flamboyant wolf Posted June 11, 2024 Share Posted June 11, 2024 I've tried out using spotlights with&without skills and I've gotta say, they're pretty great! Base kit, they already feel much better due to lower power consumption, sleep mode and increased light size. However, with energy saver and generator efficiency skills their affordability really shines(heh). I've even made a few more around my base, since they only work when they need to now. Spotlight skills allow to further expand the size of the light, to the point where it's actually quite nice, as well as making the spotlight give off a little heat, which I hope doesn't make it too bad in summer, cause it's honestly pretty nice in winter (the heating is not that strong, but it keeps you fairly warm while you're in range, which I think could be especially nice for pub bases). And with crown shards, we can have some decent infinite light source without having to kill Toad, so that's a plus too. Overall, I love the updated spotlights, they're cheap to keep powered and can last a while, which lets you "set and forget" a few at base using GEMerators, and makes it easier to light up some places you probably wouldn't have otherwise. Link to comment https://forums.kleientertainment.com/forums/topic/156923-spotlight-appreciation-post/ Share on other sites More sharing options...
O_Atoba_Azul Posted June 11, 2024 Share Posted June 11, 2024 I've been using the spotlight ever since I originally buffed them and make them portable in my own mod, before Klei, and I'm glad it's a base feature now, it makes it so much more useable, and the heatlight is surprisingly good as well! Been using it all winter. Link to comment https://forums.kleientertainment.com/forums/topic/156923-spotlight-appreciation-post/#findComment-1723135 Share on other sites More sharing options...
Primalflower Posted June 11, 2024 Share Posted June 11, 2024 I love the spotlight so much :sob: Link to comment https://forums.kleientertainment.com/forums/topic/156923-spotlight-appreciation-post/#findComment-1723207 Share on other sites More sharing options...
Mike23Ua Posted June 11, 2024 Share Posted June 11, 2024 4 hours ago, skile said: I've tried out using spotlights with&without skills and I've gotta say, they're pretty great! Base kit, they already feel much better due to lower power consumption, sleep mode and increased light size. However, with energy saver and generator efficiency skills their affordability really shines(heh). I've even made a few more around my base, since they only work when they need to now. Spotlight skills allow to further expand the size of the light, to the point where it's actually quite nice, as well as making the spotlight give off a little heat, which I hope doesn't make it too bad in summer, cause it's honestly pretty nice in winter (the heating is not that strong, but it keeps you fairly warm while you're in range, which I think could be especially nice for pub bases). And with crown shards, we can have some decent infinite light source without having to kill Toad, so that's a plus too. Overall, I love the updated spotlights, they're cheap to keep powered and can last a while, which lets you "set and forget" a few at base using GEMerators, and makes it easier to light up some places you probably wouldn't have otherwise. If the lights are intelligent enough to shut off when not needed, they should also be intelligent enough to not run the heat element when it’s not cold. That solves the Summer overheating problem with upgraded lights. I personally still wish the lights caused Bats to flee away from them (like how spiders sometimes flinch at open fires) this would be useful both Early Game (When Nona needs to bust open cave holes and go spelunking for Gems for her Generators) And also Late Game (When Bats get powerful buffs thanks to Shadow Rift Acid Rain) Link to comment https://forums.kleientertainment.com/forums/topic/156923-spotlight-appreciation-post/#findComment-1723208 Share on other sites More sharing options...
GimplyGoose Posted June 11, 2024 Share Posted June 11, 2024 5 hours ago, skile said: Spotlight skills allow to further expand the size of the light, to the point where it's actually quite nice, as well as making the spotlight give off a little heat, which I hope doesn't make it too bad in summer I've been playing as Winona in the beta on a world and made it to summer and can confirm that the hotlight upgrade for the spotlight does not increase your heat in summer. Link to comment https://forums.kleientertainment.com/forums/topic/156923-spotlight-appreciation-post/#findComment-1723214 Share on other sites More sharing options...
flamboyant wolf Posted June 11, 2024 Author Share Posted June 11, 2024 33 minutes ago, GimplyGoose said: I've been playing as Winona in the beta on a world and made it to summer and can confirm that the hotlight uprgade for the spotlight does not increase your heat in summer. Then it's literally perfect. It is decided, I am a spotlight main from now on. Link to comment https://forums.kleientertainment.com/forums/topic/156923-spotlight-appreciation-post/#findComment-1723229 Share on other sites More sharing options...
gamehun20 Posted June 11, 2024 Share Posted June 11, 2024 I wish they had like a range upgrade to be able to shine further away from the construct but yeah the lamps are pretty nice Link to comment https://forums.kleientertainment.com/forums/topic/156923-spotlight-appreciation-post/#findComment-1723231 Share on other sites More sharing options...
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