Antynomity Posted December 14, 2023 Share Posted December 14, 2023 2 hours ago, Kubicska said: Great Idea Most of the visual only changes could be disabled in the settings just like the Waterlogged Canopy’s leaves and the rest could just be tossed into the world settings I guess on by default, otherwise there's no point of 'upgrading' even the visuals. Link to comment https://forums.kleientertainment.com/forums/topic/153176-we-need-a-biome-re-design-update/page/2/#findComment-1688433 Share on other sites More sharing options...
GhostyToasty Posted December 14, 2023 Author Share Posted December 14, 2023 12 minutes ago, Antynomity said: on by default, otherwise there's no point of 'upgrading' even the visuals. Yeah I also think having upgraded visuals on by default could entice more people to give DST a shot Link to comment https://forums.kleientertainment.com/forums/topic/153176-we-need-a-biome-re-design-update/page/2/#findComment-1688435 Share on other sites More sharing options...
Mike23Ua Posted December 14, 2023 Share Posted December 14, 2023 20 hours ago, Uedo said: I promise you that you've never experienced a barren empty wasteland in DST, nor have you played in a world over 50,0000 (?) days. Cheers for the helpful insight as always Mike! Really helpful Does it matter if I’ve lived in a game world for 50,000 days or not? My entire POINT is that the games biomes could defiantly be Re-Designed to offer new content and experiences to players (that aren’t tied to defeating 5 late game bosses) Here are a few examples of that actually- Flurp Fishies and Swamp Tentacles being able to spawn from underneath the marsh turf. A new type of “Spikey Tree” that is Larger with a Hole in the center and glowing eyes staring back at you from the hole, perhaps a re-designed version of Hamlet Owl mob could be found in these bigger trees? Spoiler perhaps like with Limpets plucked from rocks in the Shipwrecked DLC, Swamps could have Moss or Mossy Stone set pieces. Rather than having EVERYTHING be a Skin you can buy and decorate your world with, why not re-design some of the games actual biomes & set pieces with some of the ideas that were brought to skins or limited time Year of Events? Or something as simple as the game knowing to let more crow type birds land in this biome more than any other type of bird? Give Atmosphere & life to the world and it’s biomes. Klei continues to refresh, Rework, Re-Rework, Skill Tree Rework the games cast of playable characters- But so far they’ve done Nothing to equally update and tweak old areas of the game. Outside of making certain things that were once non renewable, Renewable (Catcoon Dens) Link to comment https://forums.kleientertainment.com/forums/topic/153176-we-need-a-biome-re-design-update/page/2/#findComment-1688453 Share on other sites More sharing options...
Antynomity Posted December 14, 2023 Share Posted December 14, 2023 22 hours ago, Uedo said: I promise you that you've never experienced a barren empty wasteland in DST, nor have you played in a world over 50,0000 (?) days. Cheers for the helpful insight as always Mike! Really helpful You probably didn't play in a world for over 50k days either, that isn't even the point mike was making, but keep ****ting on him because you dont like a suggestion!!! Link to comment https://forums.kleientertainment.com/forums/topic/153176-we-need-a-biome-re-design-update/page/2/#findComment-1688507 Share on other sites More sharing options...
