Picklesaurus Posted October 9 Share Posted October 9 (edited) W.A.R.B.I.S helmet should check wether its user is holding a planar or non planar weapon and change the damage boost type accordly. Also it would be nice if the increases in damage would be made flat values instead of percentage, otherwise its is super good on higher damage character while questionable on lower damage characters. Edited October 9 by Picklesaurus 2 2 Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now