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Repair kits only craftable at the forges


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Seems a little silly to just learn all armor and other recipes and forget about everything, no? It may be convenient but wouldn't it be more interesting if shadow plinth and brightsmithy were to remain with recipes like Pseudoscience station not learnable? Like characters themselves wouldn't have the ability to manipulate the new volatile otherworldly materials, so as shadow hands on plinth and lunar energy in brightsmithy would help shape those items into what they can become.

21 minutes ago, Frosty_Mentos said:

Seems a little silly to just learn all armor and other recipes and forget about everything, no? It may be convenient but wouldn't it be more interesting if shadow plinth and brightsmithy were to remain with recipes like Pseudoscience station not learnable? Like characters themselves wouldn't have the ability to manipulate the new volatile otherworldly materials, so as shadow hands on plinth and lunar energy in brightsmithy would help shape those items into what they can become.

I think i saw someone say that the recipes are going to be station locked in the next fix again (probably not the next but you get it)

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