Uedo Posted December 14, 2023 Share Posted December 14, 2023 3 hours ago, Mike23Ua said: Does it matter if I’ve lived in a game world for 50,000 days or not? My entire POINT is that the games biomes could defiantly be Re-Designed to offer new content and experiences to players (that aren’t tied to defeating 5 late game bosses) Here are a few examples of that actually- Flurp Fishies and Swamp Tentacles being able to spawn from underneath the marsh turf. A new type of “Spikey Tree” that is Larger with a Hole in the center and glowing eyes staring back at you from the hole, perhaps a re-designed version of Hamlet Owl mob could be found in these bigger trees? Reveal hidden contents perhaps like with Limpets plucked from rocks in the Shipwrecked DLC, Swamps could have Moss or Mossy Stone set pieces. Rather than having EVERYTHING be a Skin you can buy and decorate your world with, why not re-design some of the games actual biomes & set pieces with some of the ideas that were brought to skins or limited time Year of Events? Or something as simple as the game knowing to let more crow type birds land in this biome more than any other type of bird? Give Atmosphere & life to the world and it’s biomes. Klei continues to refresh, Rework, Re-Rework, Skill Tree Rework the games cast of playable characters- But so far they’ve done Nothing to equally update and tweak old areas of the game. Outside of making certain things that were once non renewable, Renewable (Catcoon Dens) The spiel you put after this is absolutely fine, my overall point is that you were being dramatic for effect - using what if statements are not compelling, nor is pretending that you've experienced something that doesn't happen in order to make it seem like your solution is viable. It's not. I appreciate that you've fluffed up the post with another sugar-fuelled info dump of superfluous anecdotal opinions but my point remains and it's apt. Please give examples that are non-fiction in nature dude, you're a writer apparently, can you keep on topic with your own topic? Seasons greeting o/ 35 minutes ago, Antynomity said: You probably didn't play in a world for over 50k days either, that isn't even the point mike was making, but keep ****ting on him because you dont like a suggestion!!! I think you probably need to consider that people can raise topics without it being emotive, please be constructive - this also isn't very helpful Small edit: I've just re-read his post, yes he is on about that - it's not going to happen, it's fair to say the problem he's worried about won't happen, as he's using it to demonstrate his point. Quit yo playing child Link to comment https://forums.kleientertainment.com/forums/topic/153176-we-need-a-biome-re-design-update/page/2/#findComment-1688516 Share on other sites More sharing options...
Antynomity Posted December 15, 2023 Share Posted December 15, 2023 10 hours ago, Uedo said: snip you're saying this as if you just didn't post the least constructive message going after the easiest scapegoat of the forums to go after. What a pity. Link to comment https://forums.kleientertainment.com/forums/topic/153176-we-need-a-biome-re-design-update/page/2/#findComment-1688663 Share on other sites More sharing options...
Rhovious Aran Posted December 15, 2023 Share Posted December 15, 2023 I think this is one of the most overdue things to receive an update at this point. Hamlet and by a smaller degree Shipwrecked Biomes are much more flavourful. The old vanilla biomes literally give off a "well let's create a new game, what are all the essentials places we need in the world? a place with rocks? CHECK, a place with trees? CHECK, a place with grass? CHECK" It's just very uninspired and bland at this point and with the newer added biomes like the lunar island, waterlogged biome or grotto biomes, it just feels very disjointed and the new content just straight up seems "better or higher quality" I think a redesign could be succesful even if it doesn't add the kind of doodads that don't exist in these yet, like things hanging off a ceiling. I wouldn't mind them, but I don't think they're really necessary. Like there is always several forests and savannahs etc. Why not give each their own slightly different tint. One dark forrest could have a slight dark green- purplish tint to it. With a new different looking pine tree, that is functionally the same. Why not have more different looks for berry bushes in different biomes, they don't need to have new functionallity. Or why not have some "useless" purely decorative shrubs/bushes. Even having the jungle ferns in a hamlet deep rainforest biome adds so much flavor. We just need some more texture, shapes and colours Link to comment https://forums.kleientertainment.com/forums/topic/153176-we-need-a-biome-re-design-update/page/2/#findComment-1688684 Share on other sites More sharing options...
Uedo Posted December 15, 2023 Share Posted December 15, 2023 8 hours ago, Antynomity said: you're saying this as if you just didn't post the least constructive message going after the easiest scapegoat of the forums to go after. What a pity. Ah right, We're not gonna do this though mate, the only thing I will say is that it's really rude to diminish Mike - despite the fact we often disagree, I quite like him, I think it's important to be honest with people whether you care about them or not and Mike is not a scapegoat, I genuinely posted my genuine thoughts on Mikes genuine point (regardless of my view of his opinion, I still respect him). He's a person with opinions dude, not a scapegoat. This conversation has finished now, alright? Move on or continue to post about it alone - Peace and love though bud <3 Link to comment https://forums.kleientertainment.com/forums/topic/153176-we-need-a-biome-re-design-update/page/2/#findComment-1688752 Share on other sites More sharing options...
