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Small Wall reimagining


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let us use them as a way to keep bosses buffered away from their spawn points or deny them their ability to get to those places

the idea is if cheesing with lureplants won't do and pillars being the only way of sorts to deal with them - walls should exist specifically to slow them down. Give them a little shake and tremble before exploding, give them generous enough time to hold off the incoming threat to actually be kinda useful

They became nothing more than decor or pathfinding mess, i believe that walls DO deserve some attention into gameplay aspect than be left as a joke in the community

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