SoDrao Posted November 28, 2023 Share Posted November 28, 2023 With the change of critter hapiness I would like to suggest the creation of overjoyed response or another hapiness level beyond the happy for critters. I want to do a little comparison with farming mechanics in Don't Starve Together, there you could just do the bare minimum and have a sustainable farming or if the player wants to go deeper he could plants the right combinations, control the nutrients and he was going to be rewarded with giant crops. My idea would be that if you provide 10 or more happiness to a critter, so grooming + critter fountain + critter condo, critter would get to this new happiness level, which give them a chance to double their excrete and produce two eggs per reproduction. I would give the chance 25%, which almost guarantee 1 double egg per hatch if we consider that they lay 15 per life cycle, but that would be decided by the developers. Link to comment Share on other sites More sharing options...
cyberwarlord Posted November 28, 2023 Share Posted November 28, 2023 May I suggest the need for plants as well for max happiness. A plant from its native biome. Maybe 1 for each critter. Link to comment Share on other sites More sharing options...
SoDrao Posted November 29, 2023 Author Share Posted November 29, 2023 I like the idea for a requirement of a native plant. Although I like it, I wouldn't put 1 plant per critter because if the player tries to have get this overjoyed status in a normal stable with 8 critters, means 8 plants and if you take the need to provide the grooming station, critter fountain, critter condo and maybe an extra station like shearing station or milking station, it will clog the room. Instead I would propose 3 plants in the room as a requirement Link to comment Share on other sites More sharing options...
meekay Posted November 29, 2023 Share Posted November 29, 2023 I'd even be content to see them bounce or sparkle around, with or without a gameplay benefit. Link to comment Share on other sites More sharing options...
SoDrao Posted November 29, 2023 Author Share Posted November 29, 2023 I also think it should give it could give them more animations, like hatches skipping around instead of walking, pips being more playful even and more. I'd just suggest to give gameplay benefits so more people would try out and start to create other layouts for stable, instead of always be driven to the more efficient setup. Also, it wouldn't change the gameplay for people who chose to keep on the more efficiency layout. Link to comment Share on other sites More sharing options...
pether Posted November 29, 2023 Share Posted November 29, 2023 fully agree, but instead of plain resource bonus I'd go with something more creative and totally different. duplicant's overjoyed reactions do various different things, I'd love to see something similar here. Maybe one of the critters could become pet and work for the player? Shinebugs could fly around a dupe, giving constatnt Lit Workspace bonus, Pips could assist digging errands, Dreckos could be fluffy bedtime plushie for quicker dream jurnal progress, etc Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.
Please be aware that the content of this thread may be outdated and no longer applicable.