Jakepeng99 Posted December 15, 2023 Share Posted December 15, 2023 On 12/10/2023 at 5:42 PM, GhostyToasty said: Alot of the older biomes have gotten a little outdated when compared to the newer ones. I mean, Waterlogged, Lunar Grotto and Moon Quay look absolutely beautiful. They're filled with tons of little details, colours and shapes that complement each other, and things hanging from the ceiling, giving the biome extra depth, and it really makes the biome all the more stunning. But after you're done with those biomes, you go back to the Grasslands, Forest, Savanah and Deciduous, and you realize they're all practically the same biome with different coloured grass. And don't get me wrong, I LOVE the art of Don't Starve, but seeing the old biomes kinda makes me feel sad for them. They take up most of the map. And yet, they're some of the most visually barren biomes out there, I personally think we need a re-design for them, but what do you all Think? I made a post with a similar idea. This post, that post, and many other posts related to this have gotten alot of likes. I believe it is time Klei starts planning on taking action on the idea since it is something most want. Link to comment https://forums.kleientertainment.com/forums/topic/153176-we-need-a-biome-re-design-update/page/2/#findComment-1688758 Share on other sites More sharing options...
Mike23Ua Posted December 15, 2023 Share Posted December 15, 2023 8 hours ago, Rhovious Aran said: I think this is one of the most overdue things to receive an update at this point. Hamlet and by a smaller degree Shipwrecked Biomes are much more flavourful. The old vanilla biomes literally give off a "well let's create a new game, what are all the essentials places we need in the world? a place with rocks? CHECK, a place with trees? CHECK, a place with grass? CHECK" It's just very uninspired and bland at this point and with the newer added biomes like the lunar island, waterlogged biome or grotto biomes, it just feels very disjointed and the new content just straight up seems "better or higher quality" I think a redesign could be succesful even if it doesn't add the kind of doodads that don't exist in these yet, like things hanging off a ceiling. I wouldn't mind them, but I don't think they're really necessary. Like there is always several forests and savannahs etc. Why not give each their own slightly different tint. One dark forrest could have a slight dark green- purplish tint to it. With a new different looking pine tree, that is functionally the same. Why not have more different looks for berry bushes in different biomes, they don't need to have new functionallity. Or why not have some "useless" purely decorative shrubs/bushes. Even having the jungle ferns in a hamlet deep rainforest biome adds so much flavor. We just need some more texture, shapes and colours Yes! This is a good idea, but also there’s another pretty big reason I wish Klei would revist and redesign old content. See- when most games get sequels, (which DST is now considered as being a Sequel) Sequels usually get “new” content, now that’s not to say that their ISN'T New content in DST, there is- and lots of it <3 but… Okay let’s just compare DST to Super Mario Bros Wonder & Whatever the previous main entry Mario game was prior to that. My point is that Sequels usually take bold risks in adding new content, to massively shake up the gameplay between the previous title you had already played. DST has only done this in new biomes, very late game “Rifts” and mostly character reworks. It isn’t the same as for example racing Sonic through an Iconic level you remember from your Childhood, that LOOKS & FEELS familiar to you, but has just enough new mobs, new character abilities, new routes to take, or redesigned visuals to make it also feel like something NEW. good examples of redesigning old content to feel brand new would be farming Pre-RWYS, and afterward, and AG Boss rework. Originally DST was only supposed to be the multiplayer stand alone expansion to DS, and so ORIGINALLY it did not stray too far away from that- However now that characters are getting new abilities (Willow can literally Kamehameha blast now..) The game is straying so far away from JUST being a DS expansion, into being something more like Previous Mario Game Vs Super Mario Bros Wonder. I don’t really know how to explain it any better than that… The entire game needs to be re-looked at through a Microscope, and new ideas need to be brought to the table that makes those outdated 2013 biomes, feel like a new game where we are just now experiencing them in 2023. Link to comment https://forums.kleientertainment.com/forums/topic/153176-we-need-a-biome-re-design-update/page/2/#findComment-1688763 Share on other sites More sharing options...
