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Minor buff for lit Algae Terrariums


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Algae terrariums are the most basic oxygen production method there is in the game*. It is something many outgrow as quickly as possible on account of "quicker methods", though.

That being said, I'd like to argue for an increased CO2 consumption under the "lighted buff" just because "who actually puts a light on their terrariums?" I believe it could go along with the 10% buff it receives when receiving light.

An extra buff may consist in decreased algae expenditure, but one could say that it is already covered under the extra oxygen production. Maybe condition this to happen in the presence of CO2? Additional pondering would be needed for this one.

As an added, but unrelated extra, it'd be fun to have them change color (bluish hue?) and get a frosty sprite if its internally stored water freezes...

*Notwithstanding natural off gassing processes or powered buildings.

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