file needed for the fix? Because I'm confused..

Edit: It seems like the prints themselves are grayed out

Spoiler

Left one is a print put down. Right one is print not yet put down

image.png.566831c3cb532227d923c83dc28777bd.png

I think usually the reversed happened. The print you put down was more visible than the one you didn't. 

Storage bin on the left is put down. On the right isn't

image.png.ec1c050bd4b86468b92033d8ee7d2e6c.png

 

Edited by sakura_sk
more info

Had a bug where the moving command wouldn't work. Had carved out a quartz and wanted it to move but no dupe felt responsible. Checked the errand tab of the quartz, checked the priority menu, checked if a dupe could reach the quartz, everything was fine but it got completely ignored. At one point it got recognized again and was at it's intended place.

Now the same problem with an oil refinery. Have it on priority 9, have 2 dupes with machinery on highest priority, refinery is accessible but the errand tab stays empty. Unfortunately this time I can't wait for the bug fixing itself, since I am in a critical spot now with the natural geyser being dormant and I need every bit of power.

Problem started to occur after the Friday patch (July 26th). Anyone else having this problem?

 

Edit: Found the bug section, reposted there ...

Edited by alfonsneumann

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