grm9 Posted July 5, 2024 Share Posted July 5, 2024 6 hours ago, Primalflower said: "i-like-old-thing-better" space no, people there just think that surviving for an infinite amount of time and baby mode dark souls bosses're peak gameplay, even their boss reworks only make bosses easier, so makes sense that they want FW to become easier too Link to comment https://forums.kleientertainment.com/forums/topic/157931-player-feedback-isnt-backlash/page/2/#findComment-1732668 Share on other sites More sharing options...
Jimothywastaken Posted July 5, 2024 Share Posted July 5, 2024 7 hours ago, Primalflower said: ] fair few people want it, 38% isnt an insignificant portion of votes, it's more than 1/3 - forums arent a representative sample of playerbase 100% of the time - and this is a poll from uncompromising mode discord which is going to be a very "i-like-old-thing-better" space ayo wait hold on thats the poll i madeĀ Link to comment https://forums.kleientertainment.com/forums/topic/157931-player-feedback-isnt-backlash/page/2/#findComment-1732675 Share on other sites More sharing options...
Jakepeng99 Posted July 5, 2024 Share Posted July 5, 2024 8 hours ago, Gashzer said: Too many people try to squash other peoples valid feedback and experiences by saying its misinformation or just git gud. No, they say their opinion is irrelevant because "there a good player" or "playing multiplayer makes everything die in a few seconds". Link to comment https://forums.kleientertainment.com/forums/topic/157931-player-feedback-isnt-backlash/page/2/#findComment-1732680 Share on other sites More sharing options...
somethin Posted July 5, 2024 Share Posted July 5, 2024 The only valid way to "fix" Fuelweaver is to make item swapping logic actually make sense. The only reason he's currently hard is just you needing to keep track where your appropriate items are at a given moment. Link to comment https://forums.kleientertainment.com/forums/topic/157931-player-feedback-isnt-backlash/page/2/#findComment-1732693 Share on other sites More sharing options...
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