mathem99 Posted August 24, 2023 Share Posted August 24, 2023 Hello, everyone. I'm trying to add Winona to DS and I want to reorganize the order on which she appears, by default any and all modded characters will appear at the end of the list in the character select screen. I want, if possible, to add Winona between Wigfrid and Webber. Does anyone know how I can do that? Thanks for the help! Edit 1: I tried using: table.insert(ROG_CHARACTERLIST, "winona") in modmain.lua but it made the character be locked for some reason and the silhouette was that on Wilson's instead of Winona's Link to comment Share on other sites More sharing options...
Rickzzs Posted August 25, 2023 Share Posted August 25, 2023 function GetActiveCharacterListForSelection() local list = MAIN_CHARACTERLIST if IsDLCEnabled(REIGN_OF_GIANTS) then list = JoinArrays(list, ROG_CHARACTERLIST) if IsDLCEnabledAndInstalled(CAPY_DLC) then list = JoinArrays(list, SHIPWRECKED_CHARACTERLIST) end if IsDLCEnabledAndInstalled(PORKLAND_DLC) then list = JoinArrays(list, PORKLAND_CHARACTERLIST) end end if IsDLCEnabled(CAPY_DLC) then if IsDLCInstalled(REIGN_OF_GIANTS) then list = JoinArrays(list, ROG_CHARACTERLIST) end if IsDLCEnabledAndInstalled(PORKLAND_DLC) then list = JoinArrays(list, PORKLAND_CHARACTERLIST) end list = JoinArrays(list, SHIPWRECKED_CHARACTERLIST) end if IsDLCEnabled(PORKLAND_DLC) then if IsDLCInstalled(REIGN_OF_GIANTS) then list = JoinArrays(list, ROG_CHARACTERLIST) end if IsDLCInstalled(CAPY_DLC) then list = JoinArrays(list, SHIPWRECKED_CHARACTERLIST) end list = JoinArrays(list, PORKLAND_CHARACTERLIST) end for i=#list,1,-1 do for t,rchar in ipairs(RETIRED_CHARACTERLIST)do if rchar == list[i] then table.remove(list,i) end end end return JoinArrays(list, MODCHARACTERLIST) end function GetActiveCharacterList() return JoinArrays(GetOfficialCharacterList(), MODCHARACTERLIST) end Link to comment Share on other sites More sharing options...
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