chincer Posted June 21, 2024 Share Posted June 21, 2024 Yes im aware you can void walk them into none existence but it would be more interesting if there was an actual way in game to make them all none hostile, or permanently shutdown without shutting down the archives, the archives offer a nice cave base setting if one could either: give the destroyed husk a particular lunar item making them wake up as none hostile creatures unless attacked. destroy them completely with the use of a void weapon? or perhaps disable the security system but using a particular item in the room with the three gems?. having an area in the caves with light with the downside of it being far from the stairs sounds lovely, and giving a late game item the ability to cancel the sentrypedes sounds reasonable to me Link to comment https://forums.kleientertainment.com/forums/topic/157404-give-us-a-way-to-reprogram-or-shutdown-sentrypedes/ Share on other sites More sharing options...
gaymime Posted June 23, 2024 Share Posted June 23, 2024 i technically agree but also i see why they would not. it would just be oasis basing all over again if there was a biome that was inconvenient to get to but had a unique gameplay advantage Link to comment https://forums.kleientertainment.com/forums/topic/157404-give-us-a-way-to-reprogram-or-shutdown-sentrypedes/#findComment-1728577 Share on other sites More sharing options...
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