Jump to content

W.A.R.B.I.S Head Gear should adapt damage boost to weapon type

Recommended Posts

W.A.R.B.I.S helmet should check wether its user is holding a planar or non planar weapon and change the damage boost type accordly.
Also it would be nice if the increases in damage would be made flat values instead of percentage, otherwise its is super good on higher damage character while questionable on lower damage characters.

Edited by Picklesaurus
  • Like 2
  • Sanity 2
Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

  • Create New...