Uedo Posted December 15, 2023 Share Posted December 15, 2023 21 minutes ago, Mike23Ua said: Yes! This is a good idea, but also there’s another pretty big reason I wish Klei would revist and redesign old content. See- when most games get sequels, (which DST is now considered as being a Sequel) Sequels usually get “new” content, now that’s not to say that their ISN'T New content in DST, there is- and lots of it <3 but… Okay let’s just compare DST to Super Mario Bros Wonder & Whatever the previous main entry Mario game was prior to that. My point is that Sequels usually take bold risks in adding new content, to massively shake up the gameplay between the previous title you had already played. DST has only done this in new biomes, very late game “Rifts” and mostly character reworks. It isn’t the same as for example racing Sonic through an Iconic level you remember from your Childhood, that LOOKS & FEELS familiar to you, but has just enough new mobs, new character abilities, new routes to take, or redesigned visuals to make it also feel like something NEW. good examples of redesigning old content to feel brand new would be farming Pre-RWYS, and afterward, and AG Boss rework. Originally DST was only supposed to be the multiplayer stand alone expansion to DS, and so ORIGINALLY it did not stray too far away from that- However now that characters are getting new abilities (Willow can literally Kamehameha blast now..) The game is straying so far away from JUST being a DS expansion, into being something more like Previous Mario Game Vs Super Mario Bros Wonder. I don’t really know how to explain it any better than that… The entire game needs to be re-looked at through a Microscope, and new ideas need to be brought to the table that makes those outdated 2013 biomes, feel like a new game where we are just now experiencing them in 2023. It'd be nice to see a lot of features revamped, In an ideal situation i'd love it if we can look at the game in x amount of years and say that we're shocked at how far the game has come. It's kinda why i'd like to see an end to the eternal storyline they've got at the moment, it's been a long time and i'd like it to conclude (sure, maybe we can move onto other things, I'd love it at that point if we were to look at moving to new locations, like shipwrecked/hamlet/something like that) so we can tidy up some of the unfinished stuff or flesh out things like the biomes (not that they have to be done at the end, i just mean it'd be great if that was the primary focus for a while development-wise). But yeah, totally agree, i'd be really refreshing. I know some people have said their favourite/least favourite biome, but anyone else wanna weigh-in? I really like the savannah, its really dull on the face of it, but thematically I think it makes sense for a savannah. I hate when you get the .... i forget the name for it... the one with all of the flowers and killer bees. I just can't bring myself to build over a place with so many flowers - very useful biome though for crabby boy. Link to comment https://forums.kleientertainment.com/forums/topic/153176-we-need-a-biome-re-design-update/page/2/#findComment-1688769 Share on other sites More sharing options...
LitulLola Posted December 16, 2023 Share Posted December 16, 2023 I approached this idea from a different angle. I was wanting a couple different varieties of seasons for each season. All with new weather, mobs and flora. So each season and year would be unique, you would never know which one you'd get. For example one of the variations of winter could come with occasional blizzards that create drifting snow. (Maybe you'd have to dig out some of your structures) Snowmen mobs that developed out of these drifts that chuck snowball's at you (I think Klei actually has this, just not implemented) Doesn't even need to be that dangerous, just fun. Maybe something will make a den in them too. A new bush that only spawns and produces in the harshest of winter (doesn't need to be food). Ice-sickles on beefalo horns you have to watch out for if you want to shave them. Maybe the beefalo get a long shaggy winter coats as well Catcoons putting on their winter coats sometimes getting snowed into their dens (rates at which they do, depend on the severity of the rolled season) In general for all winter's: Pig houses decorated for winter's feast, maybe a snowman in the village and their own decorated tree. (Could do the same for hallowed nights in fall) Treegaurds that spawn partially decorated for winter's feast. (Same for hallowed nights) Pig king gets bundled up in warm winter hats and scarfs. Maybe he gives you more gold if you give him hot chocolate goodie. The possibility are endless. Link to comment https://forums.kleientertainment.com/forums/topic/153176-we-need-a-biome-re-design-update/page/2/#findComment-1688901 Share on other sites More sharing options...
Antynomity Posted December 16, 2023 Share Posted December 16, 2023 13 hours ago, Uedo said: Snip ";(" Link to comment https://forums.kleientertainment.com/forums/topic/153176-we-need-a-biome-re-design-update/page/2/#findComment-1688930 Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.
Please be aware that the content of this thread may be outdated and no longer applicable.