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You could try to set the amount to 0 for all rooms that use that layout:

-- In modmain.lua:
local Rooms = require("map/rooms")

local PigTownRoom = Rooms.GetRoomByName("PigTown")
PigTownRoom.contents.countstaticlayouts.PigTown = 0

local PigCityRoom = Rooms.GetRoomByName("PigCity")
PigCityRoom.contents.countstaticlayouts.PigTown = 0

Haven't done much testing with this.

  • Thanks 1

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